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Exercise in Plot Ideas: Describe a popular movie in terms of a Exalted campaign idea

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  • #46
    Man, I wanna see somebody put the captions/subtitles from Watchmen over Frozen now...I bet that'd be hilarious.


    So I'm making God-Kicking Boot, an Exalted webcomic, now. Updates on Sundays. Full-color, mediocre but slowly improving art. It's a thing.

    The absence of a monument can, in its own way, be something of a monument also.
    -Roger Zelazny

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    • #47
      I guess as the one who guessed the last one, it's up to me to move it forward.

      A sidereal chosen of secrets intervened in the life of a family with her artifact umbrella. As part of her intervention, she use "Perfection in Life" to inspired them to be practically perfect in every way like her. Using "Conning Chao Technique," she surround her charges into Wyld zone, surrounded by wyld creatures. Once her intervention is completed, she left and arcane fates make people forgot about her. A few decades later, the children are grown, and the sidereal returns.

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      • #48
        Mary Poppins and the recently advertised sequal? Okay...

        A Zenith caste champion of the people is framed for crimes against his adopted nation in the aftermath of invasion attempt of his people(led by a Dawn Caste). While he agrees to stand trial and prove his innocence in court, a Guild Factor destroys the proceedings, leading to the public backlash against the Zenith to increase. Ultimately this convinced an old Water Caste to lead a one-man Wyld Hunt against the Zenith, until their battle is disrupted by the Guild Factor's new behemoth (created from the aforementioned Dawn). This neseitates the Solar and DB teaming up, not just with each other but also with a godblooded warrior, in order to stop the rampage.
        Should be easy, if you haven't blocked it out for some reason.


        Thoughts ripple out, birthing others

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        • #49
          Batman vs Superman

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          • #50
            I have an idea.

            ST: Wow, there's a bunch of you this time. Okay, so you're all Dragonbloods right? You're wandering adventurers, when these peasants find you guys. They want you to defend their village from bandits-
            PC1: Are you serious? Isn't this the third time you've done this plot setup?
            PC2: What's next, "save the princess from the evil empire?" We've done that one at least twice, I think.
            ST: ...Alright, then how about this: You come across this town that's torn between two gangs-
            PC3: And we're gonna take them all down by working for both sides to whittle their numbers down to nothing. Three or more times for that one too.
            ST: *eyetwitch* This old daimyo wants to divide her realm between her three daughters and retire, but two of her children are power hungry-
            PC4: That sounds an awful lot like the plot to King Lear.
            ST: FINE. You want original? Then deal with THIS: You're called upon to act as judges for a murder case. You have to figure out the truth based on all the testimonies. Everyone agrees on who did it - but the twist is that they all have extremely different stories about what went down and why. Even the dead man's ghost might be lying! That unique enough for you?
            PC5: ...Sounds like we have a game.

            PC1: Are you sure that's how the game started? I remember it rather differently-
            PC3: Oh let's not start this again.
            Last edited by Prometheus878; 12-21-2018, 02:41 PM.


            Mouse monk riding a tiny pig avatar courtesy of the very talented forumite Jen!

            Jen's original portrayal of Mouse Monk, featuring some human or other named Tybalt Farwander.

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            • #51
              is the ST Akira Kurosawa?

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              • #52
                Originally posted by vampire hunter D View Post
                is the ST Akira Kurosawa?
                In an alternate universe, Akira Kurosawa was born many years later than in our timeline, and devoted himself to running great Exalted games.

                Everybody still copied him. Somehow.


                Mouse monk riding a tiny pig avatar courtesy of the very talented forumite Jen!

                Jen's original portrayal of Mouse Monk, featuring some human or other named Tybalt Farwander.

                Comment


                • #53
                  Mortal on the Blessed Isle makes a new friend, a very quirky guy with such high charisma, manipulation and influence expressed in Presence, Socialize and Linguistics despite his questionable manners and hygiene that he can only be a Solar. Mortal gets roped into acts of increasing dissidence and violence, and the creation of a very underground, very illegal dojo, while being the victim of weird "incidents" that compromise his previously decent lifestyle at the service of the Realm.

                  Mortal guy realizes that his Solar friend was responsible for those incidents. When he's finally having second thoughts about his friend's ambitions, it turns out he's secretly turned a large portion of the Blessed Isle's population, from all kinds and classes, into his personal army, ready to revolt against the Empire.

                  Even more bizarrely, he also comes to understand that his Solar friend's personal army is his, too, although that doesn't help him in the slightest, and the last piece of the puzzle he comes across, is that this Solar has a much, much greater mastery of Socialize than you'd think.


                  Side note: typing this out makes me realize that a Solar with enough time and most of their charms in Presence/Socialize/Linguistics is actually scary as all hell. As opposed to just "damn scary".


                  EDIT: and Bureaucracy. Somehow forgot that, even though that movie is a great example on how to make Bureaucracy work in an underground organization (in terms of imposed rules and values to uphold), and that one of the commonality shared between both main characters is this ability.
                  Last edited by ChairKicker; 12-21-2018, 06:38 AM.


                  Part-time table flipper.

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                  • #54
                    Originally posted by ChairKicker View Post
                    Mortal on the Blessed Isle makes a new friend, a very quirky guy with such high charisma, manipulation and influence expressed in Presence, Socialize and Linguistics despite his questionable manners and hygiene that he can only be a Solar. Mortal gets roped into acts of increasing dissidence and violence, and the creation of a very underground, very illegal dojo, while being the victim of weird "incidents" that compromise his previously decent lifestyle at the service of the Realm.

                    Mortal guy realizes that his Solar friend was responsible for those incidents. When he's finally having second thoughts about his friend's ambitions, it turns out he's secretly turned a large portion of the Blessed Isle's population, from all kinds and classes, into his personal army, ready to revolt against the Empire.

                    Even more bizarrely, he also comes to understand that his Solar friend's personal army is his, too, although that doesn't help him in the slightest, and the last piece of the puzzle he comes across, is that this Solar has a much, much greater mastery of Socialize than you'd think.


                    Side note: typing this out makes me realize that a Solar with enough time and most of their charms in Presence/Socialize/Linguistics is actually scary as all hell. As opposed to just "damn scary".


                    EDIT: and Bureaucracy. Somehow forgot that, even though that movie is a great example on how to make Bureaucracy work in an underground organization (in terms of imposed rules and values to uphold), and that one of the commonality shared between both main characters is this ability.
                    Look, you just broke the first and second rules of fight club.
                    ...wait, so did I.

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                    • #55
                      Set before the disappearance of the Empress. Your circle has been evading the Wyld hunt since you joined a massive attempt of them to take down as many splats as they could. You lost many friends during a battle in a valley, and have been sailing the western edge of the world ever since. You do what you can to survive, taking on what jobs you can, just trying to keep your pirate ship afloat and pay your crew.

                      You are an unconventional Zenith, uncouth and a little sloppy, but your crew is solid. You have a Dawn who is a solid warrior, even if she can get a bit rigid and tough sometimes. She ribs you sometimes, but she was with you on that final battlefield, so you trust her.

                      So, you also trust her mortal husband, who actually pilots the ship. He seems the submissive of the two, but always manages to keep the ship sailing. Like her, he has a quirky sense of humor and a toughness.

                      You found a Dawn caste who always uses violence to solve problems. He's a drunk and a womanizer and often questions your authority but he always pulls through and even is right sometimes about the approach he uses, and you even found an island that worships him as a God because he accidentally did a good thing..

                      You recently picked up another, much older Zenith, trying to keep the faith in the Unconquered Sun alive, even when most of Creation has given up on it. The way he talks, he seems like he used to be a criminal or a leader in the Realms forces. You're getting sick of his lectures.

                      Your twilight is young, but a prodigy. She is rugged for a twilight, but she repairs the ship, and makes sure you can make it from one island to another. She's got a crush on your wood caste.

                      He's a healer, and on the boat for all the wrong reasons. He grew up on the Blessed Isle, and was wealthy and powerful . You picked him up rather recently, and have no idea he is a fugitive from his life and home to save his sister. He smuggled her on the boat, but he is too useful to get rid of just yet.

                      No one really knows what she is. She is lost, mentally. She seems weak and frail, but she has been exposed to first age technology that has mutated her... in ways you can't see, but can sense. She shows signs of psychic activity, as well as extreme combat training.

                      Little do you know, the Empress has sent one of her secret force to hunt her down. She would never admit it, but a Night caste anathema has been under her control for some time. He asks no questions, simply does her bidding. She allows him to do what he must, including killing the very air aspect who created this little girl, in order to keep her secrets and bring her secret weapon back into her fold.

                      When you find this out, what do you do? Get rid of this weapon, or save the girl? They are the same person, and you don't know which you will meet when she wakes up.

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                      • #56
                        Edit: by the end of the campaign, you realize that the strange black caste marked solar societies were caused by the Empress making deals to control her empire. And that girl, the weapon? She has recently started repeating the word "Gloam".

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                        • #57
                          Originally posted by Cleverest of Things View Post
                          Set before the disappearance of the Empress. Your circle has been evading the Wyld hunt since you joined a massive attempt of them to take down as many splats as they could. You lost many friends during a battle in a valley, and have been sailing the western edge of the world ever since. You do what you can to survive, taking on what jobs you can, just trying to keep your pirate ship afloat and pay your crew.

                          You are an unconventional Zenith, uncouth and a little sloppy, but your crew is solid. You have a Dawn who is a solid warrior, even if she can get a bit rigid and tough sometimes. She ribs you sometimes, but she was with you on that final battlefield, so you trust her.

                          So, you also trust her mortal husband, who actually pilots the ship. He seems the submissive of the two, but always manages to keep the ship sailing. Like her, he has a quirky sense of humor and a toughness.

                          You found a Dawn caste who always uses violence to solve problems. He's a drunk and a womanizer and often questions your authority but he always pulls through and even is right sometimes about the approach he uses, and you even found an island that worships him as a God because he accidentally did a good thing..

                          You recently picked up another, much older Zenith, trying to keep the faith in the Unconquered Sun alive, even when most of Creation has given up on it. The way he talks, he seems like he used to be a criminal or a leader in the Realms forces. You're getting sick of his lectures.

                          Your twilight is young, but a prodigy. She is rugged for a twilight, but she repairs the ship, and makes sure you can make it from one island to another. She's got a crush on your wood caste.

                          He's a healer, and on the boat for all the wrong reasons. He grew up on the Blessed Isle, and was wealthy and powerful . You picked him up rather recently, and have no idea he is a fugitive from his life and home to save his sister. He smuggled her on the boat, but he is too useful to get rid of just yet.

                          No one really knows what she is. She is lost, mentally. She seems weak and frail, but she has been exposed to first age technology that has mutated her... in ways you can't see, but can sense. She shows signs of psychic activity, as well as extreme combat training.

                          Little do you know, the Empress has sent one of her secret force to hunt her down. She would never admit it, but a Night caste anathema has been under her control for some time. He asks no questions, simply does her bidding. She allows him to do what he must, including killing the very air aspect who created this little girl, in order to keep her secrets and bring her secret weapon back into her fold.

                          When you find this out, what do you do? Get rid of this weapon, or save the girl? They are the same person, and you don't know which you will meet when she wakes up.
                          "Burn the Land, boil the Sea
                          You can't take Creation from me."

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                          • #58
                            Originally posted by zee PaTrick View Post

                            "Burn the Land, boil the Sea
                            You can't take Creation from me."
                            Ding ding ding!

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                            • #59
                              Originally posted by Fiikragg View Post
                              Batman vs Superman
                              Yep. Now I need to atone for mentioning it.

                              Edit: Autocorrect targets the weirdest things...

                              @ChairKicker: The first rule about that one is that we don't talk about it. I've not seen the film in question and I know that.
                              Last edited by FallenEco; 12-23-2018, 11:12 PM.


                              Thoughts ripple out, birthing others

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                              • #60
                                Between campaigns, the Storyteller and the one powergamer in the group decide to run a one-shot solo adventure to stretch out the DB combat charms. Needing just enough setting and plot to add stunts to their whiteroom, they settle on a Fire Outcaste assassin, retired to a villa in the threshold, when suddenly some local mobster types rob the place and kill his dog.

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