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  • Robert Vance
    replied
    Originally posted by Alistair View Post
    Do, for example, Falcon Stylists who leap a single range band down to attack suffer from Falling Damage because of this?
    A single range band fall doesn't cause any damage.

    Leave a comment:


  • Robert Vance
    replied
    Originally posted by limaxophobiac View Post
    Two questions on beastmen battle groups.

    1. I can't find any rule against 6 dot merits but I also can't find any examples of them, so is command 6 (Size 5, elite troops, elite drill, might 1) supposed to be a thing or not?
    It's not a thing.

    2. Should 6 dots of beastman mutations be applied to the troop stats, or is that covered by Might 1?
    They have mutations, although for some it's not worth tracking. Vulturefolk archers are gonna want to have Wings, but it's probably not gonna come up that your goatfolk lancers have Iron Stomachs.

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  • JohnDoe244
    replied
    Mispost - please delete.
    Last edited by JohnDoe244; 10-13-2019, 01:36 PM. Reason: Wrong thread.

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  • limaxophobiac
    replied
    Two questions on beastmen battle groups.

    1. I can't find any rule against 6 dot merits but I also can't find any examples of them, so is command 6 (Size 5, elite troops, elite drill, might 1) supposed to be a thing or not?

    2. Should 6 dots of beastman mutations be applied to the troop stats, or is that covered by Might 1?

    Leave a comment:


  • Alistair
    replied
    Do, for example, Falcon Stylists who leap a single range band down to attack suffer from Falling Damage because of this?

    Leave a comment:

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