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  • Robert Vance
    started a topic Ask the Devs v2

    Ask the Devs v2

    It seems that, in my hubris, I've let the original Ask the Devs thread get a bit too long. If y'all wouldn't mind posting any new questions here.

    Thread rules
    -Please don't answer another forum user's questions in this thread to avoid clutter. If you quote them then the response will show up in their notifications reardless of where it is.
    -You can quote/link to an instance of a developer answering the same question. It saves them time and lets them focus on newer questions.

    Thanks everyone.
    ~Lioness

    Last edited by Lioness; 11-14-2019, 06:21 AM.

  • Zealot_Vedas
    replied
    Do 1st Circle Demons have potential for growth (In power, spiritually, or otherwise) or are the pretty much capped at being what they are from the moment of their creation? And if they do have the potential for growth, how much?

    Leave a comment:


  • VRella50
    replied
    Hello,

    I am looking to see how certain powers interact.

    1. How are the weapon stats affected if my character was a Lunar in the shape of a panther or even a bear and used Perfected Hybrid Interaction to add the mutation Claws at the 4-dot cost? That adds medium weapon stats for withering attacks?

    Thanks

    Leave a comment:


  • TheCountAlucard
    replied
    EDIT: Never mind, you answered my question already.
    Last edited by TheCountAlucard; 03-29-2020, 11:05 AM.

    Leave a comment:


  • Electro
    replied
    Can Mental Invisibility Technique be used during combat, after Join Battle has already been rolled?

    Leave a comment:


  • Ketrus
    replied
    There are relatively few Thrown artifacts, and two of them (Far-Ranging Eye, Black Wind) boost Investigation. What's the thematic connection between Thrown and Investigate?

    Leave a comment:


  • Kell_Tamer
    replied
    I have a question about charms that reroll.
    Excellent strike and its ilk make sense. reroll 1s and prevent them from being used.

    But charms that reroll failed dice, does the player choose the dice? Like pheassa and deinon can with an evocation reroll Failed dice on rushes or disengages. Say an enemy has a charm that preys on 1s and 2s. Say the player can reroll 3 dice. If they roll two 1s and a 2. Can they choose to reroll those to block the enemy’s effect? Same with non 1 failures, can they choose to reroll 2s to prevent those being used. Or do those get locked in regardless? thanks.

    Leave a comment:


  • NavveS
    replied
    Originally posted by NavveS View Post
    Can you officially tell us what are the style weapon of the martial arts from the companion book of the lunars? Mainly of the thousand blade style.
    Reposting because it wasnt answered

    Leave a comment:


  • Robert Vance
    replied
    Originally posted by wastevens View Post
    What is the intention behind the Hearthstone keyword 'Dependent'? Like- I get *how* it works (requiring a second Hearthstone socketed into the same artifact), but it feels like it's just a point sink, requiring the player to purchase a second hearthstone that they may or may not be interested in, and very sharply limiting the number of artifacts that the Dependent Hearthstone can work with.

    Is there an underlying logic to when Hearthstones are Dependent that I'm not seeing?
    It's a balancing thing—the effects that get the Dependent keyword are stronger than the ones non-Dependent hearthstones offer.

    Leave a comment:


  • wastevens
    replied
    What is the intention behind the Hearthstone keyword 'Dependent'? Like- I get *how* it works (requiring a second Hearthstone socketed into the same artifact), but it feels like it's just a point sink, requiring the player to purchase a second hearthstone that they may or may not be interested in, and very sharply limiting the number of artifacts that the Dependent Hearthstone can work with.

    Is there an underlying logic to when Hearthstones are Dependent that I'm not seeing?

    Leave a comment:


  • Robert Vance
    replied
    Originally posted by Uknown DarkLord View Post
    Question on Durability-Enhancing Technique vs Shattering Grasp.

    Durability-Enhancing Technique increase the difficulty of damaging an object by or by the user's essence (whichever greater). But Shattering Grasp is kind of instantaneous to damage or break an item.

    If an exalt wants to use Shattering Grasp on an item which has had its durability enhanced, what does the exalt roll? A standard craft roll? An essence roll to see if it can beat the essence difficulty? Or would it be a matter of saying that if an exalt wishes to use shattering grasp on an object with enhanced durability, does the exalt need to be of a higher essence of the exalt who strengthened the object to be able to break it?
    Shattering Grasp isn't unrolled; destroying objects with it uses the rules for a crafting project, so you'd just increase the difficulty of that.

    Leave a comment:


  • Robert Vance
    replied
    Originally posted by Beans View Post
    I couldn't find if this was answered in either thread; if an embattled character wants to move away from their foe, can the foe choose not to oppose the escape? If so, does that mean the escapee rolls Disengage uncontested, or that they are allowed to use their reflexive movement (assuming all eligible opposers choose not to oppose)?
    I'd say they roll uncontested.

    Leave a comment:


  • Robert Vance
    replied
    Originally posted by light-hero View Post
    Where do I find rules for test of speed? I have a possible chase coming up in our next session and I wanted to look it up. The core book mentions something on p 197, but it is not clear to me where on the page it says something about that.

    Is it simply an extended oppossed roll that I invent myself as the ST?
    It's just a standard extended opposed roll.

    Leave a comment:


  • light-hero
    replied
    Where do I find rules for test of speed? I have a possible chase coming up in our next session and I wanted to look it up. The core book mentions something on p 197, but it is not clear to me where on the page it says something about that.

    Is it simply an extended oppossed roll that I invent myself as the ST?
    Last edited by light-hero; 03-25-2020, 08:27 AM. Reason: Fixed page reference.

    Leave a comment:


  • Beans
    replied
    I couldn't find if this was answered in either thread; if an embattled character wants to move away from their foe, can the foe choose not to oppose the escape? If so, does that mean the escapee rolls Disengage uncontested, or that they are allowed to use their reflexive movement (assuming all eligible opposers choose not to oppose)?

    Leave a comment:

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