Announcement

Collapse
No announcement yet.

Ask the Devs v2

Collapse
This is a sticky topic.
X
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Robert Vance
    started a topic Ask the Devs v2

    Ask the Devs v2

    It seems that, in my hubris, I've let the original Ask the Devs thread get a bit too long. If y'all wouldn't mind posting any new questions here.

    Thread rules
    -Please don't answer another forum user's questions in this thread to avoid clutter. If you quote them then the response will show up in their notifications reardless of where it is.
    -You can quote/link to an instance of a developer answering the same question. It saves them time and lets them focus on newer questions.

    Thanks everyone.
    ~Lioness

    Last edited by Lioness; 11-14-2019, 06:21 AM.

  • JohnDoe244
    replied
    If an Exalt is immaterial, but then flares their anima to Bonfire, is the anima immaterial (and thus invisible) or can folks see the anima?

    Any change if using, say, a Belt of Shadowwalking (from the Corebook) to become an immaterial shadow?

    Leave a comment:


  • Exthalion
    replied
    I'm sorry if this is not the right place or way to ask this. It is directed Robert Vance though I wouldn't mind if someone else is able to provide the material.

    Back in the days of the old forum Robert Vance/The Demented One created an Autochthon Charmset. I have managed to piece most of it together but am still missing a few charms.
    It includes such charms as Essence-Stocked Titanic Forge, Ultimate Efficiency Tirelessness, and Tool-Integrating Intuition.

    If you happen to still have a copy (though I understand it has been many years and likely multiple computers), I would really appreciate if you could repost it somewhere or link me to where I might find it.

    Thank you.

    Leave a comment:


  • Sith_Happens
    replied
    Why do siege weapons have an effective Strength of 0 for withering damage? A firewand does the same damage as a siege weapon.

    EDIT: Realized that’s a partly odd way to ask that question since there’s not much point in distinguishing between the “base” and “use instead of Strength” parts of the damage of an entire category of weapon that never adds Strength, so a rephrase is probably in order: Why do mortal* siege weapons essentially only have the damage of mortal heavy weapons after accounting for Strength or the Crossbow/Flame tags?

    * Artifact siege weapons by contrast are a few damage more than artifact heavy which confuses me even more (why the difference)?
    Last edited by Sith_Happens; 01-20-2021, 10:44 PM.

    Leave a comment:


  • Ranger_Lord
    replied
    Should Darth Maul-style double bladed swords (or just straight up a double-bladed beamklave) be considered a form weapon for the Steel Devil Style?

    Leave a comment:


  • Moss Reynholm
    replied
    Pedantic questions, sorry, the first two simple, the final one less so. Apologies if they’ve been asked before, I’ve failed to find definitive answers…

    1. How should Stoking Bonfire Style’s discount operate under this scenario?

    DB is fighting opponents X, Y and Z. He parries all of their attacks using Melee and then, in the final act of the turn, attacks X using SBS. He hits and gains enough initiative to leapfrog to the top of the initiative tree for the following turn.

    If he attacks X using SBS again as the first act of the new turn, does he get a 1m discount? Or does the fact he used his Melee parry against multiple people preclude him from establishing the discount at all in the previous turn?

    (I’ve always presumed he would get the discount here – that it is essentially established ‘afresh’ with each Melee-based action within a round).

    --

    2. Does blocking or attacking (or failing at either) a different opponent in a turn with, say, MA or Brawl reset the SBS discount?

    E.g. DB (Melee 5, Earth Dragon 4, armed with Grand Goremaul) is fighting X and Y and has a 2m SBS discount going against Y. If X attacks and the DB defends with an Earth Dragon-based parry is the discount unaffected? Even if the attack hits?

    (I’ve presumed this is an extremely obvious yes as it’s a different skill, in the same way Dodge is a different skill).

    --


    3. Defend Other 'chains'

    Urgh. Sorry. Long one, so spoilered:

    Are these even a thing?

    This has come up with us as a response to this ruling flagged by limaxophobiac in the Arena thread, and the fact we’re about to have multiple characters with Flame Warden Stance in our game: http://forum.theonyxpath.com/forum/m...84#post1117984

    Under this scenario:

    X clashes with A
    B is ‘defend other’-ing A and has a counter-attack charm
    C is ‘defend other’-ing B and has a counter-attack charm

    What happens?

    We figured it might be simplest if the players would just have their choice of which of B or C would intercede rather than adding another stage to the defend other process. The character who wasn’t chosen becomes irrelevant while the chosen character would parry and (potentially) counter-attack.

    According to the above ruling, A’s clash attack with X would then be resolved – with A rolling against 0 successes if X elects to attack B (or C).

    Alternatively, should C only become involved if X redirects his attack to B? Or should C not be able to intercede at all?

    --

    I ask partly as the previous call on clash/defend other does seem to make Flame Warden Stance and charms like Portentous Comet Deflection an easy pathway to decisives that simply aren't going to miss.

    Our players are theory-crafting facing off against our current Big Bad (in the above scenario), pumping A full of initiative with Victory-Seeking Insight, setting up a Flame Warden chain and initiating a clash on turn 2, forcing an opponent who normally has a sky-high defence to defend against a hefty decisive with just a handful of extra successes. Fight over, most probably (they won't actually do it as it won't be fun, they're not monsters, but they've identified the potential loophole).

    I’ve wondered if a better solution would be that defend other can simply prevent a clash occurring – it's one or the other.

    In the above scenario, the players have the choice of either allowing the clash to proceed as if there was no defend other action involved or shifting X's attack entirely to B (or C depending on the ruling), which would then be resolved normally. Then A’s attack would be resolved against X’s normal defences (maybe ruling that this has to be dodge to represent them flinching at the last minute as their own weapon heads in B or C's direction?).

    If the clash was created by a charm, e.g. PCD, then that charm would still have to be paid for, but other clash-only charms (like Crossfire Flash) wouldn’t be able to be used and would be refunded.

    But I’d bow to others’ input on that idea, may create more problems than it solves.

    Sorry to even ask in the first place, this whole thing made me recoil when it came up…


    Thank you – as ever this is all massively appreciated.
    Last edited by Moss Reynholm; 01-21-2021, 06:27 AM. Reason: Attempted to clarify question a little bit. Probably unsuccessfully...

    Leave a comment:


  • Eric Minton
    replied
    Originally posted by Sasha View Post
    Apologies if this is the wrong place to ask this kind of question, but at what stage of a project do you start releasing previews for KS backers? I saw that Many-Faced Strangers has progressed to the 'development' stage (congrats, btw!) which has me curious. 😄
    There is no specific policy for releasing previews on upcoming Exalted supplements, other than releasing the manuscript of a Kickstarted book (such as Dragon-Blooded or Lunars) during the Kickstarter. Whether or not there will be any previews at all for Many-Faced Strangers is up to Onyx Path.

    Leave a comment:


  • Plastic Doll
    replied
    In 3e are workings the only permanent results of sorcery or can spells still achieve these effects? For example, Savant and Sorcerer had the spell Ritual of Elemental Empowerment that would permanently enchant an object with various effects. Would it be a working now?

    Leave a comment:


  • Sasha
    replied
    Apologies if this is the wrong place to ask this kind of question, but at what stage of a project do you start releasing previews for KS backers? I saw that Many-Faced Strangers has progressed to the 'development' stage (congrats, btw!) which has me curious. 😄

    Leave a comment:


  • reseru
    replied
    Originally posted by Eric Minton View Post
    The latter.
    I understand not everything can be spoiled, but can I ask if their patron, that granted them exaltation, is something that...normally exists in the...normal version of Creation? I don't even know how to ask this, given the nature of Getimians.

    Leave a comment:


  • Epimetheus
    replied
    Originally posted by Eric Minton View Post

    This sounds like a misunderstanding. Getimians is not a Kickstarter companion book; its publication and contents are entirely independent of theproposed Sidereals Kickstarter.
    Thank you for the clarification.

    Leave a comment:


  • Eric Minton
    replied
    Originally posted by Epimetheus View Post
    Are getimians the only companion book sidereals get or will there be one like dragon blooded or lunars are getting as well?
    This sounds like a misunderstanding. Getimians is not a Kickstarter companion book; its publication and contents are entirely independent of theproposed Sidereals Kickstarter.

    Leave a comment:


  • Epimetheus
    replied
    Originally posted by Eric Minton View Post

    The dev team hasn't discussed that yet. We'll hash it out during Sidereals development.
    Are getimians the only companion book sidereals get or will there be one like dragon blooded or lunars are getting as well?

    Leave a comment:


  • Eric Minton
    replied
    Originally posted by Sith_Happens View Post
    So then if Getimian Sho left his farm to lead a revolution did the real Farmer Sho die in a fire or was he never born?
    The latter.

    Leave a comment:


  • Sith_Happens
    replied
    So then if Getimian Sho left his farm to lead a revolution did the real Farmer Sho die in a fire or was he never born?

    Leave a comment:

Working...
X