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How would your characters solve the issue present in other fictional settings

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  • How would your characters solve the issue present in other fictional settings

    Ex. How would they help deliver the ring to Mordor

    You can post other issues as examples

  • #2
    Deliver the ring to Mordor? Screw that, I have Integrity Supernal - I wear the damn thing and get Ghost-Eating Technique ready for the Nazgul. There's nothing it can do that The Great Curse ain't already done to me.

    Mordor will simply walk to me.

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    • #3
      Originally posted by Amayad View Post
      Deliver the ring to Mordor? Screw that, I have Integrity Supernal - I wear the damn thing and get Ghost-Eating Technique ready for the Nazgul. There's nothing it can do that The Great Curse ain't already done to me.

      Mordor will simply walk to me.
      ya - a lot of classic fantasy tropes fly out the window when you present it to exalted people.

      A zenith crafting-specialist would probably be able to find a way to take the ring apart. An abyssal would probably just shrug and toss the ring into oblivion. A tricky eclipse-caste solar might just run off with the ring and ditch it so far in the wyld that it would disolve instantly.



      Malfeas F'Tagn - go check out my epic MLP/Exalted crossover "The Scroll of Exalted ponies" @ Fimfiction

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      • #4
        Who needs to go to Modor? You just make a new volcano on a suitable spot and throw it into that one. Say, in the bit of the Misty Mountains due east of Rivendel. That taken care of, then you go and sort out Saurman at Isengard.

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        • #5
          Originally posted by Verzio View Post
          Who needs to go to Modor? You just make a new volcano on a suitable spot and throw it into that one. Say, in the bit of the Misty Mountains due east of Rivendel. That taken care of, then you go and sort out Saurman at Isengard.
          Point of order: Mt. Doom isn't special because it's a volcano - if it were just a matter of setting the ring very, very on fire, this would've been way easier. Mt. Doom is a uniquely supernatural site on part with an N/A demesne, and The One Ring can be destroyed there because it was forged there.

          So no, you'll have to try a bit harder than that.

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          • #6
            That said one of the alternate methods of destroying the ring was just get someone better at forging than its own creator to do it. With the complication being that by that point in the setting the only individuals better were literally gods. Course many is the exalt that would work out a method for getting one of them to actually show up to handle the job if the exalt didn't feel the need to devote itself to literal divine heights of crafting.

            As for the book I'm currently reading, well they'd probably be finding out how being an exalt interacts with the system of the world. Like its noted until this world started operating on its current rules it operated with a spell per day magic system and THACO. So I mean I think most exalts would first be finding out if they operated in that system now as well, probably with special class denoting their status as exalts, then if they did probably leveling up charms because god would it be terrifying for an excellency to start providing more dice per mote than they already do and that's not getting into the horror show of leveling up other skills.

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            • #7
              Originally posted by Amayad View Post

              Point of order: Mt. Doom isn't special because it's a volcano - if it were just a matter of setting the ring very, very on fire, this would've been way easier. Mt. Doom is a uniquely supernatural site on part with an N/A demesne, and The One Ring can be destroyed there because it was forged there.

              So no, you'll have to try a bit harder than that.
              Weren't there some dragons around prior to the die-off in the setting that could melt it? Because a social character might know an Elemental Dragon capable of doing that...

              Or it could involve summoning The Kukla for the proper burnination.

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              • #8
                Originally posted by Amayad View Post
                Point of order: Mt. Doom isn't special because it's a volcano - if it were just a matter of setting the ring very, very on fire, this would've been way easier. Mt. Doom is a uniquely supernatural site on part with an N/A demesne, and The One Ring can be destroyed there because it was forged there.
                So, do you have an actual cite for this? Because when Gandalf talks of the inadequacy of other fires (Frodo's fire in the hearth in Bag End, Shire forges, dwarf furnaces, dragons) as means to destroy Rings of Power to Frodo, the only explanation he gives (for Frodo's hearth and the dragons) is insufficient heat.

                It would be nicely mythopoetic if there was special magic that meant the One Ring could only be undone in the fires it was forged in, but there's no actual textual evidence I'm aware of that the problem is anything more than that the only known volcano is "Orodruin, the Fire-mountain", in Mordor.

                Originally posted by Saur Ops Specialist View Post
                Weren't there some dragons around prior to the die-off in the setting that could melt it?
                No, they could and did melt several of the dwarf-rings, but according to Gandalf, "nor was there ever any dragon, not even Ancalagon the Black, who could have harmed the One Ring[.]" ("The Shadow of the Past" chapter of The Fellowship of the Ring).

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                • #9
                  The problem with the One Ring is its ability to corrupt the user when its evocations are invoked.

                  Only hobbits, lacking all but the most ordinary of magics-the ability to hide from bigger folk-could bear it for any length of time, because they could awaken only the basic evocations of invisibility (except to those able to perceive the immaterial) and life extension. Note, though, Mortal Men were more vulnerable than hobbits...

                  Place it on the hand of an exalt and temptation to use it rises; most particularly if any of the Three, Seven, and Nine Rings are on the wrong hands.

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                  • #10
                    The One Ring in Exalted, within my game, would 1) not be something your Twilight can take apart, and 2) would be something that would screw with you despite your Integrity charms (which are why you can get it to Mt Doom rather than falling to evil)

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                    • #11
                      Originally posted by Verzio View Post
                      So, do you have an actual cite for this? Because when Gandalf talks of the inadequacy of other fires (Frodo's fire in the hearth in Bag End, Shire forges, dwarf furnaces, dragons) as means to destroy Rings of Power to Frodo, the only explanation he gives (for Frodo's hearth and the dragons) is insufficient heat.

                      It would be nicely mythopoetic if there was special magic that meant the One Ring could only be undone in the fires it was forged in, but there's no actual textual evidence I'm aware of that the problem is anything more than that the only known volcano is "Orodruin, the Fire-mountain", in Mordor.


                      No, they could and did melt several of the dwarf-rings, but according to Gandalf, "nor was there ever any dragon, not even Ancalagon the Black, who could have harmed the One Ring[.]" ("The Shadow of the Past" chapter of The Fellowship of the Ring).
                      Sadly, nothing direct, but....

                      ... nor was there ever any dragon, not even Ancalagon the Black, who could have harmed the One Ring, the Ruling Ring, for that was made by Sauron himself.
                      That seems to imply that the problem isn't the durability of the materials, but the supernatural being who invested himself in the Ring. This is a mystical problem, with mystical solutions.

                      Originally posted by Solar View Post
                      The One Ring in Exalted, within my game, would 1) not be something your Twilight can take apart, and 2) would be something that would screw with you despite your Integrity charms (which are why you can get it to Mt Doom rather than falling to evil)
                      It gets one free shot, then Transcendent Hero's Meditation says nope.
                      Last edited by Amayad; 10-08-2018, 06:35 AM.

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                      • #12
                        I think there are two fun answers for any of these scenarios!

                        One - in which the normal scenario is encountered by our Exalted characters.

                        The other - in which the scenario is the story seed, but rebuilt to match the power level.



                        For the first, the characters handle it individually: Kit (Athletics supernal Night Caste) leaps to Mount Doom and is back in time for dinner. Maedrhos (Occult supernal Twilight Caste) keeps the ring and starts a project to modify it and remove the unwanted side effects. Alhambra (Melee supernal Dawn Caste) ties the ring to a banner and travels the lands, using it to attract hordes of enemies who need killin'. Kalifiir (Presence supernal Eclipse Caste) opens parlay to barter the ring for a Silmaril, lets the negotiations snarl into a jumble that draws in representatives of every power of Middle Creation.

                        For the second, we need a Circle: The four of them band together to deal with the problem of the ring. Kit would be the ring-bearer, because the invisibility is a nice benefit, and she's relatively uncomfortable with overt wealth and power so has some Intimacies to lean against the influence; she also has the least-collossal Limit breaks. Maedhros would be on point to counter the Nazgul and any Raksha in the woods. Alhambra would rally an army to push the Thousandfold Hungering Legions of orcs back into Mordor and close the iron gate with a feat of strength. Kalifiir would organize the treaties needed to bring the powers together, and still probably wind up bartering for a Silmaril.


                        Check out Momentum Exalted!

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                        • #13
                          So, redefining into Exalted terms, the ring has its own intelligence and intimacies, probably a decent social pool or evocations to mimic such things. Whenever you use it it wants you to develop an intimacy for it, heck even from a distance (boromir). This can be increased all the way to defining intimacy (Gollum). Since it was made from a chunk of Sauron's own power, i could argue for that being some of his own soul, making for a very special soulsteel ring, despite it being unadorned gold in image. This would reduce most people's Resonance with it, which is why they can only access invisibility.
                          Once you have a defining intimacy towards it, your integrity charms will make you keep it even harder. Maybe it gives Stubborn Boar Defense for free right before you try to throw it in Mt Doom. That on a mortal is a tough thing to sell against.

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                          • #14
                            Thinking about some of the One Ring-related things people have posted here...

                            1. I don't think just Integrity Charms will make you immune to the ring (on the other hand, simply having high Integrity should at least help, since canonically some people are more resistant than others.) Probably it would interact with an Exalted bearer by giving them additional Limit and twisting their Limit Breaks towards its own ends, neither of which can be easily prevented or avoided, and would inflict these using Integrity rolls that can't be enhanced or contested with charms (a mechanic that Exalted does use and which obviously fits the ring, which none of the most powerful magic-users in LotR could resist using magic.) Also note that while wearing it or invoking its Evocations naturally causes you to corrupt much faster, it is not required - simply carrying or, in some cases, simply viewing or being near it is canonically sufficient. In the books, Boromir never so much as touched it even once and was still corrupted by its influence.

                            2. Unmaking it with sheer craft-titude is notionally possible but practically boring, so the threshold to do so would probably be above what the characters can reasonably accomplish. Sauron was the equivalent of a high-tier god - yes, yes, I know, but the terms mean different things in different settings, and there's simply no other way to classify him. Morgoth is closer to a Yozi. And Sauron sacrificed a huge part of his power to create the ring, which looks to me a lot like he was invoking something akin to the Law of Diminishment. We're not talking "sacrifice a few XP for a crafting project here", we're talking "barely more than a shade of himself without it." That would put creating the ring on-par with creating Exalted and would imply that similar levels of oomph are needed to unmake it through sheer crafting - not just hitting it with an E5 craft charm.

                            3. I am uneasy with the tendency to give Oblivion absolute primacy in situations like this - yes, it makes Oblivion sound all cool (and to a certain extent Abyssals, although they're not really the Chosen of Oblivion and I think it'd be better to avoid having them lean on it.) But it comes at a fairly significant cost in terms of making "toss it into Oblivion" a universal answer to everything in an undesirable way. Honestly this is probably best fixed by changes to Exalted itself - adding negative consequences to tossing stuff into Oblivion that complicates turning it into a universal answer and which often means you've merely replaced one problem with another. eg. things thrown into Oblivion can be seized conceptually by the Neverborn before they're completely gone and can later return in unexpected forms.

                            At the end of the day it's a top-tier setting-defining N/A artifact. Something like that can break the rules in whatever way the ST thinks makes for a good story. And given its established feats, there's no reason to think it would easily fold to Exalted charms or sorcery, even given that Exalted is a higher-tier setting. (Remember, Gandalf is probably more powerful than most Exalted if he unveils his full power; he can't do so lightly, but he probably could have and would have done it to destroy the ring if doing so was a feasible solution.)

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                            • #15
                              I think assuming the Exalts can just wander back to Creation to get whatever resources they need cheapens the whole part about it being another setting.


                              Assorted homebrew goes here.
                              Please help the Ex3 wiki grow. Even if it's just posting existing homebrew there so there's less chance of losing it.

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