Not a dev, but I figured I'd address this and clarify things a bit.
That second paradigm is not really consistent with the setting as portrayed in any edition; lots of things can appear in a reasonably human guise yet be capable of superhuman feats, all without being Anathema.
Misbehaving gods and other spirits, God-Blooded, Wyld mutants, and other, stranger things are not categorically Anathema, so a wise mortal, according to the Immaculate Philosophy, will see strange goings-on and go tell the nearest Immaculate monk or Dragon-Blooded, both of whom are better-suited to investigate on whether or not the phenomenon in question is Anathema, and are better-placed to call a Wyld Hunt if it is.
(Plus, if it just turns out to be an uppity god or escaped demon, it's the Immaculate monks and/or Dragon-Blooded who would be called on to handle it anyway.)
If every instance of a farmer seeing a man jump straight up onto the roof of a barn in a single bound ended up with a Wyld Hunt called, the sheer number of false positives would stretch the Dragon-Blooded too thin to actually kill any Anathema they did find.
Originally posted by Sagara
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Misbehaving gods and other spirits, God-Blooded, Wyld mutants, and other, stranger things are not categorically Anathema, so a wise mortal, according to the Immaculate Philosophy, will see strange goings-on and go tell the nearest Immaculate monk or Dragon-Blooded, both of whom are better-suited to investigate on whether or not the phenomenon in question is Anathema, and are better-placed to call a Wyld Hunt if it is.
(Plus, if it just turns out to be an uppity god or escaped demon, it's the Immaculate monks and/or Dragon-Blooded who would be called on to handle it anyway.)
If every instance of a farmer seeing a man jump straight up onto the roof of a barn in a single bound ended up with a Wyld Hunt called, the sheer number of false positives would stretch the Dragon-Blooded too thin to actually kill any Anathema they did find.
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