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Regarding experience gain

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  • Regarding experience gain

    Hi there!
    This question probably is mainly for people who have been playing 2nd Edition for a bit. I've been looking at the experience costs for attributes, skills, so on and what you're supposed to/what's suggested you gain experience for. With costs not changing depending on how many dots you already have in a skill etc, it seems to me like a character would max out skills and add specialities rather fast?

    I'm currently thinking about home ruling it to be more like 1st Edition, but would appreciate input from people that have had the chance to actually play and maybe have a better grasp of it.

    Thanks in advance to anyone chiming in!

  • #2
    In general I don't see it as a problem.

    Flat XP is something Onyx Path is doing in most of its games, because of a number of reasons. In play, sure, some characters might focus on a few things to get really fast, but in the long run it doesn't actually favor specialists over generalists, so the players get to play what they want to play. For Scion specifically, I don't really have a problem with the idea the the chosen/children/etc. of the gods max out their mundane stats relatively easily and quickly. A few more dice on their Skill + Attribute rolls isn't actually that big of a deal anyway.

    Once characters are at 7+ dice (which they will easily be at start for their main focuses), Enhancements and Scale matter far, far more than a few more base dice.

    So.... yeah... don't worry about it. It's not exactly a game where worrying about "realistic" times for improvement is going to add anything.

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    • #3
      Min-Maxing is the target here for sure, your character should be part of a team that work together, a group of specialised characters, each one maxing their own focus.

      And there is all that Heavy Arms said, your powers are far more impacting than a few extra dice.

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      • #4
        Thanks for the input, Heavy Arms and Mateus! I'm probably just way too used to systems that have an increase in cost (don't think I've played anything where that wasn't the case so far) so my worries most likely stem from there. Tackling the unknown always is a challenge after all. I'll keep your words in mind should my players wonder too.

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        • #5
          Having played Scion 1e, Exalted 2 and 3e, and other games with Scaling XP costs...

          Scaling XP can get fucked. Especially when combined with flat rate purchases in Chargen in the case of Exalted. That in particular only adds punishment for not min-maxing at the start.
          Last edited by Kyman201; 07-14-2019, 02:40 PM.


          Disclaimer: I'll huff, grump, and defend my position, but if you're having fun I'll never say you're doing it wrong.

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          • #6
            Originally posted by Kyman201 View Post
            Having played Scion 1e, Exalted 2 and 3e, and other games with Scaling XP costs...

            Scaling XP can get fucked. Especially when combined with flat rate purchases in Chargen in the case of Exalted. That in particular only adds punishment for not min-maxing at the start.
            That’s a important point, the XP requerimento increase but not the source, so the development time goes too high too quickly. So your character development is very slow if you want to max some aspects, that’s good as a simulation of the time required to master a subject in real life, but for game proposes it is a bit annoying.

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            • #7
              Originally posted by Mateus Luz View Post

              That’s a important point, the XP requerimento increase but not the source, so the development time goes too high too quickly. So your character development is very slow if you want to max some aspects, that’s good as a simulation of the time required to master a subject in real life, but for game proposes it is a bit annoying.
              Plus someone in the Exalted forum did some number crunching and noted that if you cash your BP at Chargen wisely you can end up with like a 300 XP lead on someone who just went all around.


              Disclaimer: I'll huff, grump, and defend my position, but if you're having fun I'll never say you're doing it wrong.

              Comment


              • #8
                Originally posted by Kyman201 View Post
                Having played Scion 1e, Exalted 2 and 3e, and other games with Scaling XP costs...

                Scaling XP can get fucked. Especially when combined with flat rate purchases in Chargen in the case of Exalted. That in particular only adds punishment for not min-maxing at the start.
                I used to make charts for scaling XP costs, just to make it easier to do the math sometimes.

                I'm glad I never have to do that again.

                Edit: As an example, this is a chart I put together for Aberrant once. Note, it is not 100% book accurate due to house rules.

                https://docs.google.com/document/d/1...it?usp=sharing
                Last edited by Jetstream; 07-14-2019, 07:00 PM.

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