To be clear, I absolutely do not miss the mechanics of "roll or spend willpower when you see someone kick a puppy", but the concept of there being four defining virtues that held a strong metaphysical place in creation was something interesting.
There were the virtue-based martial arts, the abcyssic plates and the idea of demon summoning being based on the four virtues, diseases arranged according to vitrues (which was problematic but still an interesting idea) and I personally found the virtues to be a useful replacement for the idea of 'elements' in a world where the elements were a living, breathing, kung-fu-fighting part of the setting.
While I thoroughly enjoy and appreciate the motivation system for what it is (though Solar XP still hasn't quite settled into my thinking yet) I feel like the loss of the virtues has left a bigger hole than I originally thought it would.
What will a more detailed approach to demon summoning look like now? Where will all the virtue-based charms go?
There were the virtue-based martial arts, the abcyssic plates and the idea of demon summoning being based on the four virtues, diseases arranged according to vitrues (which was problematic but still an interesting idea) and I personally found the virtues to be a useful replacement for the idea of 'elements' in a world where the elements were a living, breathing, kung-fu-fighting part of the setting.
While I thoroughly enjoy and appreciate the motivation system for what it is (though Solar XP still hasn't quite settled into my thinking yet) I feel like the loss of the virtues has left a bigger hole than I originally thought it would.
What will a more detailed approach to demon summoning look like now? Where will all the virtue-based charms go?
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