1) How much Fantasy do you like in your version of Exalted? There seems to be a recent trend in Fantasy to "celebrate the mundane", so to speak, and to make settings as "plausible and believable" as possible by stripping out most of the fantastic elements. Personally, I can't stand this; if I wanted that, I'd read/watch/play Historical Fiction. I prefer to lay it on thick, with multiple moons in the sky, exotic lizard- and bird-people being pretty common, and marvels, miracles and horrors being right around the corner. But that's just me!
How many fantastical elements do you like to see in Exalted: Barely any, outside of Charms, so it's mostly like "the real world"; a fair amount, with regular appearances of Spirits and Artifacts; or heavy usage, with the PCs constantly running into new wonders, strange creatures, and odd dimensions?
2) How much sophistication do you prefer to portray in Creation? I was looking up that line in the 2E core about how Creation's society is a Bronze Age-level one, only to find that it actually says Bronze-Iron Age, and is largely talking about *technology*. In fact, Creation's societies have inherited intact many systems and processes from the First Age, including functioning banking (even during the Shogunate, virtually every citizen had a bank account!), accounting, corporations and companies (complete with stocks and bonds), insurance and so on. There's also fairly well-developed post offices and couriers running items and information, as well as printing presses (the major change from the First Age/Shogunate is that none of this is international anymore, it's all local to city-states).
But I wonder how many of us recall all that. I sure didn't (although I do recall the odd mention of trading companies in various supplements)! Does this fit with your conception of Creation, or would you rather see it as a much more primitive place? Personally, I'm now looking into PC ideas based on Postal Carriers, Commodities Traders and Insurance Investigators!

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