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BogMod's Strange Materials and Their Uses

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  • #16
    Green Heart Jade: The nature of the elementals of Creation is not a completely understood matter by any means. Even elementals themselves are sometimes unable to explain aspects of their nature. So it is that sometimes an elemental of wood achieves an epiphany. If they can find the right piece of green jade, and not any piece will do though they can intuitively separate the ones that are insufficient from the ones that will work, they seclude themselves to perform a unique ritual which culminates with them driving the piece of jade into their chest or rough body equivalent with some of the jade sticking out and free of their body. So done the elemental is empowered, invigorated and strengthened by the ritual and the jade they have made part of themselves. The jade is affixed to their spiritual core and can not be removed without their death. Over time some of the elemental's own essence and nature mingle and are absorbed by the jade in their body and if one can get their hands on such jade will find a kind often suited for the more potent of artifacts with invocations that can often imitate or draw on the power and nature of its prior host. That said the efficacy of Green Heart Jade is somewhat linked to the host it had before. The one that rested in a minor wood spider for a decade is like a bauble compared to the larger chunk pulled from a lesser elemental dragon who had been linked with one for 1000 years. The Jade itself takes on visual cues from its host making those quite learned in the matter identify the source of such instead of just seeing it as a kind of imperfection in the jade. Many have been the crafter who passed on such jade seeing it as flawed and containing impurities only to look back later and weep at missed opportunities.


    https://www.youtube.com/BogMod I play a lot of videogames.

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    • #17
      Sky and Earth Metals: Spawned from the constellations and stars of Creation Starmetal is a rare though well known material. Most commonly the meteors that come from the stars above, where they have some special nature beyond what they can normally do, show something associated with the matters of astrological dominance when they fall from the sky. Yet there is a less common form of this which scholars debate even if it is Starmetal anymore. Very very rarely as the meteor cuts through the sky it will shoot through something in the air or crash into something in the ground unique and special. For reasons unknown to the wisest of wise Starmetal in flight in this raw state is mutable in ways barely understood at best and incorrectly understood most often so there is on known reason why it would act such to Creation's scholars and savants. Still unique metals can be found where Starmetal should be. Once for example a meteor struck the burning heart of a volcanic desmense only to be freed in the eruption that followed. Another such time was seemingly caused by the collision of the Starmetal meteor into an exposed deposit of Moonsilver. A third instance saw a meteor scatter a gathering of air elementals and the great kingdom's spanning storm their presence was causing. So rare as for each to almost be entirely unique collectively these things are known as Sky and Earth Metals. As potent as any other magical material with diverse and different kinds of evocations one thing they do hold as a common feature is that they are often resonate with a wider arrange of users.


      https://www.youtube.com/BogMod I play a lot of videogames.

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      • #18
        Lets have something from each direction:

        Storm-frightened stone. In the west the storm goddesses are cruel and unpredictable, so much so that that the few islands there and their earth elementals are quite scared of them. A storm-frightened stone can sometimes be where spirits gather, right after storms. These stones appear mundane, but begin to quiver and vibrate - shake even - up to half an hour before a storm arrives. Tribes across the west use these to signal when its necesary to take refuge from the elements - and there isn't a ship in the west with a captain worth his salt that doesn't have a storm-frightened stone in his pocket. Further east, where such random storms are more rare, the stones are correspondingly rarer and in less demand - though newcomers to the west often find such stones rather expensive investments.

        Sand-fire. Plucked from wyld-zones in the deep south, this is a strange phenomena priced among glass workers across creation: A fire that doesn't burn from wood or coal, but sand - leaving behind molten glass without any slag or impurities. Reasonably easily available in the south, though incredibly dangerous to handly - it is a wyld phenomena after all - its surprisingly difficult to transport anywhere outside of a desert, though several realm glass-works use sand-fire to fuel their kilns.

        Ungrown fruit. A broad term for a fruit and veg found 'growing' in any newly expanded shadowland. Sure, shadowlands expanding is usually considered really bad - but nothing is ever so bad that the guild wont try to profit from it. Ungrown fruit used to grow before its location was turned into a shadowland, and if plucked and dried right, it can be turned into a powder that has strange but really usefully alchemical properties: If applied right, it can 'revert' any fruit or veg into its seed, nut or corresponding 'origin material'. Explorers treasure ungrown fruit powder, for it allows them to easily pocket new strange fruits and vegetables that they can sell to botanists who'll replant and properly study the unknown flora. Many high end resturants also occationally dable in the powder, using it to create strange new flavors - though whether or not its healthy to consume the powder like that is anybody's guess.

        Ice-fur needles. Ok, everyone and their goat has heard of true ice - the ice infused with elemental air that doesn't melt. Well this ain't that, no - its much better! Far to the north, white-furred coal-minx (so named for the absolutely horrible taste of their meat) are hunted and caught alive. They are then hung by their long tails and left to freeze to death, for upon dying in the chill winds of the north their fur undergoes a strange transformation: It clumps together from a fluffy fur into hair-thin needles. A simple bit of shaving later, and you have hair-thin ice needles - just keep them cold. Sought after by high-end acupuncture specialists across Creation, they fetch a hefty price since you need to transport them in chests of carved true ice - and they melt seconds after being inserted into clients, makign them single use - but they are said to leave anyone treated with them in a state of absolute bliss and relaxation.

        Root stone. With a name like root stone one might think of the east, but these strange lumps of rock are very much a product of the elemental pole of earth. Dug from deep mines so close to the pole of earth that the slaves used often mutate due to exposure from the elemental pole, the costs of excavating this material is high enough that many earth aspected dragonbloods often choose to forego payment and instead just sneak into the mines to brave the pole and fetch some of the stuff themselves - not knowing of the mutants that await in the darkness. This smooth grey rock with its striking black marbling has a very useful alchemical property: Ground to dust, it'll make anything its added to weigh more than it normally would. Often used as a component in the white jade tetsubos of earth aspected immaculate monks, the demand for root stone is greater than ever - though anyone caught using it to add a little more weight to their jade shipments to beef up their price will find themselves punished heavily for such an act of fraud.


        Malfeas F'Tagn - go check out my epic MLP/Exalted crossover "The Scroll of Exalted ponies" @ Fimfiction

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        • #19
          Originally posted by BogMod View Post
          Adding this when making bronze enhances the product making it superior in strength to steel but much more prone to rusting. For this reason and the fact you don't need too much of the powder when mixing it in with the bronze it isn't an uncommon material to see used in dryer areas of Creation. Though such blades look like normal bronze weapons that they always seem to throw an extra shadow makes it not too hard to spot.
          Hm! Y'mean it corrodes faster, or it actually rusts? The latter is definitely an unnatural thing for bronze to do!

          Maelstrom Powder: A banefully pure form of salt found chiefly near the Elemental Pole of Water, where it collects at the bottoms of brine pools and forms permanent maelstroms by endlessly drinking the infinite ocean. Maelstrom powder absorbs moisture with a ravenous hunger and seemingly bottomless appetite, which makes it staggeringly difficult to harvest - touching even twelve grains of it will desiccate an unwise mortal's hand, drawing the blood from his pores and the marrow from his bones. Only a completely seamless container (usually glass) can contain the substance safely.

          Aside from being an incredibly potent tool against the dead, it is mostly used in very, very, very small amounts as a desperate treatment for blood-poisoning diseases, a tool for distilling alchemical reagents without heating them, and in slightly larger amounts by extremely well-paid Sijanese embalmers.

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          • #20
            Originally posted by Amayad View Post

            Hm! Y'mean it corrodes faster, or it actually rusts? The latter is definitely an unnatural thing for bronze to do!
            Either one, whichever fits the story. It is Creation! It's metals don't have to be completely the same and certainly not the chemistry at work with everything having a spiritual component. Also I am not a metalurgist so I didn't think about that. :P


            https://www.youtube.com/BogMod I play a lot of videogames.

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            • #21
              Arakite: An off-white clay rarely found along dried up riverbeds that can be used as a component when making steel to make a regenerative metal that doesn't lose any of steel's strength. A dull white when complete any damage suffered to it will slowly heal over time usually taking no more than a couple hours to restore from the most severe shattering or breaking. Even if shattered into two pieces one part will reform while the other piece or pieces evaporate through an unknown process. The metal lacks the mystical potencies found in the various magical materials used in artifacts by those who can wield essence but for those mortal and in need of something a little impressive a solid choice. The restorative process is not perfect however as a hot forge flame can ruin a piece made of it and even some Fire Aspected Dragonblooded have surprised people with their anima flux being sufficient for the job.


              https://www.youtube.com/BogMod I play a lot of videogames.

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              • #22
                Greater Runestone: A vibrant deep blue stone with clear strong yellow lines that form strange symbols in a language or possibly languages created and discarded before Creation was ever formed. Greater Runestone is used often as jade is to powder it down before working it into an alloy with another metal and it is a very magically resonate material. However it sees much less use in artifact work as not only must its worker be a master of the forge and such arcane things but have a deep internalised understanding of languages to get the most from it. Artifacts using it always incorporate text in them in some form usually a single word that serves as a focus around which the evocations form. Because of the breadth of language it could be a rival for Orichalcum in the diversity and potency of the effects it can help bring about were it not for the complication that the languages it seems to come from appears to be missing words in current languages or have nuanced differences in concepts. This is where artifacts fail to come together at the end as the chosen word doesn't match quite right thus ruining the whole. As such most modern artificers use the greater runestone in conjunction with another magical material. With blue or yellow lettering worked onto the artifact to be the mixing with another material helps to bridge the linguistic gap. This helps to provide stability and focus to an artifact making them less likely to change in nature or evocations from different users or through long use.


                https://www.youtube.com/BogMod I play a lot of videogames.

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                • #23
                  White Gold: A rather nice looking white metal very mild magical material made with a mix of gold, silver in the right ratios. Many places have in fact independently forgotten and rediscovered how to make it given the simplicity of the alchemical formula for its creation. The resulting material is very minorly magical. Even if one were to take the time to make a weapon of it the material is not potent enough to enjoy the benefits found with traditional artifacts. So a sword made with it is no lighter or stronger than a similar steel blade and even the most puissant forgers of wonders could maybe get one or 2 weak evocations out of it. However it is very magically safe, often used in minor magical ways like alchemy cauldrons, containers to move magically important thing like the fresh hearts of magical beasts from the world’s edge, and a hundred other minor tools that might make up a proper workshop. It is also usable by anyone without issue at least to the extent that those with magic want to. Many artificiers cut their teeth so to speak making a minor bauble with this material.


                  https://www.youtube.com/BogMod I play a lot of videogames.

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