My players have had a fair bit of experience in the game and for the next "iteration" of our play I'm allowing 5 dot manses and artifacts. We were at one point considering a boat which was also a mobile manse and super powerful. We may wind up with something more stationary - a more traditional manse - but they're Essence 2 and I want them to have a First Age super powerful manse (which I also intend to unlock features of throughout the course of play depending on conditions they fulfill).
The problem?
I have no clue what First Age artifacts, much less manses are capable of. Do they produce ultra powerful hearthstones? What CAN they do? Be mobile for one, I assume. What else? I am running 3e and I never got to that power tier in 2e, so I don't even know what was remotely possible in older editions. I would really like an education, conceptual if that's all we can do, but a little mechanics help would be great too, in what First Age Manses and Artifacts are capable of. Please don't say "just about anything" - I do realize my imagination is the ultimate limit but I need realistic boundaries for the sake of balancing the game as the ST.
Thank you in advance!
The problem?
I have no clue what First Age artifacts, much less manses are capable of. Do they produce ultra powerful hearthstones? What CAN they do? Be mobile for one, I assume. What else? I am running 3e and I never got to that power tier in 2e, so I don't even know what was remotely possible in older editions. I would really like an education, conceptual if that's all we can do, but a little mechanics help would be great too, in what First Age Manses and Artifacts are capable of. Please don't say "just about anything" - I do realize my imagination is the ultimate limit but I need realistic boundaries for the sake of balancing the game as the ST.
Thank you in advance!
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