I always did like the three-casted pseudo-dwarves, and I just realized something when going over Debris of the Fallen Races again:
Chaos Seers are based on a Virtue degrading. Virtues are no longer in the game except as a common ideal of Creation.
This set me off on thinking how the Mountain Folk will work now that Charms aren't the end-all be-all, just the default (raksha have a more WoD-ish "dot level" power set, I hear). While it makes sense for Jadeborn to have Charms given how the inventor of Exalted is also their direct and sole creator, I'm also interested in seeing if there's an alternative. Also, what their society and technology looks like now that the writers are dialing back on the magitech bloat (though to be fair, if there's any society that has common Artifacts, it's the Mountain Folk).
I also theorize that Chaos Seers' madness is based around eroding Intimacies and then developing garbled new ones based around screwy, glitched directives from the Loom. It enables them to be more complex and more importantly, playable characters (this one could be a complete sociopath with a morality that resembles nothing anyone else has, but this one over here could be desperately trying to hold on to what remains of her sanity, and the third one could have completely lost it but is otherwise only harmful to himself, since he can't tell if someone's being nice to him just to get his predictions).
Chaos Seers are based on a Virtue degrading. Virtues are no longer in the game except as a common ideal of Creation.
This set me off on thinking how the Mountain Folk will work now that Charms aren't the end-all be-all, just the default (raksha have a more WoD-ish "dot level" power set, I hear). While it makes sense for Jadeborn to have Charms given how the inventor of Exalted is also their direct and sole creator, I'm also interested in seeing if there's an alternative. Also, what their society and technology looks like now that the writers are dialing back on the magitech bloat (though to be fair, if there's any society that has common Artifacts, it's the Mountain Folk).
I also theorize that Chaos Seers' madness is based around eroding Intimacies and then developing garbled new ones based around screwy, glitched directives from the Loom. It enables them to be more complex and more importantly, playable characters (this one could be a complete sociopath with a morality that resembles nothing anyone else has, but this one over here could be desperately trying to hold on to what remains of her sanity, and the third one could have completely lost it but is otherwise only harmful to himself, since he can't tell if someone's being nice to him just to get his predictions).
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