Announcement

Collapse
No announcement yet.

BogMod's Strange Materials and Their Uses

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • BogMod
    started a topic BogMod's Strange Materials and Their Uses

    BogMod's Strange Materials and Their Uses

    So I love the idea of the magical materials. However there are times however like their emphasis makes Creation basically just have the stuff you find on Earth plus these super metals. Or its D&D and instead of mithril and adamantium we have the 5 Magical Materials. Furthermore the lack of a wide variety of strange plants, rocks and critters limits as well certain wise and learned character concepts even if it is very understandable why such things would not end up taking up a lot of word count. To that end I am going to post some of my own personal additions to things that do exist when I run games to expand that and add a little more depth to the world of Creation and the savants that call it home. Or just to add some flavor to a local market, strange local hermit or a business deal with the Guild. Some of these are things to be incorporated in additional ways into artifacts and some are just interesting facets of things in Creation. I will start with a few and add more over time.

    Black Jade Pearls: Found in the west some breeds of very long lived giant claims that are closer to an elemental than any more mundane clam will sometimes make these pearls. A beautiful and iridescent black pearl formed the tiniest start of black jade that will be carried only by a natural current until it is eventually captured by one of these clams. An immature black jade pearl extracted too early becomes ruined and decays and they are slow to grow. At full size enough material can be found in one be the major component in a daiklaive. Properly used the material can be coaxed to give artifacts powers that let them draw on the endless and bottomless strength of Creation's western ocean often appearing in artifacts with sorcerous or mystical applications.

    Mela's Whispers: Forming thin white vines that produces several rather beautiful small blue flowers this plant grows only in places where the land is almost always or always snow covered. The snow and open air requirement to grow properly amongst other requirements makes this a hard plant for humanity to cultivate or farm. That said its use is well known amongst alchemists and doctors for medicines and drugs that help with clarity of thought or to enhance the strength and speed of ones intellect. The most potent of these are often acquired through trade with elementals or found growing in the wild where they can be left undisturbed until gathered.

    River Dragon Blood: More noted for its inclusion in the 77 Medicines of Ragara Shin where it appears in one of his recipes. Using the blood of a mature river dragon amongst other more common plants to form a quite effective non-addictive pain killer. Though efficacious for that end the recipe is rather impractical and there are far easier ways to treat pain ultimately meaning that few make a point of trying to hunt down a river dragon to try to get enough blood to make the medicine.

  • BogMod
    replied
    White Gold: A rather nice looking white metal very mild magical material made with a mix of gold, silver in the right ratios. Many places have in fact independently forgotten and rediscovered how to make it given the simplicity of the alchemical formula for its creation. The resulting material is very minorly magical. Even if one were to take the time to make a weapon of it the material is not potent enough to enjoy the benefits found with traditional artifacts. So a sword made with it is no lighter or stronger than a similar steel blade and even the most puissant forgers of wonders could maybe get one or 2 weak evocations out of it. However it is very magically safe, often used in minor magical ways like alchemy cauldrons, containers to move magically important thing like the fresh hearts of magical beasts from the world’s edge, and a hundred other minor tools that might make up a proper workshop. It is also usable by anyone without issue at least to the extent that those with magic want to. Many artificiers cut their teeth so to speak making a minor bauble with this material.

    Leave a comment:


  • BogMod
    replied
    Greater Runestone: A vibrant deep blue stone with clear strong yellow lines that form strange symbols in a language or possibly languages created and discarded before Creation was ever formed. Greater Runestone is used often as jade is to powder it down before working it into an alloy with another metal and it is a very magically resonate material. However it sees much less use in artifact work as not only must its worker be a master of the forge and such arcane things but have a deep internalised understanding of languages to get the most from it. Artifacts using it always incorporate text in them in some form usually a single word that serves as a focus around which the evocations form. Because of the breadth of language it could be a rival for Orichalcum in the diversity and potency of the effects it can help bring about were it not for the complication that the languages it seems to come from appears to be missing words in current languages or have nuanced differences in concepts. This is where artifacts fail to come together at the end as the chosen word doesn't match quite right thus ruining the whole. As such most modern artificers use the greater runestone in conjunction with another magical material. With blue or yellow lettering worked onto the artifact to be the mixing with another material helps to bridge the linguistic gap. This helps to provide stability and focus to an artifact making them less likely to change in nature or evocations from different users or through long use.

    Leave a comment:


  • BogMod
    replied
    Arakite: An off-white clay rarely found along dried up riverbeds that can be used as a component when making steel to make a regenerative metal that doesn't lose any of steel's strength. A dull white when complete any damage suffered to it will slowly heal over time usually taking no more than a couple hours to restore from the most severe shattering or breaking. Even if shattered into two pieces one part will reform while the other piece or pieces evaporate through an unknown process. The metal lacks the mystical potencies found in the various magical materials used in artifacts by those who can wield essence but for those mortal and in need of something a little impressive a solid choice. The restorative process is not perfect however as a hot forge flame can ruin a piece made of it and even some Fire Aspected Dragonblooded have surprised people with their anima flux being sufficient for the job.

    Leave a comment:


  • BogMod
    replied
    Originally posted by Amayad View Post

    Hm! Y'mean it corrodes faster, or it actually rusts? The latter is definitely an unnatural thing for bronze to do!
    Either one, whichever fits the story. It is Creation! It's metals don't have to be completely the same and certainly not the chemistry at work with everything having a spiritual component. Also I am not a metalurgist so I didn't think about that. :P

    Leave a comment:


  • Amayad
    replied
    Originally posted by BogMod View Post
    Adding this when making bronze enhances the product making it superior in strength to steel but much more prone to rusting. For this reason and the fact you don't need too much of the powder when mixing it in with the bronze it isn't an uncommon material to see used in dryer areas of Creation. Though such blades look like normal bronze weapons that they always seem to throw an extra shadow makes it not too hard to spot.
    Hm! Y'mean it corrodes faster, or it actually rusts? The latter is definitely an unnatural thing for bronze to do!

    Maelstrom Powder: A banefully pure form of salt found chiefly near the Elemental Pole of Water, where it collects at the bottoms of brine pools and forms permanent maelstroms by endlessly drinking the infinite ocean. Maelstrom powder absorbs moisture with a ravenous hunger and seemingly bottomless appetite, which makes it staggeringly difficult to harvest - touching even twelve grains of it will desiccate an unwise mortal's hand, drawing the blood from his pores and the marrow from his bones. Only a completely seamless container (usually glass) can contain the substance safely.

    Aside from being an incredibly potent tool against the dead, it is mostly used in very, very, very small amounts as a desperate treatment for blood-poisoning diseases, a tool for distilling alchemical reagents without heating them, and in slightly larger amounts by extremely well-paid Sijanese embalmers.

    Leave a comment:


  • webkilla
    replied
    Lets have something from each direction:

    Storm-frightened stone. In the west the storm goddesses are cruel and unpredictable, so much so that that the few islands there and their earth elementals are quite scared of them. A storm-frightened stone can sometimes be where spirits gather, right after storms. These stones appear mundane, but begin to quiver and vibrate - shake even - up to half an hour before a storm arrives. Tribes across the west use these to signal when its necesary to take refuge from the elements - and there isn't a ship in the west with a captain worth his salt that doesn't have a storm-frightened stone in his pocket. Further east, where such random storms are more rare, the stones are correspondingly rarer and in less demand - though newcomers to the west often find such stones rather expensive investments.

    Sand-fire. Plucked from wyld-zones in the deep south, this is a strange phenomena priced among glass workers across creation: A fire that doesn't burn from wood or coal, but sand - leaving behind molten glass without any slag or impurities. Reasonably easily available in the south, though incredibly dangerous to handly - it is a wyld phenomena after all - its surprisingly difficult to transport anywhere outside of a desert, though several realm glass-works use sand-fire to fuel their kilns.

    Ungrown fruit. A broad term for a fruit and veg found 'growing' in any newly expanded shadowland. Sure, shadowlands expanding is usually considered really bad - but nothing is ever so bad that the guild wont try to profit from it. Ungrown fruit used to grow before its location was turned into a shadowland, and if plucked and dried right, it can be turned into a powder that has strange but really usefully alchemical properties: If applied right, it can 'revert' any fruit or veg into its seed, nut or corresponding 'origin material'. Explorers treasure ungrown fruit powder, for it allows them to easily pocket new strange fruits and vegetables that they can sell to botanists who'll replant and properly study the unknown flora. Many high end resturants also occationally dable in the powder, using it to create strange new flavors - though whether or not its healthy to consume the powder like that is anybody's guess.

    Ice-fur needles. Ok, everyone and their goat has heard of true ice - the ice infused with elemental air that doesn't melt. Well this ain't that, no - its much better! Far to the north, white-furred coal-minx (so named for the absolutely horrible taste of their meat) are hunted and caught alive. They are then hung by their long tails and left to freeze to death, for upon dying in the chill winds of the north their fur undergoes a strange transformation: It clumps together from a fluffy fur into hair-thin needles. A simple bit of shaving later, and you have hair-thin ice needles - just keep them cold. Sought after by high-end acupuncture specialists across Creation, they fetch a hefty price since you need to transport them in chests of carved true ice - and they melt seconds after being inserted into clients, makign them single use - but they are said to leave anyone treated with them in a state of absolute bliss and relaxation.

    Root stone. With a name like root stone one might think of the east, but these strange lumps of rock are very much a product of the elemental pole of earth. Dug from deep mines so close to the pole of earth that the slaves used often mutate due to exposure from the elemental pole, the costs of excavating this material is high enough that many earth aspected dragonbloods often choose to forego payment and instead just sneak into the mines to brave the pole and fetch some of the stuff themselves - not knowing of the mutants that await in the darkness. This smooth grey rock with its striking black marbling has a very useful alchemical property: Ground to dust, it'll make anything its added to weigh more than it normally would. Often used as a component in the white jade tetsubos of earth aspected immaculate monks, the demand for root stone is greater than ever - though anyone caught using it to add a little more weight to their jade shipments to beef up their price will find themselves punished heavily for such an act of fraud.

    Leave a comment:


  • BogMod
    replied
    Sky and Earth Metals: Spawned from the constellations and stars of Creation Starmetal is a rare though well known material. Most commonly the meteors that come from the stars above, where they have some special nature beyond what they can normally do, show something associated with the matters of astrological dominance when they fall from the sky. Yet there is a less common form of this which scholars debate even if it is Starmetal anymore. Very very rarely as the meteor cuts through the sky it will shoot through something in the air or crash into something in the ground unique and special. For reasons unknown to the wisest of wise Starmetal in flight in this raw state is mutable in ways barely understood at best and incorrectly understood most often so there is on known reason why it would act such to Creation's scholars and savants. Still unique metals can be found where Starmetal should be. Once for example a meteor struck the burning heart of a volcanic desmense only to be freed in the eruption that followed. Another such time was seemingly caused by the collision of the Starmetal meteor into an exposed deposit of Moonsilver. A third instance saw a meteor scatter a gathering of air elementals and the great kingdom's spanning storm their presence was causing. So rare as for each to almost be entirely unique collectively these things are known as Sky and Earth Metals. As potent as any other magical material with diverse and different kinds of evocations one thing they do hold as a common feature is that they are often resonate with a wider arrange of users.

    Leave a comment:


  • BogMod
    replied
    Green Heart Jade: The nature of the elementals of Creation is not a completely understood matter by any means. Even elementals themselves are sometimes unable to explain aspects of their nature. So it is that sometimes an elemental of wood achieves an epiphany. If they can find the right piece of green jade, and not any piece will do though they can intuitively separate the ones that are insufficient from the ones that will work, they seclude themselves to perform a unique ritual which culminates with them driving the piece of jade into their chest or rough body equivalent with some of the jade sticking out and free of their body. So done the elemental is empowered, invigorated and strengthened by the ritual and the jade they have made part of themselves. The jade is affixed to their spiritual core and can not be removed without their death. Over time some of the elemental's own essence and nature mingle and are absorbed by the jade in their body and if one can get their hands on such jade will find a kind often suited for the more potent of artifacts with invocations that can often imitate or draw on the power and nature of its prior host. That said the efficacy of Green Heart Jade is somewhat linked to the host it had before. The one that rested in a minor wood spider for a decade is like a bauble compared to the larger chunk pulled from a lesser elemental dragon who had been linked with one for 1000 years. The Jade itself takes on visual cues from its host making those quite learned in the matter identify the source of such instead of just seeing it as a kind of imperfection in the jade. Many have been the crafter who passed on such jade seeing it as flawed and containing impurities only to look back later and weep at missed opportunities.

    Leave a comment:


  • BogMod
    replied
    Thunderstone: A dark grey stone that is reminiscent of stormy clouds and always seems to have a static charge to it this material is well named and the process of how it forms well understood though by nature remaining quite rare. In Creation sometimes a bolt of lightning from a storm can be destructive enough but sometimes such things are the heralds to a destructive Storm Serpent. Expressing the power of the storm these short lived creatures generally pass when the storm ends. Sometimes however their destructive rampage will see them encounter an earth elemental. In a terrible collision between the two generally there are only three results. The Storm Serpent is destroyed. The Earth Elemental is destroyed or if they are balanced against one another right their energies are both dispersed back into Creation while the earth near them is transformed into this hard material. Useful in making artifacts that express the power of the storm, wind and lightning such artifacts and their evocations are rarely esoteric or subtle in nature.

    Leave a comment:


  • Houlio
    replied
    Spider-Iron: This silk-like substance is found only in a tributary of the Prasad Empire. This tributary is home to a unique breed of spider that spins webs of pure iron. After the monsoon season of Water Ascendant, workers will go out to collect the now easily visible webs dripping with water. The webs are spun into silk and can be woven into armor and weapons. Spider-Iron is particularly sought after by Realm craftsmen as an ingredient in light artifact armors or in masterwork mundane weapons and armor. Usually only enough Spider-Iron can be collected in one year for a handful of items, but the unique swirling patterns woven into each item made from Spider-Iron, not to mention the effectiveness of the material itself, makes it highly sought after. The Guild often hires pirates and bandits to raid convoys carrying the material to get their hands on it as well.

    Leave a comment:


  • BogMod
    replied
    Shadowstone: A dark crystal that can be found anywhere in Creation. So named because it throws shadows around itself regardless of light sources. When exposed to plenty of moisture and air the material invariably ends up forming a deadly poisonous and corrosive miasma that lingers around it killing any normal mortal creature or plant quickly. Thankfully you need a large amount of the stone in one place to cause this which has kept it from becoming a tool of poisoners. If one can get at the material underground of build a structure around it to let the miasma disappate away by keeping it protected for a few months the crystal is fairly easy to make into a powder. Adding this when making bronze enhances the product making it superior in strength to steel but much more prone to rusting. For this reason and the fact you don't need too much of the powder when mixing it in with the bronze it isn't an uncommon material to see used in dryer areas of Creation. Though such blades look like normal bronze weapons that they always seem to throw an extra shadow makes it not too hard to spot.

    Leave a comment:


  • BogMod
    replied
    A more general comment here about bone in Creation. Broadly speaking bones serve a multitude of uses in Creation for the wise. Beyond say making a fish hook or something else which is some other kind of reshaping of the material there are two other major ways to use bone. The first is with fire. Craftsmen have long known that to help fire a furnace with certain bones is a sure way to help drive the direction in the forging of an artifact. Obviously for such works simple deer bones would never suffice but if one can get their hands on the bones of a lesser elemental dragon for example such an addition is sure to find a use in the creation of a wonder. The other use is the powdering of bone for the use in medicine and alchemy. Doctors across Creation know hundreds of different ways to use powdered bone to make simple salves to help cure a rash to drugs that can let one see spirits.

    Leave a comment:


  • Knurlurzhad
    replied
    This is some cool stuff! While my contribution is not a naturally occurring thing like yours is, it is derivative of one. I got the idea while reading the Natural Magics section of Arms of the Chosen and wrote up this as a result

    Exorcist's Paint (Resources ••••)
    There are few people in Creation unaware of at least some basic measures against evil spirits. People residing near shadowlands carry pouches of salt, and superstitions teach uncountable little rites and warding signs against demons. One particularly potent means of repelling evil is the Exorcist's Paint.

    Made through an alchemical process (a Major Project using the skill Craft: Alchemy) involving crushed petals of Dawnflower (Arms of the Chosen, p. 114) and mixing with salt, the resulting paint is as impassable as a wall of granite to creatures of darkness. When painted on an object or wall and dried in the light of the sun, no creature of darkness can pass through the painted object, even in an immaterial state. The creature of darkness can still attempt to batter through, but suffers a -2 success to the Feat of Strength roll. Chambers warded in such a way can be invincible shelters against minor threats or serve as a potent delaying tactic against truly puissant devils. The paint must be replenished once a season to maintain its effectiveness. This can be done either with a (Difficulty 3 Intelligence + Occult) ritual, or through reapplying a coat of fresh paint. However, given the expense of producing or procuring the stuff, most who utilize the paint prefer to hire a local priest to perform the rite.

    Leave a comment:


  • BogMod
    replied
    Golden Sun Cacti: Most commonly seen as a weed or pest of a plant that can be found growing in the south. Growing small short yellow spineless cacti they can, and do, spread quickly into farms or through an oasis. For this reason they are often removed and killed when found. This pest form of the plant is the immature state of the species however. An unknown trigger will cause them to 'walk' and gather in a central point though being plants it takes them a while to gather. If those plants are left alone for a few days the full grouping of them will be absorbed into single 5 armed golden hued cactus that stands more than a dozen feet in height and sports vibrant red flowers in the season of fire. In this form the plant is as hot as gold that has been left out in the southern sun. Known methods for using this form of the plant all require the use of gold alloyed knives and killing the plant. The juice gathered in this was as near countless medicinal uses and many commonly known alchemical recipes can make a potent panacea from them. The outer hide and the needles of the adult plant have no known uses other than to be treated and then burned down to create a charcoal like substance that is used to help fire forges and furnaces which makes it easier to temper and forge weapons and armor both magical and mundane. The mature plants can live a very very long time if left unharvested, having no natural predator and seeming to require nothing but sunlight to survive making the easiest way to find these plants to get lucky in the open deserts.

    Leave a comment:

Working...
X