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Non-Divine Pc's in 2nd Ed?

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  • Non-Divine Pc's in 2nd Ed?

    Been away from the forums for a while now but with 2nd Ed coming out soon (I hope at least. Seems like backers got pdfs but I could be wrong) I could have sworn I remembered there being mention way back in early announcements that there were going to be character creation rules for non-divine characters, e.g. vampires, werewolves, satyrs, etc. Is there any rules for this in anything released thus far or does anyone know if that's still going to be the case? I saw the announcement about the dragons supplement so I was holding out hope.

  • #2
    Well you have denizen path (satyrs and so on) as well as things like prophets and saints. The bestiary (i think) is set to expand on those options.


    Currently running: Scion 2nd Edition. Les L├ęgendes
    Currently playing: Being a dad for a 1year old daughter and a newborn son.

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    • #3
      Yeah, you can be a mystical creature with no divine patronage, like a kitsune or a satyr (usually called Denizens). You get a unique Path (mechanic that helps determine asset skills, helps establish social context and background stuff) and often unique Knacks. Going as just a regular Denizen is, depending on the Denizen in question, will probably be a bit weaker than a PC with a divine Patron.

      You can also, if you feel spicy, be a Denizen AND a Scion.


      Disclaimer: I'll huff, grump, and defend my position, but if you're having fun I'll never say you're doing it wrong.

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      • #4
        Thanks for the replies. I didn't know it was possible to be more pumped for this but its happened

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