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Paradox CEO asks for Exalted developers to pitch them a computer game

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  • Kyman201
    replied
    Originally posted by The Wizard of Oz View Post
    Yeah, the fan patches make a big difference.

    Although the end of the game is still much weaker than the first half.


    Anyway, presumably the point of Exalted, from Paradox's POV, is this:
    They own the rights to a unique fantasy setting. One with a lot of Wuxia, pulp and classic influences, so it's a bit different from DnD.

    If they want to make a fantasy game, they don't need to make a setting from scratch (like they did with Tyranny, Age of Wonders, etc), and they don't need the buy the rights to one. Obviously making a setting from scratch isn't that problematic, but having a pre-made one provides a ton of lore. For example, if you play Star Wars: The Old Republic, Bioware was able to put in tons of Star Wars lore.

    So, the most sensible approach with Exalted would be to either:
    A) Use it as a fantasy setting for a fantasy expansion to Crusader Kings (the cheap approach). There's various fan-made fantasy mods (like Game of Thrones) which are downloaded and played a fair bit, so there'd be some market.
    B) Make a new strategy game with rpg elements. Make a Solar, expand from a base in the Threshold (maybe choose between 4 bases, in different directions), battle various enemy forces. More like Stellaris, Crusader Kings or Age of Wonders than Hearts of Iron.
    C) Make a classic rpg adventure game. Like Dragon Age, something like that. It's probably the one Paradox has least experience with, but Tyranny showed they have the appetite to try it. Though someone mentioned they're no longer working with the CRPG team?
    My hope is that they do one of the quote unquote easier ones first to introduce the world to Paradox fans who may be unfamiliar with Exalted and Creation, and if that's a success the expand into other ideas. Because a Tyranny-like game where say, you have a party of Wyld Hunt shikari beating down Anathema and rogue gods would be pretty excellent

    Leave a comment:


  • BogMod
    replied
    I would be curious to know if Rich had a pitch a game genre to them right this moment, what genre would he suggest? RPG or strategy seem the two most logical options.

    Leave a comment:


  • aluminiumtrioxid
    replied
    Originally posted by Isator Levi View Post
    Okay, serious question:

    ​Was the attempt to adapt the Storyteller system and general range of vampire options to create Bloodlines not something that resulted in a game that, even after managing to come out following repeated delays, was a buggy, broken mess?

    ...Not particularly?

    In CRPG discussions, I'm usually the first person to throw shade at Bloodlines - the combat/stealth/etc. systems are janky as hell and not particularly fun to play, social disciplines inexplicably can't be used in social situations unless you're a Ventrue, the game's third act is a linear sequence of "go to place, punch bad guys, repeat", that fucking sewer level, the portrayal of Malkavian characters (both the story-relevant NPC and the PC's own mental illness) is problematic as fuck, et cetera - but at the same time, they somehow managed to accurately adapt the TTRPG's spirit to a video game. Occasionally. Sometimes.

    (Also, compared to the other problems I just listed, the bugs were fairly minor, in my experience at least.)

    Leave a comment:


  • The Wizard of Oz
    replied
    Yeah, the fan patches make a big difference.

    Although the end of the game is still much weaker than the first half.


    Anyway, presumably the point of Exalted, from Paradox's POV, is this:
    They own the rights to a unique fantasy setting. One with a lot of Wuxia, pulp and classic influences, so it's a bit different from DnD.

    If they want to make a fantasy game, they don't need to make a setting from scratch (like they did with Tyranny, Age of Wonders, etc), and they don't need the buy the rights to one. Obviously making a setting from scratch isn't that problematic, but having a pre-made one provides a ton of lore. For example, if you play Star Wars: The Old Republic, Bioware was able to put in tons of Star Wars lore.

    So, the most sensible approach with Exalted would be to either:
    A) Use it as a fantasy setting for a fantasy expansion to Crusader Kings (the cheap approach). There's various fan-made fantasy mods (like Game of Thrones) which are downloaded and played a fair bit, so there'd be some market.
    B) Make a new strategy game with rpg elements. Make a Solar, expand from a base in the Threshold (maybe choose between 4 bases, in different directions), battle various enemy forces. More like Stellaris, Crusader Kings or Age of Wonders than Hearts of Iron.
    C) Make a classic rpg adventure game. Like Dragon Age, something like that. It's probably the one Paradox has least experience with, but Tyranny showed they have the appetite to try it. Though someone mentioned they're no longer working with the CRPG team?

    Leave a comment:


  • Clophiroth
    replied
    *Looks at her literally thousands of hours on Paradox games*

    A CK-Style Dinasty game (or a more local focused one, like playing in the Scavenger Lands or the Threshold, with the Realm as the big scary thing from beyond the sea which can send expeditions, finance your enemies and so) would be awesome.

    Leave a comment:


  • DraMaFlo
    replied
    Originally posted by Isator Levi View Post

    Okay, serious question:

    ​Was the attempt to adapt the Storyteller system and general range of vampire options to create Bloodlines not something that resulted in a game that, even after managing to come out following repeated delays, was a buggy, broken mess?
    The game was pretty much in beta phase at release, but it has received a lot of fan patches over the years

    Leave a comment:


  • nofather
    replied
    It'd be hard, right? Considering the versatility of Exalted, all the different types and their power levels. Though I guess taking the CK route where what you do isn't necessarily graphically represented is a good idea.

    I think they wouldn't need a pitch for 'CK or Total War, but Exalted' since that's a given.

    Yeah their website expands on it.

    What they like in games:



    And they follow it up with, 'Finally, please don’t send us your game ideas. We’re sure they’re good, maybe even amazing, but we have enough ideas ourselves to last each of us a lifetime.

    However if you’ve turned your great, amazing, wonderful idea into a demo, an Alpha/Beta build or maybe even a finished game, don’t hesitate to get in touch if you think your wonderful creation is a good fit for us. Just use the below form.'

    Leave a comment:


  • Kunoichi
    replied
    Make a Mario clone and talk about how incredible Monkey Leap Technique is!

    Leave a comment:


  • Ascension
    replied
    I highly doubt they'd do it, but Gateway: The Video Game could be fun.

    Leave a comment:


  • Jen
    replied
    An Exalted dating sims would be aaamazing, a harem of cute guys trying to win your love, night out with Gorgon and All-Conquering Colossus, Demetheus princess carrying you while running through a storm of arrows....My innocent maiden heart is beating fast right now.

    Leave a comment:


  • Parabola
    replied
    There's a lot of possible ways you could make an Exalted game. Any of the suggestions said in this thread thus far could work.

    The thing I feel should really be done, if indeed the devs take up Paradox in their offer, is form an introductory experience for Exalted. Something to get new people to understand what the setting is basically about. Trying to put in customization to try to make your own Exalt is really tempting but it's probably going to draw resources away from actually contributing to the Exalted Experience (tm) of shit becoming ridiculous all the time and escalating into ever-higher levels.

    Just my two cents here.

    Leave a comment:


  • TalosX
    replied
    While I would probably buy any game based on Exalted. I would be highly dissatisfied with any game where I can't play as a Solar.

    Leave a comment:


  • nihnoz
    replied
    It just needs to be a good linear action game instead of clumsily trying to translate over mechanics that are kind of uniquely suited to a tabletop game.
    Last edited by nihnoz; 05-18-2018, 10:44 PM.

    Leave a comment:


  • Measure of Hope
    replied
    I'm torn between excitedly flailing at the possibility of an Exalted game and nail-biting dread that it will get made and suck.

    Leave a comment:


  • Trax
    replied
    Somewhat buggy, but not completely broken. The team had also done Arcanum back in the day..also buggy but still charming with a decent following.

    If an Exalted game gets done at this time it's likely going to be by a team that aren't going to have the budget for a AAA game, it will be more Pillars of Eternity rather than something massive.

    Leave a comment:

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