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  • Originally posted by BrilliantRain View Post
    If my character is blind, can I use Feeling the Dragon’s Bones to negate most combat penalties for fighting while blind?
    All-Encompassing Earth Sense is the Charm you'd want to use for that, ideally with Feeling the Dragon's Bones committed to negate its cost.

    Would you consider it reasonable for my character to be able to just have it going indefinitely, provided they never used non-Earth charms? Or would that need an upgrade charm?
    Elemental Auras end at the end of a scene.

    Would an upgrade to All-Encompassing Earth Sense that let you keep the Air or Water versions up while in the appropriate Aura work?
    It'd be unnecessary - when you use an elemental variant of a Charm, its aspect becomes that of the element you're using.


    What effect does Dragon’s Crushing Gaze actually have? Say there’s a stealthy person spying on me, I use this charm, I win the roll and now they lose one success. But...that doesn’t help me, because I won the roll already. Do other people get to reroll? Or are we supposed to remember the rolls everyone else got and they retroactively win if they only missed by one? How does it work?
    The latter.


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    • So "scrying magic" is something that has been alluded to in the core book in sorcery, notably with Travel Without Distance, and with Terrestrial Circle Ambition 2 Workings as something you can ward against. However, there aren't any actual spells or working descriptions on how to actually scry.
      1. If I wanted to view or listen to someone across Creation, could that be done as a working? If so, what rough level?
      2. If it should be a spell, do you consider it appropriate to do a working in place of a spell that one doesn't know in general?
      Thanks, just looking into how to expand the concept of scrying in general in my games going forward. It's definitely something that's missing in sorcery, imo.


      I post Artifacts in this thread. How I make them is in this thread.
      I have made many tools and other things for 3rd Edition. I now host all of my creations on my Google site: The Vault of the Unsung Hero

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        • If Wartstriders are considered armour, can you banish and summon them with Hauberk Summoning gesture?
        • Do you still gain the benefit of Hearthstones if you are socketed in banished equipment?
        • Does Unison's Meins have any meaningful interaction with Glorious Solar Plate, or do they simply apply as normal to the heavy artefact stat line?
        • The sidebar on page 116 of Arms states that some artefacts created using sorcery use workings that cost no experience; does this errata the workings for creating a Talisman of Ten Thousand Eyes, or do you still need an Ambition 1 working for that?

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        • Originally posted by The Unsung Hero View Post
          So "scrying magic" is something that has been alluded to in the core book in sorcery, notably with Travel Without Distance, and with Terrestrial Circle Ambition 2 Workings as something you can ward against. However, there aren't any actual spells or working descriptions on how to actually scry.
          1. If I wanted to view or listen to someone across Creation, could that be done as a working? If so, what rough level?
          2. If it should be a spell, do you consider it appropriate to do a working in place of a spell that one doesn't know in general?
          Thanks, just looking into how to expand the concept of scrying in general in my games going forward. It's definitely something that's missing in sorcery, imo.
          Single-use scrying is probably best done as a spell. Workings might be used to make a scrying pool/mirror, or give someone a prosthetic eye that you can then scry through.


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          • Originally posted by Nilihum View Post
            If Wartstriders are considered armour, can you banish and summon them with Hauberk Summoning gesture?
            No.

            [*]Do you still gain the benefit of Hearthstones if you are socketed in banished equipment?
            No.

            [*]Does Unison's Meins have any meaningful interaction with Glorious Solar Plate, or do they simply apply as normal to the heavy artefact stat line?
            Each mien still applies its benefits normally.[*]The sidebar on page 116 of Arms states that some artefacts created using sorcery use workings that cost no experience; does this errata the workings for creating a Talisman of Ten Thousand Eyes, or do you still need an Ambition 1 working for that?[/LIST][/QUOTE]
            No, sorcerous relics are a class of their own.


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            • That sidebar was more about using a working to create exotic materials, wasn't it?

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              • Originally posted by Robert Vance View Post
                Single-use scrying is probably best done as a spell. Workings might be used to make a scrying pool/mirror, or give someone a prosthetic eye that you can then scry through.
                1. Do you think a scrying spell could be done at Terrestrial level?
                2. If I made a pool/mirror, would it be Terrestrial or Celestial? Terrestrial feels right since you can block it at that level, but worth asking
                3. Have you made any scrying spells that we can expect to see in the future? (DBs or later)
                Thank you as always for maintaining this wonderful thread.


                I post Artifacts in this thread. How I make them is in this thread.
                I have made many tools and other things for 3rd Edition. I now host all of my creations on my Google site: The Vault of the Unsung Hero

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                • Originally posted by The Unsung Hero View Post
                  [LIST=1][*]Do you think a scrying spell could be done at Terrestrial level?
                  It's possible.

                  [*]If I made a pool/mirror, would it be Terrestrial or Celestial? Terrestrial feels right since you can block it at that level, but worth asking
                  Celestial at the least, I think.

                  [*]Have you made any scrying spells that we can expect to see in the future? (DBs or later)
                  Not in Dragon-Blooded, but I think some will show up.


                  Developer for Exalted

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                  • Originally posted by The Unsung Hero View Post
                    So "scrying magic" is something that has been alluded to in the core book in sorcery, notably with Travel Without Distance, and with Terrestrial Circle Ambition 2 Workings as something you can ward against. However, there aren't any actual spells or working descriptions on how to actually scry.
                    1. If I wanted to view or listen to someone across Creation, could that be done as a working? If so, what rough level?
                    2. If it should be a spell, do you consider it appropriate to do a working in place of a spell that one doesn't know in general?
                    Thanks, just looking into how to expand the concept of scrying in general in my games going forward. It's definitely something that's missing in sorcery, imo.
                    Also, when do, if any, Awareness Charms count as "scrying magics"? Some of the Dragonblood charms operate by displacing senses over substantial distances. Namely: Horizon Spanning Echoes, Serpent-of-the-Depths Discernment, and possibly Sense Riding Technique.

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                    • I am reading The Book of the Three Circles for the first time, and saw that untamed Demesnes slowly mutate people and animals living around them.

                      Do they still do that in Third Edition?

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                      • Originally posted by Greyman View Post
                        Also, when do, if any, Awareness Charms count as "scrying magics"? Some of the Dragonblood charms operate by displacing senses over substantial distances. Namely: Horizon Spanning Echoes, Serpent-of-the-Depths Discernment, and possibly Sense Riding Technique.
                        Sense-Riding Technique counts as scrying (as does displacing your senses through a familiar). Horizon-Spanning Echoes and Serpent-of-the-Depths Discernment aren't; they're just superhuman senses affirmed by Essence.


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                        • okay, now you have made Tepet Fokuf regent twice, and i gotta ask, Why? why not mix it up this time with someone new? is there any twists coming this time? dont get me wrong, i like the idea of why fokuf is the regent. But he can be a bit hard to get 'personal' with, i would love for him to either have SOME skill or SOME ambition or screw something up.

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                          • Originally posted by Robert Vance View Post
                            No, sorcerous relics are a class of their own.
                            Are artifacts like Zelator and Soulfarer phylacteries, or are they different from “sorcerous artifacts”?


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                            • Originally posted by lycaniz View Post
                              okay, now you have made Tepet Fokuf regent twice, and i gotta ask, Why? why not mix it up this time with someone new? is there any twists coming this time? dont get me wrong, i like the idea of why fokuf is the regent. But he can be a bit hard to get 'personal' with, i would love for him to either have SOME skill or SOME ambition or screw something up.
                              Don't fix it if it ain't broke. We've tried to give him a bit of depth and three-dimensionality, but he's pretty much the same guy.


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                              • Originally posted by Sunder the Gold View Post
                                Are artifacts like Zelator and Soulfarer phylacteries, or are they different from “sorcerous artifacts”?
                                Sorcerous relics are specifically artifacts that can initiate you into sorcery, not just any artifact whose Evocations enhance your sorcery.


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