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Child Celestials and aging

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  • vampire hunter D
    started a topic Child Celestials and aging

    Child Celestials and aging

    I think this was adressed in a book somewhere, but I can't find it.

    If a mortal recieves Celestial Exaltation as a child or young adolescent, how long do they stay that way? Do they remain 'young' forever? Or how long would they take to grow up?

    Working on a side project and it involves a rather young girl recieving Exaltation (Solar, Lunar, Sidereal, and Abyssal, as this is about the same starting mortal and how they'd turn out depending on which kind of Exalt they'd be)

  • nalak42
    replied
    Originally posted by vampire hunter D View Post
    So...how to make a 10 or eleven year old Abyssal intimidating?
    Part of the trick is also exposure I'd think. You have more opportunities to do things to make the character unsettling if the character is showing up more often. To use a scene from one of the novels as a reference point, the Shoat in the novel killed at least one mortal with the indication being that they liked the person's eyes and decided to keep them. In my opinion the book kind of wasted it because it didn't come up much, you had mention of the corpse being found, but it was never tied back to the Shoat since there was a different Abyssal in play explicitly killing people for annoying him and to turn the territory into a shadowland and the Shoat's next big scene was a fight against the book's Zenith caste solar. If one wanted to use that trait, but have the Shoat be unnerving then maybe you have the Shoat as an escort or a guard in a scene (something where the players aren't expected to fight it a talky scene for more fun.) and have Shoat getting bored with the conversation and start playing with their "marble collection only to note that there are some getting tossed away because the bag doesn't do anything to preserve them and maybe Shoat gets upset at accidentally squishing one of them.

    Jack the Ripper in Fate has some good ones too. (Ignoring the outfit as that is an entirely different category for why people might be unsettled by the character.) Between Grand Order and Apocraphyia Jack has a tendency to do several things including opening people up so they can eat their victim's heart in Apocraphyia. Grand Order has a scene that implies Jack hunted potential "Mommies" possibly to go back in the womb, also hunted individuals that might become Jack the Ripper on the grounds that no one else can be Jack the Ripper. Bit gory, but you want unsettling stuff from a child character having them snacking on a human heart in the same way a normal kid enjoys a candy bar, or the indication that their victims were used as beds, or just has a list of victims consisting of "has similiar name" or "was mistaken for the exalt" and you'll at least have them on the grounds of the kid is freaky.

    As for a more conventional form of intimidation as opposed to making the kid just creepy. Assassin types work best because you can buy the potential threat of an exalt trained to take you out in the first hit more easily than making them buy that the ten year old is some sort of Sword-god that will kick their butts in a straight fight. Another would be playing up the kid aspect for a social thing to screw with their goals. An example would be that's well connected, presumably through their parents, but are able to play up the adorable kid angle to get people to oppose the party. Like the party eventually figures out that the local noble isn't the one telling all the merchants and such not to sell to the party, but the noble kid playing up people's fear of displeasing the kid's parent or trying to curry favor with the parent through things the kid "niavely" said nearby because its a foolish child. (Social, beauracratic exalts are fun for more obstructive problems.) Which could eventually lead to the fun conflict of the party working out how they're going to murder this child without getting caught or being tied to it owing that murdering children tends to be viewed less favorably than normal murder.

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  • TheCountAlucard
    replied
    Originally posted by Mockery View Post
    I'd say it tends to vary from Exalt to Exalt; Exaltation that early in life is vanishingly rare outside of Terrestrial Exalted...
    Even then, it seldom happens to pre-teens. Ledaal Kes is supposed to be an extreme outlier.

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  • Mockery
    replied
    I'd say it tends to vary from Exalt to Exalt; Exaltation that early in life is vanishingly rare outside of Terrestrial Exalted, and you might have instances where the Exalt's age slows from the moment of their second breath, but I'd honestly be inclined to say that as much as a "normal" does occur, the "perfection" of the Exaltation tends to lean towards "grows up healthy as possible, on the fast side of normal."

    As Glamourweaver points out, though, the idea of someone with an adult lifetime of experience in a child's body run's a risk of being more than a little squicky, as is the idea of someone with only a child's life experience appearing as an adult. Messing around with those age lines is probably something to discuss with players, depending on your game.

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  • Saur Ops Specialist
    replied
    Originally posted by Lioness View Post
    Shoat of the Mire is weird, I get the impression someone wanted her to be an immortal assassin in a child's body but the timeline of Abyssals being introduced to Creation didn't allow for it.
    The Deathlords breaking the Jade Prison probably could have been modified at the start to make it so they only got half of the Solar blinkenlights out a few centuries earlier, but we're rather far past that. Not that it stopped the original author of the Cold House entry in Abyssals from claiming otherwise for the Eye and Seven Despairs.

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  • Saipjas
    replied
    As Oz said, there is plenty of horror that involved creepy children. Children of the Corn comes to mind. The thing though is to play up the “wrongness” of the child. Our brains have specific expectations for children, and the horror/creepyness comes from those either being met with subtle differences or from VERY stark contrasts.

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  • The Wizard of Oz
    replied
    There's loads of horror films featuring creepy kids.

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  • vampire hunter D
    replied
    So...how to make a 10 or eleven year old Abyssal intimidating?

    Leave a comment:


  • The MG
    replied
    Lunars are another special case, as basically all of them have the potential to get Many-Faced Moon Transformation and make physical age their plaything (though it doesn't affect their lifespans).

    So, while the Abyssal called the Kindly Doom-of-Wolves is stuck at fourteen because that's when she was Exalted, her Lunar enemy Thornwood Boy chooses to be an eternal teenager.

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  • Lioness
    replied
    Shoat of the Mire is weird, I get the impression someone wanted her to be an immortal assassin in a child's body but the timeline of Abyssals being introduced to Creation didn't allow for it.

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  • TheCountAlucard
    replied
    That’s because she keeps getting killed by Bagwhei.

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  • Greyman
    replied
    Originally posted by Blackwell View Post
    Oh also, that's for the "normal" Celestials, but I remembered (and was able to locate, 2e Abyssals p. 94) that Abyssals are an explicit exception; they are locked at the age of Exaltation forever. This is how you get creepy-child-Abyssals like the Shoat of the Mire.
    ...theoretically, anyway. In practice, the Dowager must replace the Shoat every now and then.

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  • vampire hunter D
    replied
    Hmm, interesting. I will admit my abyssal ideas (I usually have a few before deciding how to work it) may not work with a child body....

    I'd go itno more detail, but I'm afraid of the reaction when I say what the whole idea I'm working on is.

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  • AnubisXy
    replied
    Abyssals were definitely the funkiest with their bodies. Heck, in previous editions they could be rotting zombies or even virtually skeletons and still be "alive" and Abyssal Exalted.

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  • glamourweaver
    replied
    Children age normally until they reach their physical peak, just like Dragon Blooded. Note that physical peak is ambiguous and can be anywhere from 20 to 40s depending on the character. Then they stop ageing entirely till their last century of life.

    it would be reasonable to have them slowly age in that range where “peak” might fall. So spend 200 years ageing from physically 20 till 35, and then stop for a millennia. But adolescence proceeds at normal speed regardless. The alternative, as loved by many an anime, is laden with too many pedophilic fetishization tropes.

    Note this may not apply to Abyssals, and if any Celestial Exalted have perpetual child Exalted, its them - playing up the creepy dead kid angle, instead of vaguely fetishizing it the way it comes off with other character types.
    Last edited by glamourweaver; 01-05-2020, 02:46 AM.

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