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Announcements about Onyx Path and White Wolf projects.
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855 1,036
Our Worlds
Adventure!, Aberrant, Æon. Time to change the world.
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224 3,442
marin
The Wild Storm (by Warren Ellis)
by marin
The children of gods and the bonds of fate.
Topics: 467 Posts: 12,387
467 12,387
The wreckage of war and the dawn of hope.
Topics: 34 Posts: 350
34 350
Explore swashbuckling adventure and the world after Man with Onyx Path's creator-owned games!
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60 463
Our world, through a fractured mirror.
Topics: 11,785 Posts: 232,253
11,785 232,253
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Vampire: The Requiem (2,114/35,922)
Werewolf: The Forsaken (1,034/25,224)
Mage: The Awakening (2,467/56,373)
Changeling: The Lost (826/16,353)
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Geist: The Sin-Eaters (236/3,314)
Mummy: The Curse (338/5,601)
Demon: The Descent (984/12,195)
Beast: The Primordial (431/12,240)
A world of conspiracies and horror.
Topics: 6,877 Posts: 123,188
6,877 123,188
Elphilm
True Brujah Weakness
by Elphilm
Sub-Forums:
Vampire: The Masquerade (2,704/53,532)
Werewolf: The Apocalypse (1,252/20,652)
Mage: The Ascension (1,604/29,252)
Wraith: The Oblivion (270/3,872)
Epic fantasy. Human hearts. Make some noise.
Topics: 6,511 Posts: 222,418
6,511 222,418
General
Off topic discussion. Books, games, etc.
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653 24,677
Meetups and games, online and IRL. See below for the play by post forum, where you can play on this very site.
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520 16,207
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Play by Post (81/11,796)
Forum technical issues.
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5 6

Latest Topics

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  • Elphilm
    True Brujah Weakness
    Elphilm
    Has anyone toyed with alternatives to the Trujah weakness? No, fixing the True Brujah by removing them from the game is not an acceptable answer for the purpose of this thread.

    My issue with the official weakness is that it doesn't make the Trujah emotionless, it makes them bestial and impulsive. If you take a True Brujah and any other vampire with a reasonable Conscience/Conviction rating and have them make the same number of degeneration checks, the Trujah is likely to degenerate faster, and will have a harder time regaining lost Humanity/Path ratings. It seems to me that any...
    Today, 10:32 AM
  • wyrdhamster
    Supernaturals in Boston
    wyrdhamster
    As my crossover game goes more in depth in to other monsters territory, I prepared some ideas on supernaturals communities in Boston Metropolitan area. It’s based on Mage setting book Boston Unveiled, mainly mine 2E fan update of Mage setting for it and Doubting Souls Dark Era. First and foremost - they are low numbers of monsters in urban area here. Mages are calling shots and even they are only a few dozens. From others biggest are probably vampires ( up to 3 dozens ), second are changelings ( two dozen) and lowest are werewolves ( about one dozen). Rest races have only few individuals in city....
    Today, 03:36 AM
  • Omegaphallic
    Fae Touched and Court Contracts
    Omegaphallic
    It occurs to me that Fae Touched are better off going after Court Contracts then Goblin or most Universal Contracts.

    Some universal contracts have their effect entirely based on your wyrd. So not only does having a wyrd of zero penalized the activation roll, but if the effect is measured by x Wyrd even a success roll with have absolutely no effect.

    So some contracts are straight up traps for Fae Touched to take.

    But Fae Touched can join courts and as such qualify for Mantle Merit, so getting 5 dots in your Mantle and taking Court contracts as well as...
    Yesterday, 10:09 PM

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