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Scion Dragon & Masks of Mythos Kickstarter

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  • Magicjohnny
    replied
    That would be fun

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  • Kyman201
    replied
    The sample characters have Virtue Tracks, but no Virtues ON them, as noted. Which is very odd.

    Now if I were to (jokingly) suggest Virtues for the Mythos Scions it'd be "Curiosity" and "NOPE!"

    Curiosity is the urge to go "Well I do want to know this thing..." and NOPE! is the urge to go "Fuck this I'm out"

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  • Leliel
    replied
    Originally posted by glamourweaver View Post
    I am concerned that we’ve made it past the Pantheon, Character Creation, and Traits chapters and they haven’t included the Pantheon Virtues. It seems like they forgot as the sample characters have tracks but no listed Virtues.
    Thing is, I'm not sure if that's intentional or not. The Mythos is an amoral Pantheon, so if any Pantheon lacks Virtues, it's them.

    It'd be cutting back on a lot of ideas and lose more than it'd gain, but I can see the logic.

    Of course, we're missing the Pantheon Skills too....

    Still, I'm enjoying it a lot more than I thought I would. Having seen a Let's Play of Omori, I have an idea for a group of teenagers who become Mythos Scions after entering the Dreamlands by accident and fight monsters, villains, and insecurities all at once.

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  • glamourweaver
    replied
    I am concerned that we’ve made it past the Pantheon, Character Creation, and Traits chapters and they haven’t included the Pantheon Virtues. It seems like they forgot as the sample characters have tracks but no listed Virtues.

    Leave a comment:


  • glamourweaver
    replied
    Originally posted by FallenEco View Post
    Some of the Inverted Callings are already Callings (Adversary and Destroyer off the top of my head), albeit non standard ("Titanic") ones.
    Now I don't think that is a problem, though I would argue that being able to use Knacks from both (say Guardian/Corruptor) is a function of Awareness. The 'fact' that certain Callings have more knacks through also being Titanic Callings feels lime a feature, so I'm not going to call it out in the error forms.
    I mentioned the option of leaning into that by actually acknowledging “if you have Titanomachy, you may use the included versions of Destroyer and Adversary to expand inverted Creator and Lover”.

    If they embrace that, they should similarly link Tyrant to inverted Leader and Monster to inverted Hunter.

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  • FallenEco
    replied
    Some of the Inverted Callings are already Callings (Adversary and Destroyer off the top of my head), albeit non standard ("Titanic") ones.
    Now I don't think that is a problem, though I would argue that being able to use Knacks from both (say Guardian/Corruptor) is a function of Awareness. The 'fact' that certain Callings have more knacks through also being Titanic Callings feels like a feature, so I'm not going to call it out in the error forms.
    Last edited by FallenEco; 02-05-2021, 11:45 PM.

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  • Raz_Fox
    replied
    Originally posted by glamourweaver View Post


    The one thing that could make Baying of the Hounds work is that the effect ends when you catch up with the target. That should mean if the target confronts you too, since you're in their presence. So unleash the Hounds against a much more powerful character.... is asking to get squished.
    As written, that does appear to be what happens; the dogs do not stop bothering the quarry until “you catch up to your prey.” EDIT: oh, that is what you’re saying. I misread you initially.

    Let’s see, notes: it looks like the Lord of the Great Abyss should have Health and Frost as well as Deception and Water, which is reasonable, and Cthulhu really should just have Darkness. And Eat the Rich is a very good Boon name, kudos.

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  • glamourweaver
    replied
    Originally posted by Magicjohnny View Post
    Although some of the Knacks do seem pretty OP, like Baying of the Hounds, which as written can kill a God tier character, including Mythos figures. Now I’m all for some Titus Crow esque beating up the Great Old Ones, but I feel like it shouldn’t be as easy as just sending some star dogs after Cthulhu over the hills, well that’s what’s Errata’s for at least, maybe something like “against an equal or higher tier being, you need to pass a Clash of Wills”

    Name Nemesis is also weird since it’s effect is already how Fatebindings work.

    The one thing that could make Baying of the Hounds work is that the effect ends when you catch up with the target. That should mean if the target confronts you too, since you're in their presence. So unleash the Hounds against a much more powerful character.... is asking to get squished.

    Leave a comment:


  • glamourweaver
    replied
    Originally posted by Leliel View Post
    Hm. Yeah, looking at the draft, I think some old drafts got in the God writeups, combined with some errors. Hibernate is a Frost Boon, everyone gets Arcane Calculus, and Dreams and Darkness are still the same thing; Aware Darkness is just focused on the Dream half.

    Time to hit the error forms!

    Yes the Associated Purviews need heavy errata. You do not list a specific Boon for an Associated Purview. You don't include the PSP for Associated Purviews, especially not including it for some and not for others.

    Leave a comment:


  • Magicjohnny
    replied
    Although some of the Knacks do seem pretty OP, like Baying of the Hounds, which as written can kill a God tier character, including Mythos figures. Now I’m all for some Titus Crow esque beating up the Great Old Ones, but I feel like it shouldn’t be as easy as just sending some star dogs after Cthulhu over the hills, well that’s what’s Errata’s for at least, maybe something like “against an equal or higher tier being, you need to pass a Clash of Wills”

    Name Nemesis is also weird since it’s effect is already how Fatebindings work.
    Last edited by Magicjohnny; 01-29-2021, 03:08 PM.

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  • Magicjohnny
    replied
    I like the new Boons, and I feel like with minor edits for the costs you could even use a lot of them for the normal Purviews same with the Innates, especially since the Sky innate is way better then Normal Sky’s (to be blunt) weak innate
    Last edited by Magicjohnny; 01-29-2021, 02:41 PM.

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  • Leliel
    replied
    Hm. Yeah, looking at the draft, I think some old drafts got in the God writeups, combined with some errors. Hibernate is a Frost Boon, everyone gets Arcane Calculus, and Dreams and Darkness are still the same thing; Aware Darkness is just focused on the Dream half.

    Time to hit the error forms!

    Leave a comment:


  • Florin
    replied
    Yes, they have both. Awareness can be substituted for Legend, but not vice versa. However, I THINK you can only raise one or the other from completing the proper complement of deeds.

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  • wyrdhamster
    replied
    Masks of Mythos - Awareness - I read it right that Mythos Scions have both Legend and Awareness? And Awareness, on general mechanics, double Legend - that you unlock Purviews, you spend Awerness for Mythos Boons, etc.?

    Leave a comment:


  • Leliel
    replied
    The next text preview for Mythos came out, covering character creation and powers.

    Interestingly, the Mythos "inverted Callings" (Corrupter is a Guardian who manipulates their wards, Cosmos is a Sage of dangerous knowledge who is greedy for more) are a lot more malevolent than Awareness Purviews; hell, Aware Darkness' innate power (lucid dreaming and ability to create other lucid dreamers) is outright less creepy than normal Darkness, since it happens whenever you ride dreams instead of allowing you to victimize others in them without consequence. I suspect that's intentional, since Callings have to do with Fate and human perspective; the Mythos doesn't care, so Fate binds them to dark archetypes to understand them (which Scions can take or leave - it's just thematics, which is great).

    No Virtues, though. I wonder if that's intentional

    Leave a comment:

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