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Are there any illustrations in any book depicting Gateway being played?

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  • Are there any illustrations in any book depicting Gateway being played?

    I ask because I feel like drawing a game of Gateway in progress. I would imagine that it's more like Go than Chess.

    If there is not, then what does Gateway look like in your headcanon? Actually, tell me about your headcanon Gateway even if there -is- a depiction that already exists.




    I draw things! Wanna check it out? Click on the link below!
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  • #2
    There is one in the DB book depicting a game between Kes and Mnemnon.

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    • #3
      My image of Gateway is 3D Go.

      The board is set up similar to the 3D chess you see in Star Trek. Instead of smooth and unadorned, the pieces are etched with different glyphs of Old Realm. One side is the mortal side, the other a symbol of a Terrestrial Aspect. In special circumstance in the game, a mortal piece may exalt to a Terrestrial Aspect.


      I write things.

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      • #4
        So there is. Thank you!




        I draw things! Wanna check it out? Click on the link below!
        https://www.deviantart.com/jordantroy

        YES! I do commissions!

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        • #5
          Honestly, I find the impulse of certain fictional properties to try and build heat for their invented board games by depicting them as "board game we associate with smart people, but, like, a hundred times more elaborate so only the really smart people can play them" to be... a nice word is "misplaced".

          ​I imagine Gateway as a game that is about as elaborate as chess, just with different rules. Given the name, maybe it also has a bit of senet in the sense that certain spaces on the board have special uses.


          I have approximate knowledge of many things.
          Write up as I play Xenoblade Chronicles.

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          • #6
            Originally posted by Isator Levi View Post
            Honestly, I find the impulse of certain fictional properties to try and build heat for their invented board games by depicting them as "board game we associate with smart people, but, like, a hundred times more elaborate so only the really smart people can play them" to be... a nice word is "misplaced".

            ​I imagine Gateway as a game that is about as elaborate as chess, just with different rules. Given the name, maybe it also has a bit of senet in the sense that certain spaces on the board have special uses.

            I agree.

            Gateway is "just" another board game, like Go or chess. I have mine standing in for chess, actually, but that is just me.

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            • #7
              There's also a comic in Wonders of the Lost Age with Kes playing a game against Icemind.

              With my group, we made some kind of collective decision in which Gateway was a little more complicated. It was a bit like a CCG of some kind, I suppose. We based it on the idea that the game uses the War skill to play. But the overall idea was that there are different configurations of 'sets' in which people would create armies based on different military forces in Creation. A beginner might start playing with a standard Realm configuration and progress into playing, say, a Sesus-specific legion or a Lookshyan army. More exotic types of army design might even base themselves on a Del'Zahni Horde model or even make playsets with a Haslanti force, complete with skyships. And then, of course, players got the idea of playing sets that would mimic Malfean or Anathema tactics, making the upper reaches of expert play vaguely heretical or even outlawed in some places. So you'd have shady tournaments set up in different cities with rumored, anonymous players showing up to compete with each other for massive payouts, divine blessings, or ancient artifacts.

              I know that it doesn't jibe with the visuals the creators have offered, and we never got too into the specifics of how the game worked, but it always seemed like it made the whole Gateway thing capture players' imaginations more without fleshing out the game's mechanics. It could give flavor to discussions about tactics, like,

              "He's playing an Orderly Flame set in the Paragon Biannual? I thought those sets all bombed last year in Wavecrest. Has Ragara Naizen not heard?"

              "Oh, he's always playing last year's fads. See Verdant Field over there? He told me he's actually going to play a Grain Guards config he designed at the Nexus invitational last winter. So passive. Yawn..."

              "Wait a minute, look at his setup. Did he just place an Erymanthus in the Resplendent Fire row? In the first round??"

              "Oh, I gotta watch this one! But where's Raska? I gotta get to him before he changes the odds on the match!"

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              • #8
                Thinking on board games in general, the truly classic ones that have been around for a really long time seem like they have the following things in common:

                1) a relatively simple board. Go and Chess are both square grids and most other classic games are played on some form of grid pattern, usually square.

                2) fairly simple rules. This type of piece can do this and this, that type of piece can do that and that. Or all the pieces are the same, but you have five rules about how capturing works.

                3) emergent complexity. As the players move the pieces around, there is enough different options at any given point that no-one will ever play the exact same game twice in their life, unless they specifically try to reenact one.


                So, if I was going to try to design a version of Gateway, I'd probably make it akin to a weird form of chess, with different pieces that have different moves, maybe make a hexagonal board instead of a square one, but that's pretty much it. Not sure what the "win condition" would be.


                Now, that said, the Realm Great Houses having an obsession with a game that is more akin to a wargame or something, where, instead of having 8 types of pieces, you have several hundred, does help sell the whole "decadent empire" angle and I like the idea of it.


                ....

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                • #9
                  Minor Nitpick: Delzhan doesn't have a diacritic apostrophe stuck in the middle of it.


                  He/him

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                  • #10
                    Also Aspect Book: Water page 54.


                    Sidereal Jumpstart (3e fanwork Charmset)
                    Cascades (the above in flowchart form)

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                    • #11
                      Originally posted by TheCountAlucard View Post
                      Minor Nitpick: Delzhan doesn't have a diacritic apostrophe stuck in the middle of it.
                      Not so minor; those are either glottal stops or aspirations, and they can really fuck things up when people who are inexperienced with them try to use them (see also: any WW game with Year of the Lotus material and their Romanization pitfalls). Also, it's spelled Delzahn.

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                      • #12
                        Originally posted by Saur Ops Specialist View Post
                        Also, it's spelled Delzahn.
                        That one's on me, AFB.


                        He/him

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                        • #13
                          I represent Gateway as being playable with different sized boards, for example: 12x12 grid, 16x16 grid and up to a big 25x25 grid for longer games. The actual pieces move more like chess but which pieces you use are represented by which type of grid you play. Smaller boards are for quicker more aggressive games while larger boards are used for longer games and for professional matches.
                          Last edited by Ekorren; 01-25-2017, 02:27 AM.


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                          • #14
                            Thanks, Alucard. I didn't have the book in front of me as I wrote.

                            Saur, I'm sure that if they existed, the horde would be on their way to ravage my lands for my grievous mangling of their glorious name.

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                            • #15
                              Originally posted by Sundance View Post
                              Thanks, Alucard. I didn't have the book in front of me as I wrote.

                              Saur, I'm sure that if they existed, the horde would be on their way to ravage my lands for my grievous mangling of their glorious name.
                              I'm raging at the Discipline of Chi'iu Muh (urgh), not the Delzahn misspelling.

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