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[EX3 Mechanics] Venture system homebrew

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  • [EX3 Mechanics] Venture system homebrew

    Are you one of the few who are remaining with Ex3 now that Essence is out, but at the same time remain jealous that Essence has actual functional crafting and organizational leadership rules? Do you want a framework of things I’ll be using in my upcoming charm revamps? Then look no further than my Ex3 Venture revamp.

    Not only does it contain all the ventures in the Excess book, but also contains many more examples for difficulty and several new gambits, such as actions to Frame someone or making your own computer program.

    Enjoy!

    https://docs.google.com/document/d/1...IUcasFTss/edit


    Read my shit at my homebrew topic, 2.5e and 3e material!
    Play Alchemical's in 3e now, you're welcome.

  • #2
    Originally posted by Sandact6 View Post
    Not only does it contain all the ventures in the Excess book, ...
    Well, you have missed Magical Workings, Sorcerous Workings, and Summoning.

    Though you have added Programming, Hacking, and such so... yeah. Not your shard's focus.

    Comment


    • #3
      Originally posted by Greyman View Post
      Well, you have missed Magical Workings, Sorcerous Workings, and Summoning.
      Ex3 already has rules for those and they're fine-ish. I didn't see a reason to include them.

      Originally posted by Greyman View Post
      Though you have added Programming, Hacking, and such so... yeah. Not your shard's focus.
      What do you mean?


      Read my shit at my homebrew topic, 2.5e and 3e material!
      Play Alchemical's in 3e now, you're welcome.

      Comment

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