So, can I ask. I know astrology is going to be different but how exactly does Thulos use astrology if he's been removed from fate?
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Originally posted by Epimetheus View PostSo, can I ask. I know astrology is going to be different but how exactly does Thulos use astrology if he's been removed from fate?
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Originally posted by Robert Vance View PostSidereal astrology is an inborn power of the Sidereal Exalted. They could no more be denied it by outside intervention than they could their Charms.
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Originally posted by Robert Vance View PostThe section on poison penalties specifies that they subtract from actions, not static values.
Also assorted places in the book describe the application of static values as an action, such as the rules for stunts on page 187 saying "If the stunted action is the application of a static value (such as using Defense to block an opponent’s leaping sword slash), then that static value rises by 1." As well as the description for reflexive type charms on pg 253 saying "A reflexive Charm creates a reflexive action or enhances a non-dice action, such as applying Defense against an attack...".
I was under the impression if a penalty was to explicitly not apply to static values it would use the term "dice-pool".
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The tendency with 3E is to hew more closely to 1E than 2E in terms of lore, but are there areas where 2E's is preferred, or areas where the lore doesn't suit 3E in both cases and you're making up new stuff?
Do the Dream-Souled have a caste equivalent that is determined by different kinds of dream their patron liked when evaluating them? Like, dreams of rage become Lollipop Dream-Souled, or dreams of sadness become Acorn Dream-Souled.
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Originally posted by Klaek View Post
I realise this is going back a bit but I find this ruling odd. Isn't the application of a static value an action that would fall squarely into the reflexive category? The Glossary definition of action is very broad and would encompass pretty much everything a character does. Also it has odd effects like saying the Blind flaw doesn't effect your ability to parry.
Also assorted places in the book describe the application of static values as an action, such as the rules for stunts on page 187 saying "If the stunted action is the application of a static value (such as using Defense to block an opponent’s leaping sword slash), then that static value rises by 1." As well as the description for reflexive type charms on pg 253 saying "A reflexive Charm creates a reflexive action or enhances a non-dice action, such as applying Defense against an attack...".
I was under the impression if a penalty was to explicitly not apply to static values it would use the term "dice-pool".
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Originally posted by LDDM84 View PostCan we get, in adversaries maybe, an example of why the wyld hunt and the Dragon blooded and sidereal expended so much time and resources to appease the ghosts of solars they killed?
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Originally posted by ReshyShira View PostDo the Lunar Tattoos help ward against Sidereal astrology or a similar effect?
Also, can a Lunar's tells be aspects of their human form that sticks whilst in other forms?
If so are there any examples of what the tells can't be?
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Originally posted by ale137 View Post
So they can now use it without needing to be triple signed by a few gods?
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I've just got the 1st ed bundle of pdfs from the backer. I've read the aspect books a fair bit before, but only skimmed my friend's copy of 1st ed DB and Outcastes. The main difference I remember with 2nd ed was that 1st ed DB had stuff about festivals and what colour clothes people wore, and 1st ed Lookshy was written in less positive a way.
Is there any particular part of 1st ed Dragonblood (or Outcastes, or the Aspect books) that you recommend as still being useful in 3rd ed? Or that you yourself were inspired by, even if it changed a bit?
I run... Lunars: The Apocalypse! Exalted 3rd edition. Fimbulwinter is upon the world as an Ice Age begins, and only six young Lunar heroes have a chance of saving humanity.
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EDIT: I just noticed this was the dev Q&A thread not the threada bout the books. Sorry!
Originally posted by The Wizard of Oz View PostI've just got the 1st ed bundle of pdfs from the backer. I've read the aspect books a fair bit before, but only skimmed my friend's copy of 1st ed DB and Outcastes. The main difference I remember with 2nd ed was that 1st ed DB had stuff about festivals and what colour clothes people wore, and 1st ed Lookshy was written in less positive a way.
Is there any particular part of 1st ed Dragonblood (or Outcastes, or the Aspect books) that you recommend as still being useful in 3rd ed? Or that you yourself were inspired by, even if it changed a bit?
The Aspect Books are mixeda s soem fo thema re out of date or retconned, but soem biographies are especially interesting to me. Notable biogrpaheis to me were Tepet Arada, Kasif, Ragara Jasir, Moias, Crow, Cynis Denova Avaku, Cathak Cainan (with some fo the 3e changes kept in mind), Sesus Rafara, the Roseblack, and the Slug, I admit to not remembering mcuht hat stood out as itneresting in AB: Water though. Some neat Artifact and hearthstone ideas that coudl be refluffed for 3e as well.
Exalted: the Dragon-Blooded is mostly covered entirely by the new book, but some bits and pieces ont eh Realm are neat toa hve untilt hat book come sout, like food folks eat, pets, and so on. And the fiction pieces might be wroth a look through I think. Some of the Inspirational Sources and the Introduction bits might be handy though.
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