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Of Yozis Not Reclaiming

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  • Of Yozis Not Reclaiming

    So, I'm starting a Gunstar Autochthonia game, and while doing research on potential threats I could toss at my players, I came to something of a realization, even within the close-knit Exalted community, there's not a whole lot of agreement or even material on the Yozis not spoken of at length in MOEP: Infernals or Broken Winged Crane. So! What do you all think of them? Are there any interpretations or elaborations that have stood out for you?

    The Yozis/Primordials I'm most interested in at present are Oramus, Mardukth and Metagaos, but I'm interested in anything y'all have used or has stood out.


  • #2
    there are several entries for all of the above that were on the old forums, you might still be able to find them on rpdom.com in the archive if you go hunting.

    Comment


    • #3
      Are these Mardukth Charms?

      Yes, these are Mardukth Charms.


      Once, there was a maiden... who spent all her time on the internet.
      "Someone out there is WRONG," she said.
      So she tossed a noose made of golden light... and strangled her opponent.
      Both of them died alone.
      "Love is for football players and cheerleaders," her obituary said.

      Comment


      • #4
        Thanks, I appreciate it. All of those resources do seem to be up, at least in pieces. Still, better than nothing.

        Comment


        • #5
          *wishes that there were Elloge charms*

          Comment


          • #6
            Oramus, Isidoros, and Qaf are easily the Yozis I most charms for! Love Em!


            It is a time for great deeds!

            Comment


            • #7
              Originally posted by Kunoichi View Post
              *wishes that there were Elloge charms*
              I have no idea who originally made these. But I have them saved.

              Infernal Stuffs

              The Ellogian Urge - The Urge to Express
              People do not truly understand each other. They do not truly know each other, because communication
              is imperfect outside of Elloge's own body. They must settle for the imperfections of mortal language. This drives
              those afflicted with Elloge's Urge to madness, as they strive to find greater and more perfect means of
              expressing their thoughts to others. Their art projects are grand and terrifying, achieving a beauty that is both
              marvelous and incomprehensible. To make the outside world see the inner world is the goal of all who have the
              Ellogian Urge, but it is futile; none shall ever achieve that perfection... or will they?

              Sample Urges:
              • Paint a perfect representation of the suffering of the Yozi, such that all may understand their torment.
              • Write a text of demonic lore surpassing the wisdom of the Broken-Winged Crane, and ensure that it has
                better narrative structure
              • Create a sculpture out of the corpses of the entirety of Lookshy, creating a monument to the ushering
                of the Third Age

              The Imperfection of the Sphere of Speech
              Elloge comprehends the world in terms of narrative structure. To her, people act in predictable ways,
              allowing her to defend from their attacks. However, when people defy her expectations, she finds herself
              paralyzed, unable to defend herself. Any Charm which carries the Imperfection of the Sphere of Speech cannot
              be used against an opponent who has knowingly worked against their own Motivation in the past scene.


              Act of Villainy: Loving Self-Sabotage
              Infernals who favor Elloge understand her love of a good story, even if that story goes against her own
              interests. The Infernal must intentionally fail to correct a problem or flaw in himself, his tools or his plans, and
              explain to another person why, according to his role in his narrative, he must not correct that problem or flaw.
              He then rolls (Conviction), with each success reducing his Limit by one. And Infernal may take advantage of this
              Act of Villainy only once per plan; confessing to the same flaw multiple times loses its gravity, after all.


              The Torment of the Sphere of Speech
              Those who earn Elloge's wrath suffer her greatest curse: she retracts their ability to communicate,
              ensuring they can only speak or write in incoherent glossolalia. All speech is garbled and random; all written
              words become unreadable. All rolls that require written or spoken language automatically fail for one day.
              Worse, this effect is contagious; all who share an Intimacy with the Infernal or who are within (Essence x 10)
              yards of the Infernal for more than a minute become similarly afflicted.


              Universal

              First Elloge Excellency
              Cost:1m per die; Mins:Essence 1
              Type: Reflexive (Step 1 for attacker, Step 2 for defender)
              Keywords:Combo-OK
              Duration: Instant
              Prerequisite Charms: None
              The First Elloge Excellency adds dice to enhance valid actions using the same costs and rules as other
              First Excellencies, except as stated here. If the action or value enhanced uses only an Attribute or an Ability, but
              not a combination of the two, the dice limit is (Used Trait + Essence). The italicized words and phrases in the
              description below provides the core themes of Elloge's purview.

              Each time the Infernal or Akuma increases her Essence, this Charm must be re-purchased as a Training
              effect. Thus, no Infernal may have fewer purchases of any given First Excellency than her Essence at any time.
              The Sphere of Speech is romantic, given to flights of fancy and becoming lost within herself . She is
              invisible to those outside of her, while her inner world is complex and rich beyond imagination. She perceives
              the whole world through the lens of narrative, understanding relationships through archetypes and themes. She
              seeks to build connections between people to create a more unified narrative. She dictates reality around her,
              but admires introspection and self-exploration. She also enjoys paradox and self-contradiction, as it creates
              more complication and greater depth in her stories.

              To Elloge, words are what they represent, and she does not distinguish between symbol and symbolized.
              She speaks only truth, though it is the truth of stories, rather than of cold-hard fact. Facts that are inconvenient
              to her stories are edited out of existence, as Elloge seeks to create the perfect story. Her narrative structure
              dominates the Wyld, as her narrative holds the greatest power over those entities which exist outside of
              Creation's law.

              This Charm may be used to enhance any action in which the Infernal uses words or language as a part
              of his task, or which is used in an act of self-expression. This Charm may also be used to encourage a narrative
              that the Infernal enjoys, or to develop relationships, whether or not she is a part of that relationship. This
              Charm cannot be used in any action to make someone act in a way that is antithetical to their character, or to
              inhibit any act of self-expression which is in accordance with an archetype or narrative she wishes to foster.
              Finally, Elloge has an obsession with marriage and children, and as such this Excellency may be used in
              any action to facilitate romance or aid in protecting children.


              Elloge Mythos Exultant
              Cost: –; Mins:Essence 3
              Type: Permanent
              Keywords: None
              Duration: Permanent
              Prerequisite Charms: First Elloge Excellency
              The Yozi revel in the exercise of their purview, drawing power from the very strategies they use to
              spread that power through Creation. As with any (Yozi) Mythos Exultant, no action may be enhanced by more
              than a single Mythos Exultant. Whenever the Infernal succeeds while stunting on an action that could benefit
              from the appropriate Excellency, she may choose to receive the alternate reward listed below instead.
              Characters may partake of these awards even if they did not use the pertinent Excellency to assist the action,
              just so long as doing so was an option.

              Above all others, Elloge understands the beauty of a well-crafted narrative, and she believes it
              important that others share her understanding. Any who perceive an Infernal make a two- or three-die stunt
              enhanced by this Charm and have a Dodge MDV less than the number of successes gained on the stunted roll
              must spend a point of willpower or gain an Intimacy towards the Infernal as appropriate to the situation (as
              decided between the player and ST). This is an Emotion effect and counts as unnatural mental influence. All
              Intimacies created through this Charm fade after one week, unless they are reinforced through other means.


              Sorcerous Enlightenment of Elloge
              Cost: –; Mins: Essence 3
              Type: Permanent
              Keywords: Sorcerous
              Duration: Permanent
              Prerequisite Charms: First Elloge Excellency
              By the power of the Primordials, Creation came into existence, as did the elements, deities, and life
              itself. Sorcery is this power, filtered down through fractured glimpses of understanding that cannot begin to
              describe the intricate elegance of the universe. To be a sorcerer is to be mad with jagged shards of cosmic
              awareness and with will and might enough to impose that madness upon the world.

              This Charm grants the Infernal the shallowest fragment of supernal wisdom, enough to learn and cast
              spells of the Emerald Circle. This Charm may be re-purchased a second time at Essence 4+, and a third time at
              Essence 5+, granting access to Sapphire and Adamant Circle Sorcery.

              As this knowledge is granted by Elloge herself, the spells the Infernal may access via this Charm are by
              nature limited; however, some sorceries are so in tune with Elloge's nature that they are easier for the Infernal
              to cast.

              Beneficial spells dealing with communication, whether by enhancing it or allowing it when before it was
              unavailable, all receive a 10m, 1wp cost reduction (the Willpower cost of a spell may not be reduced to below
              1wp in this way). Examples of such spells include Infallible Messenger, Commanding Presence of Fire, Empathic
              Wind, and Eye of Alliance.

              While Elloge is a superlative communicator, she is often locked into action by her own stories. She may
              not cast spells that will cause a target to act antithetically to their Motivation (some uses of Sorcerer's
              Irrestistible Puppetry, for instance) nor may she utilize Sorcery with an effect opposing an active Narrative she
              has invoked or contrary to a Role she is playing. If she has knowingly acted against her Motivation in the scene,
              she adds a 1wp surcharge to all Sorcery.

              Additionally, all spells learned via this Charm must utilize the themes and imagery of Elloge – however,
              as Elloge's stories change, so does her imagery. Sorcery learned via this Charm must be cast with whatever
              imagery is most thematically appropriate to the situation at hand. If Elloge has declared a Narrative in the area,
              the imagery and themes will match the Narrative she has invoked in some way (either by upholding it or
              subverting it). If she is playing a Role, then that Role's thematics take precedence over that of the Narrative. If
              she has neither a Role nor a Narrative active, then her sorcery utilizes Elloge's native imagery of words and
              stories – Death of Obsidian Butterflies might manifest as a storm of stone shards, each with letters etched upon
              them (were someone to assemble the shards into order, they would find a story; perhaps one unrelated to the
              moment, but perhaps the story of some other way those precise injuries could have been inflicted upon the
              spell's target). This imagery and theme do not change the mechanical elements o the spell in any way (except
              by allowing different Stunts to be made).

              This shift in imagery is noticeable to the canny observer, however – for Emerald Circle spells, those with
              Occult 1+ may make (Wits + Occult) rolls at difficulty 5 to recognize the taint. For Sapphire Circle spells, the
              difficulty is 3, while for Adamant Circle spells the difficulty is only 1.
              Spells with Holy effects may notbe learned by Infernals, nor may Infernals utilize the demon-summoning spells of other Exalts (however, Infernals do have access to their own versions of demon-summoning spells).


              Elloge Charms

              Speaking of the Self
              Cost: 2m; Mins: Essence 2
              Type: Simple
              Keywords: None
              Duration: One scene
              Prerequisite Charms: None
              Words are not just Elloge's passion, they compose her very being. Thus, it is impossible to distinguish
              between what Elloge says and what she is. Upon activating this Charm, the Infernal announces a particular idea
              which she wishes to foster in herself. This idea can be no more broad than the purview of an Intimacy. For the
              rest of the scene, she may spend willpower to gain the benefits of channeling a Virtue on a roll without using
              up a Virtue channel, so long as she acts in accordance with the idea she wishes to embody. She may spend two
              motes at any time while this Charm is active to reflexively change the idea she wishes to embody. She cannot
              have more than one iteration of this Charm active at one time.

              At Essence 3+, the duration of this Charm extends to one day. A second purchase of this Charm at
              Essence 4+ makes the duration of this Charm Indefinite; so long as the Infernal continues to commit motes, she
              gains the benefit of this Charm.


              Ways of Many Voices
              Cost: 2m; Mins: Essence 2
              Type: Permanent
              Keywords: Obvious
              Duration: Permanent
              Prerequisite Charms: Speaking of the Self
              Elloge must tell entire stories, not merely act a single part. This Charm enhances its prerequisite,
              allowing the Infernal to have up to (Essence) iterations of Speaking of the Self active at one time, though she
              may only gain the benefits of a single iteration for any one roll.


              The Writer Unseen
              Cost: 5m, 1wp; Mins: Essence 2
              Type: Permanent
              Keywords: Combo-OK, Illusion, Sorcerous
              Duration: One scene
              Prerequisite Charms: Speaking of the Self
              Characters in a story do not see the storyteller. Neither does Elloge allow herself to be seen by those
              caught within the strands of her narrative. Activating this Charm requires a (Wits + Stealth) roll with a difficulty
              of the Essence of the highest-Essence being present. If successful, the Infernal becomes seemingly invisible,
              evading all notice as an Illusion effect. Those who wish to resist this effect may spend two points of willpower
              to become immune to the effects of this Charm for the rest of the day. Those who do not spend the willpower
              automatically fail any mundane attempt to notice the Infernal, and all supernatural attempts to discern the
              presence of the Infernal take an external penalty equal to the Infernal's permanent Essence. The Charm ends as
              soon as the Infernal attempts any significant interaction with her environment or with the people around her.

              At Essence 4+, the Illusion keyword is removed from the Charm description.


              Walking Among Patterns
              Cost: – (+1m or 3m, 1wp); Mins: Essence 3
              Type: Permanent
              Keywords: Illusion
              Duration: Permanent
              Prerequisite Charms: The Writer Unseen
              A storyteller subtly alters the world around her, even if the world itself does not acknowledge her
              presence. Such is the passing of the Sphere of Speech that most do not notice her most glorious work until she
              is already gone. This Charm permanently enhances its prerequisite, allowing the Infernal to interact with her
              environment in simple ways while remaining unnoticed. She may open doors, lift objects or even attempt to
              pickpocket someone without ever being noticed. Attacking someone or something still breaks the concealment
              effect, but makes the attack unexpected.

              Additionally, the Infernal may now subtly communicate with people while under the power of The
              Writer Unseen, implanting suggestions of what they should do. By reflexively spending one mote, the Infernal
              talks to the individual normally, but the person must make a (Wits + Integrity) roll at a difficulty of the
              (Infernal's Essence) to remember that the conversation occurred.

              By reflexively spending three motes and one willpower, an Infernal may make an enhanced social attack
              of ([Charisma or Manipulation] + Linguistics) against any individual they can speak with and who understands a
              language the Infernal can speak, which must be a suggestion to undertake a particular action under a particular
              set of circumstances. Such an attack is considered a Compulsion effect and becomes unnatural mental
              influence. If the attack is successful, the Infernal's suggestion is implanted, with the target being none the wiser.

              One akuma of Elloge infamously used this Charm to orchestrate an apparently spontaneous recital of A
              Lover Clad In Blue at a dinner party being held by House Cynis, partly to inspire fears of Yozi cultist infiltration
              among the Dynasts, but mostly because she thought it was funny.


              Contextual Redefinition Methodology
              Cost: 3m; Mins: Essence 2
              Type: Supplemental
              Keywords: Combo-OK, Emotion
              Duration: Instant
              Prerequisite Charms: Speaking of the Self
              Sometimes people do not play the roles they ought. Sometimes, this warrants the character's removal..
              but sometimes it is more convenient to rewrite a bit of a character than to just throw them out. This Charm
              supplements a Linguistics or Performance-based social attack against one person, making it unnatural mental
              influence, and adding (Infernal's Essence) automatic successes. If successful, the Infernal may rewrite the
              emotional context of a single Intimacy, changing love to hate, envy to hero worship, lust to professional
              courtesy, etc. This Charm cannot create an emotional connection that does not exist (i.e. this Charm cannot
              create a new Intimacy). The effects of this emotional rewrite fade after one day per threshold success on the
              activation roll.

              A second purchase at Essence 3+ allow the Infernal to target multiple individuals at once, though they
              must share the same Intimacy with the same emotional context to all be targeted simultaneously.


              Narrative Revision Technique
              Cost: 5m; Mins: Essence 3
              Type: Extended
              Keywords: Combo-OK, Illusion
              Duration: Instant
              Prerequisite Charms: The Writer Unseen, Contextual Redefinition Methodology
              A character's actions and reactions are shaped by their memories. Thus, it sometimes becomes
              necessary to edit a person's memory to create a more favorable narrative. This Charm enables an Infernal to
              rewrite a person's memory of a specific event, changing anything from the smallest details to the big picture,
              possibly even removing or replacing the memory entirely. To activate this Charm, the Infernal rolls
              (Manipulation +[Linguistics or Performance]), with (Infernal's Essence) additional automatic successes. If the
              total exceeds the target's Dodge MDV, the Infernal may rewrite a person's memory of a single event in any way
              she wishes. The event in question can not have taken place over the course of more than one day.

              At Essence 4+, this Charm may be used to rewrite memories of events that took place over longer
              periods of time, extending to a length of one week. At Essence 5+, the Infernal may rewrite an interval of
              memories that took place over the course of a month. At Essence 6+, the Charm may rewrite memories from
              over the course of a year. Finally, at Essence 7+, an Infernal may rewrite a person's entire lifetime with a single
              activation of this Charm.


              Live Within the Part
              Cost: 5m+; Mins: Essence 2
              Type: Simple
              Keywords: Obvious, Sorcerous
              Duration: One scene
              Prerequisite Charms: Speaking of the Self
              When Elloge assumes a role, it is not in jest. Upon activating this Charm, the Infernal creates a persona
              she wishes to assume. This persona has its own Motivation and Intimacies, which the Infernal must create as
              she activates the Charm. In addition, she may temporarily rearrange her Virtues, reallocating her Virtue dots as
              she sees fit. She may use fewer dots than she actually has without penalty (to a minimum of one dot per
              Virtue). If she requires moreVirtue dots, she may temporarily obtain more for two motes per Virtue dot.
              So long as this Charm is active, an Infernal effectively isthe persona she has created. All mundane
              attempts to discern her Virtues, Intimacies or Motivation reveal those created by the Infernal. The Infernal need
              not choose a proper name for his persona or his persona's intimacies, defining them merely as "the pauper,"
              "my daughter" or "my hated boss"; after all, many people share similar traits. All supernatural attempts to
              discern her true nature suffer an external penalty equal to her Essence; failure indicates that her persona's
              traits are revealed.

              Unlike most Sorcerous Charms, an Infernal may end this Charm at will. After all, there's no point in
              being able to take on a role if you can't also take it off.


              Internal Persona Archive
              Cost: – (3m or 2xp); Mins: Essence 3
              Type: Permanent
              Keywords: None
              Duration: Permanent
              Prerequisite Charms: Live Within the Part
              Every writer has a few favorite characters they love to return to. Such is the case with an Infernal and
              her personae. This Charm permanently enhances its prerequisite, allowing an Infernal to create a library of
              personae that can be called up through Live Within the Part. An Infernal who uses this Charm may create a
              persona, as per Live Within the Part, and spend two experience points. From then on, an Infernal may call upon
              a prepared persona for a flat three motes, rather than for the five (or more) normally required to create a
              persona on the fly, and may do so as a Reflexive action without counting it as a Charm activation.


              Impromptu Casting Method
              Cost: 5m per target; Mins: Essence 3
              Type: Simple
              Keywords: Obvious, Emotion, Sorcerous
              Duration: One scene
              Prerequisite Charms: Internal Persona Archive, Contextual Redefinition Methodology
              A story with only one character is boring. Thus, Elloge finds herself having to press others into her
              stories in order to make them happen. This Charm allows an Infernal to target up (Essence) other individuals
              within her line of sight. The Infernal need not roll against willing targets, but against unwilling targets the
              Infernal must roll (Charisma + [Linguistics or Performance]), adding (Infernal's Essence) automatic successes. If
              the roll is greater than the target's Dodge MDV, the attempt succeeds. This is an unnatural mental influence and
              counts as an Emotion effect.

              Assuming the target is willing (or an unwilling target's MDV is beaten), the Infernal may grant the target
              a single persona from his Internal Persona Archive. The affected targets act in all ways as though they were
              under the effects of Live Within the Part, save that they cannot terminate the Charm prematurely. The Infernal
              cannot affect two people with the same persona, as Elloge hates redundant parts.

              A second purchase at Essence 5+ removes the cap on the number of people that can be affected with
              Impromptu Casting Method, ensuring that the Infernal's only limitation is his library and his dice pool.


              The Plot Thickens
              Cost: 2m to 2(Essence)m; Mins: Essence 2
              Type: Reflexive
              Keywords: Combo-OK, Shaping, Sorcerous
              Duration: Instant
              Prerequisite Charms: Speaking of the Self
              Elloge finds herself wanting greater and more interesting stories. Sometimes, people fail to oblige, in
              which case Elloge must take matters into her own hands. An Infernal with this Charm may increase or decrease
              the difficulty of a single action anyone in sight is undertaking by one, to a minimum difficulty of 1. The Infernal
              may modify the difficulty of a single action by up to (Infernal's Essence), spending 2m per difficulty increase or
              decrease.


              Plot-Weaving Atemi
              Cost: 8m, 1wp; Mins: Essence 3
              Type: Simple
              Keywords: Combo-OK, Shaping, Sorcerous
              Duration: One scene
              Prerequisites: The Plot Thickens
              When Elloge wishes for a plotline to go forward, none can gainsay her. This Charm enables the Infernal
              to wrap the world around her in a net of narrative, altering the course of events as she sees fit. Upon activating
              the Charm, the Infernal creates a Narrative that she wishes to pursue, whose effect extends over an area of
              (Essence x 100) yards. The Narrative is a specific goal or theme the Infernal wishes to encourage, which has the
              same general purview as a Motivation. Samples include "two strangers fall in love," "student avenges his
              master," or "hero learns the true meaning of despair." So long as the Infernal remains within the affected area,
              all rolls intended to bring about the Narrative have their target number reduced by one, to a minimum of 4,
              while all rolls that contradict the Narrative have their target numbers increased by one, to a maximum of 9. All
              people within the radius of the Charm understand intuitively the Narrative they are being encouraged to follow,
              while using All-Encompassing Sorcerer's Sight or an equivalent effect reveals the Infernal as the source of the
              fate anomaly.

              This Charm has more power over the Fair Folk and other creatures of the Wyld, defined as they are by
              their own lesser stories. This Charm increases or decreases the target number of their rolls by two rather than
              one, so long as they attempt to encourage or contradict the Narrative of this Charm.


              Recognition of Lesser Threads
              Cost: 10m, 1wp; Mins: Essence 3
              Type: Simple
              Keywords: Obvious, Shaping, Sorcerous
              Duration: Instant
              Prerequisite Charms: The Plot Thickens
              The world can always use more heroes; after all, they always make the most interesting stories. To use
              this Charm, the Infernal must target an extra and touch their target. The extra so affected automatically
              becomes a heroic mortal for all intents and purposes, and becomes a legitimate target for Exaltation.

              At Essence 4+ this Charm can be repurchased, allowing the Infernal to spend an additional five motes
              when activating this Charm to bestow the Enlightened Essence mutation on someone who is being affected by
              Recognition of Inner Threads. Using this aspect of the Charm carries a drawback, however; Elloge leaves behind
              her tainted mark, giving the recipient of this Charm the Creature of Darkness mutation if they did not already
              possess it.


              Living in Interesting Times
              Cost: – (+1wp); Mins: Essence 3
              Type: Permanent
              Keywords: Obvious
              Duration: Permament
              Prerequisite Charms: First Elloge Excellency, The Plot Thickens
              The Sphere of Speech blesses those that make the world more interesting. This Charm permanently
              upgrades the Infernal's Elloge Excellencies, allowing him to spend a point of willpower to grant a single
              individual in sight the benefit from the Infernal's First and Second Excellencies as though they were the Infernal
              for the rest of the scene. The maximum amount of dice or successes the Infernal may grant through the First or
              Second Excellencies are determined by the affected person's dice pools, not by the Infernal's. An Infernal
              cannot use an Excellency to benefit both himself and another in the same action; doing so requires two
              separate activations of the Excellency, and is treated accordingly. Normally, the Infernal must spend the motes
              out of his own pool, but if the target is willing and aware of what the Infernal is doing, and has access to an
              Essence pool, he may spend motes out of his own pool to gain the benefits of this Charm. Doing this still counts
              as the Infernal's Charm activation, rather than the target's Charm activation. Using this Charm is always
              considered Obvious, as it is clearly manipulating events around the Infernal.

              A second purchase at Essence 4+ allows the Infernal to grant targets of the Blessing of the Narrator the
              benefits of Ellogian Mythos Exultant and Ellogian Inevitability Technique (if the Infernal has them), while a third
              and final purchase at Essence 5+ eliminates the willpower cost for using this Charm and grants access to So
              Speaks Elloge (if the Infernal already possesses it).


              Wisdom Within Words
              Cost: 3m (+1wp); Mins: Essence 2
              Type: Reflexive
              Keywords: Combo-OK
              Duration: One scene
              Prerequisite Charms: None
              When Elloge wishes her words to be known, none may stop her. This Charm allow the Infernal to ignore
              all internal penalties that would inhibit her ability to communicate through words, be they written or spoken. If
              her throat is cut, she can still speak or sing; if her fingers are broken, her pen can write by her will alone; if she
              in agonizing pain from a terrible injury, she can still create exquisite calligraphy. She may also spend an
              additional point of willpower to reduce external penalties to affected rolls by her Essence, to a minimum of
              zero.

              A second purchase at Essence 3+ allows the Infernal to ignore any Crippling effects, in addition to
              external or internal penalties, for the purposes of communicating through words so long as this Charm is active.
              Using Wisdom Within Words in this way makes this Charm Obvious.


              Unspoken Name Discernment
              Cost: 4m; Mins: Essence 2
              Type: Supplemental
              Keywords: Combo-OK
              Duration: Instant
              Prerequisite Charms: Wisdom Within Words
              All things have names, and all names can be represented as words, even the unspoken name of Elloge's
              sister, the Principle of Hierarchy. Thus, it is a simple matter for Elloge to learn the name of a would-be character
              in her story. The Infernal rolls (Perception + Investigation), with a difficulty of (Target's Essence). Success
              indicates that the Infernal learns the person's true name, along with any monikers they may use. Each threshold
              success garners an additional fact about the person from the following list:
              • The target's Motivation
              • The rating of one of the target's Virtues
              • One of the target's Intimacies
              • One of the target's Favored Abilities
              • One of the target's Favored Attributes
              • The single most important moment in the target's life (from the target's perspective)
              This Charm may only be used on a single target once per scene.


              Once, there was a maiden... who spent all her time on the internet.
              "Someone out there is WRONG," she said.
              So she tossed a noose made of golden light... and strangled her opponent.
              Both of them died alone.
              "Love is for football players and cheerleaders," her obituary said.

              Comment


              • #8
                Oooooh. *reads*

                Comment


                • #9
                  Those Elloge charms were written by Lix Lorn of the GitP Forums.

                  https://docs.google.com/a/binghamton...9jZNGdvJs/edit


                  I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

                  So good bye, good luck, and have a nice day.

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                  • #10
                    @NotthePenguins: Thanks for those charms. That really is a boon.

                    I haven't found anything satisfactory for Oramus, though. I suppose that's just as well. A Titan whose signature themes are "Being alien, possessing infinite powers, but only when others aren't looking, and the ability to spawn alien monsters," is hard to nail down.

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                    • #11
                      a lot of the big name homebrewers aren't posting right now for whatever reason, like Revilid, Reminiscent Oasis and Earth Scorpion just to name a few that I could think off right off the top of my head and they were the ones really hitting the yozi homebrew

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                      • #12
                        Originally posted by Dietaku View Post
                        I haven't found anything satisfactory for Oramus, though. I suppose that's just as well. A Titan whose signature themes are "Being alien, possessing infinite powers, but only when others aren't looking, and the ability to spawn alien monsters," is hard to nail down.
                        really really hard


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                        • #13
                          Here's some other Elloge stuff that I've been working on. Disclaimer: It's pretty incomplete, pretty damn rough, and it covers some ground the others do. Frex, there's the "Invisible Author" charms that AREN'T here, because I never worked out the specifics for them, but most other Elloge charmsets seem to have that in the same sense that Isidoros charms will always have "Be big" and "Smash things" in theirs. But there's probably some other things.

                          Also, I'm pretty sure that the sentiments that inform Words Given Life are pretty much mine and mine alone, and should probably be dismissed out of hand as such.



                          Act of Villainy: Proud Mastermind Gloat
                          Elloge is the author of glories and sorrows, but her light hand in events frequently makes her unnoticed and steals away the credit she is due. When the Infernal reveals his participation or direction in previously established events that trouble his opponents, he may roll his Temperance and reduce his Torment by one for each success he receives.

                          Words Given Life

                          Cost: -- Mins: Essence 2 Type: Permanent
                          Duration: Permanent
                          Keywords: None
                          Prerequisites: None
                          When He Who Bled the Unknown Word died, the instrument with which he scribed his will into reality was destroyed. Elloge remembers what it is for things set down on parchment and etched in stone to have meaning, but they seem so static and hateful and dead as such. Let them take on life, then, through her.
                          With this charm, the Infernal loses the ability to read in any conventional sense. He may at any time comprehend a written work within his eyesight, but this is an Obvious effect that can be noticed by anyone present with a successful Wits + Awareness roll: Letters coil into ideographic representations of their actors, and play out their meaning before his eyes as they chant in a soft sing-song of themselves; this aids the Warlock's comprehension even as it confuses spectators, and the Infernal multiplies his reading speed by (his Essence x 5); the bizarre dramatization occasionally elides details: he may remember the actions of a novel as clearly as normal, but specific turns of phrase--unless markedly abnormal--go unnoticed. When he ceases to examine the writing, it reverts to its prior shape.

                          Twisting Echoes Remain

                          Cost: 4m Mins: Essence 3 Type: Simple
                          Duration: Permanent
                          Keywords: Sorcerous, Obvious
                          Prerequisite Charms: Words Given Life
                          After examining a body of written work with Words Given Life, the words remain tangled. The Infernal rolls Wits + Linguistics to encode a written work he reads, adding his Essence as bonus successes. Phrases become looped and illogical, sentences repeat mindlessly, and letters transpose and flip themselves into a bizarre cipher.
                          The Infernal himself may still understand this work as before, as can any reader who possesses this charm, or entities under the effect of one of the Infernal’s Edits. But for anyone else, the text becomes impenetrably complex.

                          Character Distillation Rewrite

                          Cost: 4m Mins: Essence 3 Type: Supplemental
                          Duration: Instant
                          Keywords: Emotion, Combo-OK, Edit
                          Prerequisite Charms: Twisting Echoes Remain
                          This charm supplements a social attack. If the attack succeeds, the Infernal may redefine one of the target's intimacies of which she is aware. The new context must be related; the Infernal could not turn a man to hate his lover--unless their Intimacy was in the context of, say, "Tempestuous Passion"--but she could render Pure Love into Platonic Fondness, Burning Desire, or Worshipful Awe, among others.

                          NEW KEYWORD: EDIT

                          Several of Elloge's powers change motivations or natures of the things they effect. However, Elloge does not like to revisit the alterations she has made. A charm with the Edit power innately includes an Illusion effect, which the Infernal cannot resist in any lasting sense without preventing the charm from functioning. This Illusion compels the Infernal to believe that they have in some way revealed or clarified a pre-existing truth intrinsic to the target, rather than created a new reality themselves. As such, they cannot use a charm with the Edit keyword to alter a previous Edit of theirs. They can defy this illusion for a scene for the cost of a willpower point.

                          A Brilliant Revelation

                          Cost: 6m, 1wp Mins: Essence 3 Type: Reflexive
                          Duration: Instant
                          Keywords: Illusion, Sorcerous
                          Prerequisite Charms: Twisted Echoes Remain
                          This charm allows the Infernal to affect anyone who has witnessed them use a charm with the Edit keyword in the scene. By spending the mote cost of this charm, the witness applies the effects of the Edit keyword to herself, coming to believe completely that what the Infernal has shown them is and always has been the truth. This may affect memories as well, but only to the bare minimum required to bring them into line with the effects of the charm used. Like the Infernal himself, the target may spend a point of willpower to force themselves to acknowledge what is might not be what always was, but unlike the Warlock targets who spend three willpower like this break free of this charm's effects permanently, and cannot be brought to believe the same illusion twice.

                          Stolen Guilt Confession

                          Cost: 5m Mins: Essence 3 Type: Supplemental
                          Duration: Permanent
                          Keywords: Sorcerous, Illusion, Edit
                          Prerequisite: Character Distillation Rewrite
                          This charm supplements an Investigation-based social attack. The Infernal asks a target a question about the past, and treats his MDV as though she were asking about a preferred rather than actual truth. This doubles all penalties he might take from appropriate Intimacies, Virtues, or Motivations. If asked if he had successfully seduced the object of his affections or murdered a hated rival, for instance, he would at least take a -2 to his MDV from his intimacy towards said person.
                          If the target's MDV is overcome, he immediately suffers from an Illusion effect that the question he was just asked to verify was true. He believes it in the face of all contradictory evidence and denial unless he spends two willpower points to remember a more disappointing reality.

                          Hero-Summoning-Devil Call

                          Cost: 8m, 1wp Mins: Essence 3 Type: Simple
                          Duration: Instant
                          Keywords: Sorcerous, Emotion, Edit, Blasphemy
                          Prerequisite Charm: Stolen Guilt Confession
                          No character exists in a vacuum. The lawman must have outlaws, the knight must have his lord, and the suitor must have an object for his affections.
                          The Infernal makes a statement of purpose--for herself or another--and in so doing forces the world to support that narrative. She rolls (Manipulation + Performance); among those who listen, a single target whose MDV is overcome becomes instantly develops an Intimacy toward the notion the Warlock puts forth.
                          If the Infernal possesses Becoming the Unmasked, she may freely spin her new actor out of the stuff of the world as a Shaping effect for a +2m charge. Be it nemesis, mentor, or lover, the new creation appears somewhere in the surrounding area, albeit in an unobserved spot. Such entities exist as Heroic Mortals whose very Motivation is bound up in fulfilling their role.
                          These ersatz antagonists exist until their work is done and their motivation is completed; at the end of that scene, they fade from existence.

                          Gifted Polyphony Voice

                          Cost: -- Mins: Essence 1 Type: Permanent
                          Duration: Permanent
                          Keywords: Obvious
                          Prerequisites: None
                          The Infernal's own voice as it was at the moment of her Exaltation is silenced forever. Unlike Adorjan, she does not lose her voice so much as trade one for ten thousand. She gains a bonus of (Her Essence) dice to precisely replicate any sound or voice and speech pattern she has heard, regardless of age, gender, or dialect. If she does not maintain at least a tiny amount of focus, however, her voice slides across a pastiche of lands and languages as she speaks, alternating with sentences, words, and syllables without her own notice.

                          Forceful Script Adjustment

                          Cost: 3m, 1wp Mins: Essence 3 Type: Simple
                          Duration: One Scene
                          Keywords: Sorcerous
                          Prerequisites: Gifted Polyphony Voice
                          Sometimes actors do not act as they should. Elloge knows better, though, and is happy to keep the story on track.
                          The Infernal rolls Charisma + Presence against the MDV of a target within (Her Essence x 10) yards. If she succeeds, she replaces the spoken words of the target with her own voice and choice of words. She is aware of what the target says, inasmuch as she could comprehend their language, and may opt to translate the words in real time to another language, or replace them with whatever she desires. The target is as aware as anyone that his voice is being replaced, but has no immediate recourse to stop the effect save to stop speaking--this charm in no way compels action on the behalf of its beneficiaries--but suspicious onlookers may roll Wits + Awareness at a difficulty of the Infernal's Essence to notice that the words of the target of this charm do not directly correspond to the movements of their mouth.

                          Paper Tiger Roar

                          Cost: 8 motes Mins: Essence 2 Type: Simple
                          Duration: Instant
                          Keywords: Obvious, Illusion, Emotion, Combo-OK
                          Prerequisites: Gifted Polyphony Voice
                          The Infernal may falsely imitate any voice-based attack charm she has heard as an Illusion effect. This includes effects she does not have access to, such as Demon-Wracking Glory, Lion's Roar Rebuke, and Withering Phantasmagoria. These do not actually inflict harm or other effects upon those who hear them, but she may roll (Wits + Performance) and compare the result to listeners' MDVs. Those whose mental defenses are overcome are convinced the Infernal has employed the charm in question, or are at least familiar with the results they should suffer, if not the charm itself. For those who should be affected by such an attack, their survival is clearly the result of their own luck--truly not something repeatable--and immediately develop an Intimacy of Fear against the Infernal.

                          New Truths Revealed

                          Cost: 8m, 1wp Mins: Essence 4 Type: Simple
                          Duration: Instant
                          Keywords: Shaping, Combo-OK, Touch, Sorcerous, Edit
                          Prerequisites: Character Distillation Rewrite, Forceful Script Adjustment
                          Mortals frequently claim themselves to be of no interest, of no importance. This disappoints the Sphere of Speech. It would be much better if they were, in fact, more than they appeared, even if they didn't realize it themselves.
                          The Infernal rolls Wits + Performance, and compares the result to her opponent's MDV. She may apply any remaining successes as though they were a disguise roll which the Infernal immediately perfectly negates, pulling away a wig, or tearing a sleeve away to reveal a prisoner's brand. The changes may be relatively drastic--legendary success could theoretically "reveal" Dace to have been Faka Kun in disguise through heavy use of makeup, stilts, and surprisingly concealing clothing, though this would neither remove Faka Kun from existence elsewhere, nor alter Dace's Dawn Caste Exaltation, Traits, or his memories. This charm does not in and of itself allow for gross changes to the physical form, such as mechanically significant mutations or crippling effects. However, Health Levels required to inflict a crippling injury are reduced by 1 when using this charm, striking away a leg that had always been wooden, or knocking out a glass eye. An Infernal may theoretically strip away or apply the appearances of advanced age, but for any such beneficiary within Fate, it does not forestall or advance their meeting with Saturn.
                          Short of similar magics, this charm is difficult to negate; the Infernal has permanently "revealed" the true face of someone, and barring other magics the target is stuck with their new form. For the same reason, this charm cannot be sorcerously countered after it is completed.

                          Becoming the Unmasked

                          Cost: (+3m) Mins: Essence 5 Type: --
                          Duration: Instant
                          Keywords: Illusion, Emotion
                          Prerequisites: Stolen Guilt Confession, New Truths Revealed
                          It bothers Elloge at times that she goes to the trouble of revealing someone's true identity, only for them to protest! This is just wrong. Perhaps they should be brought up to speed. The Infernal may spend three disguise successes while using New Truths Revealed to create an entirely new identity for her target to live in. If the target does not resist--requiring a single willpower point--the Infernal creates a new identity and history for them, and spins a small handful of Extras (No more than her Essence) out of the stuff of the cosmos to give the disguise verisimilitude. The target ceases to be, for any metaphysical purposes, the person he was; his traits remain as they were, and he may remember factual snippets of his former life--such as a proud warrior realizing he has a brilliant grasp of modern medicine--but lacks reference or care as to where the knowledge came from. The Infernal may also spend successes on a 1-for-1 basis, treating each success as a scene eroding or building an intimacy.
                          The Illusion effect of this charm may be fought off later for the cost of four willpower points. The Intimacies laid down require either other magics or their own natural processes of erosion and building to restore.
                          An Infernal with this charm may always spend two motes as a non-charm use, allowing them to stunt charms laying mutation, training, and shaping effects as being applied with these trappings in addition to those of the Yozis whose charms she employs.
                          Last edited by Mockery; 01-24-2014, 02:03 AM.

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                          • #14
                            Noice.

                            Now excuse me, I'm going to go blend 'em...


                            I have decided, after some thought, that I don't really feel happy on these forums. I might decide to come back to post. Who knows - but right now, I'm gone.

                            So good bye, good luck, and have a nice day.

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                            • #15
                              *likes Elloge charms*

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