Originally posted by Wise Old Guru
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I describe firewands mostly using early firearms as points of reference, where dust is both ammunition and a propellant. They're intimidating weapons that make it plausible for a physically weak opponent to punch above their weight class. Moreso than a blade, using a firewand in a fight shows that the fight is deadly serious.
On a personal level, the biggest difference is that wands are showy. Every shot from a flamepiece is like a firework going off, making them perfect for dramatic shifts in the momentum of a fight or for elaborate finishing moves. Bullets can only puncture things - flame weapons immolate.
Flame weapons in my interpretation of the setting are relatively common in the south, 'cause that's where the dust is. But they're still not something that most people have, because they're expensive to make and maintain. Firewands did not "win the south" in the way that the Colt SAA is said to have won the west, in part because of the limitations of modern wand-smithing but mostly because firedust itself has several limitations that make it less practical than gunpowder for full-scale warfare. Namely:
1. It has very limited range.
2. It can't be mass manufactured.
3. Setting everything on fire limits your forces' ability to move and may destroy strategic property you'd like to claim.
Firewands are terrific weapons for a defensive line of infantry. Flamepieces are similarly valuable to cavalry or skirmishers that are harrying the enemy. But those aren't enough to really transform warfare in Creation, and at the end of the day, a lone wand-slinger will probably get more use out of flame weapons than a master of armies would.
(Also, regarding the title: it comes from a song, and the transcribed lyric doesn't have any commas in it. )
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