Like topic name states - How do you run chase scences in Scion setting? What mechanics to take account? Is antagonist really possible to leave active chase?
I think on first idea to run chase as Teamwork versus action. But antagonist is one on his side - players are 3-5 characters helping each other. In Teamwork it's HUGE difference - 1 dicepool against 3-5 dicepools of PCs band...
I think on first idea to run chase as Teamwork versus action. But antagonist is one on his side - players are 3-5 characters helping each other. In Teamwork it's HUGE difference - 1 dicepool against 3-5 dicepools of PCs band...
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