Originally posted by Heavy Arms
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My personal approach would be to pass everything in automatic success, and limit terrestrial to 1 automatic successes (2 if they have a specialty), and Solars to 1/2 automatic successes (3 if they have some special condition, like investing at least 5 Charms in the Ability or something), but it's less granular that the dice solution, so I don't think a lot of people will buy into my personal preference.
Probably remove the cap of excellencies based on Ability + Attribute. This way a low solar with a minimum Excellency investment can secure rolls of 2-3 successes, but trained Solars can still reach 8-9 successes on rolls. However, it becomes probably extremely rare to go past 10.
Of course I'm not proposing/investing in a real Houserule right now since I'm waiting for ExEss, but if I was looking for a "fast houserule" I'd try to go this way first (reduces the size of dice pools). My problem would still be mote management I guess.
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