Dear Exalted fans, as you may be aware from the latest Onyx Path Monday Meeting notes, Robert Vance and I have been honored with the opportunity to take on line editor duties for Exalted Third Edition. As part of that, we want to make ourselves available to the community as a resource to keep you informed as best we can about the line. Obviously there will be some questions we can't answer! But when we're not working on upcoming books, we'll drop in to touch base.
We'll be using this thread as our port of call so that we can easily find questions, and so that you only need to keep an eye on one place to read our answers.
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With that I'd like to direct everyone's attention to the new thread. Thank you.
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Of the returning splats that have been conceptualized by the team thus far, which has the largest departure from their 2e analogs?
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Originally posted by Robert Vance View PostWits just felt cool and complete without them. I do think I'll give some of the Perception stuff Totemic access into Wits in the final version.
But what about spirit shapes that are nervous, hyper-alert prey animals like Mice, Squirrels, and Meerkats, with Merits for detecting danger? Should those not enjoy Totemic access to Charms like Ever-Wary Fox Technique, in the same way most of them have access to Charms like Rats In The Basement?
When I grow my biological Hearthstone with Radiant Basilisc Jewel, I think it's obviously possible to grow it into the socket of an eyeball I lost to a crippling injury... but if I haven't lost the eye, could I make the eye into a Hearthstone which I can still use to see?
But that would basically give me an eye that couldn't be injured with anything short of a Hearthstone-cracking/stealing attack, so probably not.
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Originally posted by Robert Vance View PostWits just felt cool and complete without them. I do think I'll give some of the Perception stuff Totemic access into Wits in the final version.
But what about spirit shapes that are nervous, hyper-alert prey animals like Mice, Squirrels, and Meerkats, with Merits for detecting danger? Should those not enjoy Totemic access to Charms like Ever-Wary Fox Technique, in the same way most of them have access to Charms like Rats In The Basement?
When I grow my biological Hearthstone with Radiant Basilisc Jewel, I think it's obviously possible to grow it into the socket of an eyeball I lost to a crippling injury... but if I haven't lost the eye, could I make the eye into a Hearthstone which I can still use to see?
But that would basically give me an eye that couldn't be injured with anything short of a Hearthstone-cracking/stealing attack, so probably not.
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Originally posted by glamourweaver View Post
Is the Niobraran setting book still theoretically on the to-do list, even if well down it?
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Originally posted by Nilihum View PostFew Persona Questions:- How long can I stay in a persona for after I perform the 4 hour dramtic action to activate it?
- As long as you'd like.
- Can my Persona learn MA charms, spells, or Evoctions that I don't know?
- Considering that my persona can't have more dots in a Dawn ability than I do, can I swap out one MA style for another that I don't know?
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Originally posted by Jefepato View PostSo, Tiger-Warrior Training Technique normally (in addition to the Drill benefits) turns its subjects into battle-ready soldiers, and later into elite troops.
Suppose a Solar general with TWTT wants to train a unit of archers quickly. Battle-ready soldiers and elite troops, as written, don't have ranged attacks at all. Would the Solar need to develop one or more additional Charms to expand the range of training regimens he can apply -- or would it be perfectly reasonable for TWTT to produce soldiers with a different stat block than usual, as long as the player and ST agree that the result is more or less reasonably equivalent to the "elite troops" template?
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Originally posted by ReshyShira View PostNine Specters Ban says that immaterial beings must pay willpower to strike you, can spirits and the like strike you normally from immaterial, or does that require special charms to attack without being materialized?
Furthermore, does that apply to other forms of attack against the solar that the spirit can use from immaterial, like their offensive charms?
Asking since if you boost your Appearance by 1 dot, some charms have effects that key off your appearance stat (say as a penalty to their actions in some way) based on that number. Does that improve the effects of the charm that keys off of appearance, and if not does that mean that your boosted attribute/ability also consumes space that'd be used for excellencies with said attributes/abilities (And thusly implies that a charm like Harmonious Presence Method effectively is a better version of a theoretical charm that increases your charisma by 3 dots)?
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Originally posted by autXautY View PostI am very excited about witch-beast ascendancy, and this inspires questions:
Does the sorcery pool get used for all sorcery related rolls, or just shape sorcery? (eg. attacking with Death of Obsidian Butterflies, Binding Demons, etc)
If a spell refers to an attribute or ability, what does the familiar use? (Difficulty of Thunder Wolf's Howl)
If a spell gives a weapon, can a familiar attack with it, and with what stats? (Blood Lash, Wood Dragon's Claw)
Does the familiar get a sorcerous initiation+shaping ritual? Can they get merits from the ritual?
For control spells that give evocations, is there any way for a familiar to buy/use those (maybe they act like magical abilities except with different themes)
Is there any way for familiars to use the bonuses granted to sorcerers with essence pools? (For spells like storm wind rider or invulnerable skin of bronze)
Are any of the distance communication spells useable by animals that can't talk, possibly with a penalty for nonverbal communication? (Infallible Messenger, Spoke the Wooden Face, Silent Words of Dreams and Nightmares)
Separately, is there anything that affects a familiar's lifespan? (Well, anything specific to familiars. Presumably most of the tools for making humans live longer make animals live longer) It feels weird for a millennia old lunar to repeatedly form deep connections with things much shorter lived then them (which I guess applies to humans as well, but there's a large difference between humans and many animals). In particular, I sort of want a butterfly that knows Death of Obsidian Butterflies, but finding and training a new familiar every few months feels ... excessive.
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Originally posted by WillOfTheD View PostIf i recall correctly,in 2e,infernal exaltations involved combining the aspiring infernal with a demon,i'm assuming that is gone this edition?
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Few Persona Questions:- How long can I stay in a persona for after I perform the 4 hour dramtic action to activate it?
- Can my Persona learn MA charms, spells, or Evoctions that I don't know?
- Considering that my persona can't have more dots in a Dawn ability than I do, can I swap out one MA style for another that I don't know?
Leave a comment:
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So, Tiger-Warrior Training Technique normally (in addition to the Drill benefits) turns its subjects into battle-ready soldiers, and later into elite troops.
Suppose a Solar general with TWTT wants to train a unit of archers quickly. Battle-ready soldiers and elite troops, as written, don't have ranged attacks at all. Would the Solar need to develop one or more additional Charms to expand the range of training regimens he can apply -- or would it be perfectly reasonable for TWTT to produce soldiers with a different stat block than usual, as long as the player and ST agree that the result is more or less reasonably equivalent to the "elite troops" template?
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Nine Specters Ban says that immaterial beings must pay willpower to strike you, can spirits and the like strike you normally from immaterial, or does that require special charms to attack without being materialized? Furthermore, does that apply to other forms of attack against the solar that the spirit can use from immaterial, like their offensive charms?
Do charms that increase your dot rating in a specific ability or attribute also apply to the derived calculations by other charms that key off those enhanced attributes? The book's not very clear whether or not this is the case, nor does it seem structured in a way that easily makes you think that it's a charm bonus dice since it's affecting the attribute/ability directly rather than simply being an additional set of dice. Asking since if you boost your Appearance by 1 dot, some charms have effects that key off your appearance stat (say as a penalty to their actions in some way) based on that number. Does that improve the effects of the charm that keys off of appearance, and if not does that mean that your boosted attribute/ability also consumes space that'd be used for excellencies with said attributes/abilities (And thusly implies that a charm like Harmonious Presence Method effectively is a better version of a theoretical charm that increases your charisma by 3 dots)?Last edited by ReshyShira; 03-09-2019, 06:55 PM.
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Originally posted by Robert Vance View PostYour Initiative is going to be a negative amount in that calculation.Last edited by Sith_Happens; 03-09-2019, 06:08 PM.
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