Lately I have been thinking about the possibility of having some Lunars avoiding the dissolution Castes, either by refusing the act of the Silver Pact, getting lost in the Caul/Wyld or having their Exaltation captured along the Solar one during the Usurpation. After asking Vance in "Ask the Devs" and from what we know from Fangs at the Gates' preview, there are 3 facts about the subject-
a) None of the modern Castes has existed in the First Age.
b) The original Castes (that is, after their formation after the Divine Revolution) were those of a guardian, a guide, a world walker, a judge and a mystic.
c) There is no intention at expanding those Castes anymore than what is known.
That, of course, begs the question of what those five, original Castes actually were- the easiest possibility is that the original "phases of the moon" paradigm was still valid, but what we know now as Full Moon and No Moon Castes actually meant something else entirely/ mostly during the First Age. The more difficult possibility would be giving new names for all five Castes which would still make sense for the Chosen of the Moon. There is also the issue of developing the exact nature and abilities of the new Castes, and the question about whether there should be some other mechanical changes to either the charmset or some other mechanics (such as modified shapeshifting or something). Nothing too drastic, of course- they are stated, after all, to "never forsaken the monstrosity at their Essence's heart".
I must say that for now I'm kinda in a blank state about how should I treat the five Castes and what adaptation (if any) should be done to the Lunar Host of the First Age- so I would be happy if anyone would have any suggestions about the subject, as well as ideas for how to treat the five Castes, both mechanically or namewise.
a) None of the modern Castes has existed in the First Age.
b) The original Castes (that is, after their formation after the Divine Revolution) were those of a guardian, a guide, a world walker, a judge and a mystic.
c) There is no intention at expanding those Castes anymore than what is known.
That, of course, begs the question of what those five, original Castes actually were- the easiest possibility is that the original "phases of the moon" paradigm was still valid, but what we know now as Full Moon and No Moon Castes actually meant something else entirely/ mostly during the First Age. The more difficult possibility would be giving new names for all five Castes which would still make sense for the Chosen of the Moon. There is also the issue of developing the exact nature and abilities of the new Castes, and the question about whether there should be some other mechanical changes to either the charmset or some other mechanics (such as modified shapeshifting or something). Nothing too drastic, of course- they are stated, after all, to "never forsaken the monstrosity at their Essence's heart".
I must say that for now I'm kinda in a blank state about how should I treat the five Castes and what adaptation (if any) should be done to the Lunar Host of the First Age- so I would be happy if anyone would have any suggestions about the subject, as well as ideas for how to treat the five Castes, both mechanically or namewise.
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