Originally posted by Blaque
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I don't appreciate the ironic "good for you" on your post there. Can we wind this back?
SithHappens wondered why mundane seige weapons do the same amount of damage as personal scale mundane weapons.
You suggested this was to stop damage escalation because of the superior range and tags. (You also made a comparison with warstrider weapons which, I think, was particularly apt.)
I pointed out that this is particularly jarring because the exact same weapons use artifact traits when wielded by a warstrider, and how getting hit by a catapult should be more damaging than being hit by a hammer. Presently, the hammer does more damage.
Lioness suggested that the reason for not upping the damage on seige weapons was to prevent the creation of a new super-heavy weapon group with higher than base damage that players would try to twink into personal scale duels.
I pointed out that the seige weapon rules, as written, ARE a super-heavy weapon group with higher than base damage. My suggestion remains to just treat them like warstrider weapons. This keeps the personal scale damage cap. It removes the weirdness with the same weapon having two profiles in the same book. And it actually works to disincentivize turning up to duels with your (magic) catapult (by putting the catapult on an even keel with every other magic weapon).
I don't see anything in Lioness's post that addresses why it seems fine as it is -- my read is that it's specifically an argument as to why seige weapons shouldn't have higher than normal damage (which, RAW, artifact seige does). But I accept that I may have missed the point there. I'd gladly read an elaboration. It's a "strike" because the RAW does exactly what Lioness says the rules are supposed to disincentivize. It's "another" strike because bringing a catapult to a one-on-one duel wasn't an angle I'd considered before Lioness brought it up -- the first strike being that it's incongruous with the way warstrider weapons work and the fact of a sledgehammer being more dangerous than a ballista. "A strike against (something)" is a pretty common linguistic expression when constructing an argument, but apologies if it came across as overly hostile.
I'm not sure why my suggestion for this houserule causes so much offense. I've not insulted the writers. I also don't think it's math lawyering to point out that 11+4=15 (which is the most complicated piece of math I've posted on this topic).
By all means, if RAW works for you, please have fun. Personally, I'll be using my houserule to treat seige weapons as warstrider weapons in games I ST. If someone wants to lug an implosion bow around for the sweet evocations, I'm on board with that. But I'm shutting down carrying it around for the bonus damage, and I'd like to standardise oversized weapons and buff mundane seige off the RAW baseline. You have every right to disagree with my opinion.
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