So I'm having a bit of brainstorm for the Scion possible series/chronicles/campaigns after new books releases. As I do not plan to run them right away, I thought about collecting those series seeds, also, for showing what can be done with gameline, I think.
You can write your own, of course!
It's also to limit myself a bit, as I do not want to make the same mistake I did in my now Werewolf game of 4 years where I think that I overdone too many different story elements at once, not sticking to main premise. 
I use Myth Levels system from Mysteries of the World Companion book, to tweak the game world for each particular game. Bacislly, it states if particular game is on Iron-Heroic-Bronze-Silver-Gold spectrum of 'mythicness' of play.
Notice: Unless I point otherwise, all mine Scion series use Gods in Hiding hack, with mechanics of Mystical Mists. I just not like general idea of 2E vanilla setting with everyone gods as celebrities. But it's discussion on other topic - I advise this one.
Returning to Scion series - my first proposition...
Return of Atlantis - Origin to Hero game ( possible Demigod )
Myth Level: Heroic
A bit 'pulpish' game. PCs are 'normal' people that are drawn on the adventure where they uncover ruins of long-forgotten Atlantis civilization. More deep they come, they understand THEY are reincarnations ( Scions ) of long-forgotten gods of Atlantis, Theros ( see Mysteries of the World book ). Now they need to resurrect their Pantheon.
Ending: Character accepts they are Scions of Atlanteans Theros.
Ending 2: Character becomes new Gods, after the Demigod level, really restarting Theros Pantheon.
Twist: Players may start the play not knowing they are playing Scions of the long dead gods. Players can choose Scions of whatever Pantheon they like on start of Origin tier - Storyguide need to approximate they chosen god for the one of Theros, in secret. When character has Visitation, it's unveiled his Patron is not the god players thought - but one of Theros. Of course, to this time it's probably obvious, with all the Atlantean ruins, backstory and some stories already going on pointing to long lost civilisation.
Problem: Some players may not 'agree' to this twist ( it's a secret at first ) so some characters will stay as Scions of previous Pantheons, overthrowing their Atlantean heritage. However, they can easily became their Pantheons ambassadors to the Theros themselves
Inspirations: Tomb Raider series, Uncharted series, DC's New Gods



I use Myth Levels system from Mysteries of the World Companion book, to tweak the game world for each particular game. Bacislly, it states if particular game is on Iron-Heroic-Bronze-Silver-Gold spectrum of 'mythicness' of play.
Notice: Unless I point otherwise, all mine Scion series use Gods in Hiding hack, with mechanics of Mystical Mists. I just not like general idea of 2E vanilla setting with everyone gods as celebrities. But it's discussion on other topic - I advise this one.
Returning to Scion series - my first proposition...
Return of Atlantis - Origin to Hero game ( possible Demigod )
Myth Level: Heroic
A bit 'pulpish' game. PCs are 'normal' people that are drawn on the adventure where they uncover ruins of long-forgotten Atlantis civilization. More deep they come, they understand THEY are reincarnations ( Scions ) of long-forgotten gods of Atlantis, Theros ( see Mysteries of the World book ). Now they need to resurrect their Pantheon.
Ending: Character accepts they are Scions of Atlanteans Theros.
Ending 2: Character becomes new Gods, after the Demigod level, really restarting Theros Pantheon.
Twist: Players may start the play not knowing they are playing Scions of the long dead gods. Players can choose Scions of whatever Pantheon they like on start of Origin tier - Storyguide need to approximate they chosen god for the one of Theros, in secret. When character has Visitation, it's unveiled his Patron is not the god players thought - but one of Theros. Of course, to this time it's probably obvious, with all the Atlantean ruins, backstory and some stories already going on pointing to long lost civilisation.
Problem: Some players may not 'agree' to this twist ( it's a secret at first ) so some characters will stay as Scions of previous Pantheons, overthrowing their Atlantean heritage. However, they can easily became their Pantheons ambassadors to the Theros themselves
Inspirations: Tomb Raider series, Uncharted series, DC's New Gods
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