Announcement

Collapse
No announcement yet.

Real world vs World of Darkness

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by CTPhipps View Post
    Some rules from my World of Darkness:

    I also have a simpler way of describing it:

    "Life in the World of Darkness is basically Gotham City. Except every city is Gotham City unless it's Hub City or Bludhaven [i.e. even worse]. There's also no Batman and the Joker is the Sabbat with hundreds of people like him while Lex Luthor is the Technocracy, Camarilla, and Pentex which means there's thousands of people like him."
    -A line from tonight's game.
    Best description ever!


    - If you must be ridiculous, I must ridicule you.
    - Those that can give up essential liberties in exchange for temporary safety deserve neither liberty nor safety. -- Benjamin Franklin

    Comment


    • #17
      Personally, too much grimdark and focus on making things look worse than in real life can take away from the horror, at least to me. Darkness needs light, otherwise, it's just dark.

      And often they don't hold a candle to horrors of the organizations like PETA or Autism Speaks. After all, corrupt or apathetic people are one thing, but people who honestly preach for animal rights while stealing and then euthanizing others' pets is horrid to me. Nevermind the other organization which paints autistic people as barely human, focusing on the parents' 'burden'.

      These might sound light compared to Gotham or Bludhaven, but while those places have in your face evil, these evils are said with a smiling face and good will. Driving misguided people to cause damage all the while they think they are helping others. To use a Batman analogue, Poison Ivy at least is informed about plants and the environment enough to make a reasoned decision why to commit her crimes. These people aren't informed, yet go about with the exact same zeal. If you don't know better, you might just join their cause as well, thinking you are doing good.

      This kind of thinking led to gay conversion theraphy and troubled youth centres, after all.


      My gallery.

      Comment


      • #18
        Originally posted by Ana Mizuki View Post
        Personally, too much grimdark and focus on making things look worse than in real life can take away from the horror, at least to me. Darkness needs light, otherwise, it's just dark.
        I think it's more a matter of simply being, "What sort of evil is there which is enjoyable to punch in the face?"

        My games are very much still video game ones.

        There is evil.

        Go stab it.

        Comment


        • #19
          Originally posted by CTPhipps View Post

          I think it's more a matter of simply being, "What sort of evil is there which is enjoyable to punch in the face?"

          My games are very much still video game ones.

          There is evil.

          Go stab it.
          For me, the Darkness has always been how the world is often at odds with itself and how the choices we make are often very hard. It is easy to be a monster, stealing glamour or blood, thinking that humanity is either misguided or beneath you.

          And all you leave behind is blood and death, even if you try to be kind.

          Much harder is to examine your own impulses and morality and witness your own flaws or the flaws of those that surround you. Worse is realising that your foes and you are not so different and even that your foes are doing something -better- than you. This is why Skin Dancers are my favourite WtA foe, because they reflect the amount of abuse and jealousity kinfolk often face.

          But outside specific races, things like traditions versus modernity or jobs versus nature are not easy things to solve. Modern medicine is a legit gift to those who rely on it, but it is easy to forget what makes us -us- in this categorising world. Throwing rocks at factories does not hurt the CEOs, just those who rely on the jobs in the factory to survive. Blind belief that animals need to be free will only harm local wildlife in the wrong hands.

          That and I love nature in both cities and countryside, and vastly prefer to keep accurate by real life with them.


          My gallery.

          Comment


          • #20
            Originally posted by Ana Mizuki View Post

            For me, the Darkness has always been how the world is often at odds with itself and how the choices we make are often very hard. It is easy to be a monster, stealing glamour or blood, thinking that humanity is either misguided or beneath you.

            And all you leave behind is blood and death, even if you try to be kind.

            Much harder is to examine your own impulses and morality and witness your own flaws or the flaws of those that surround you. Worse is realising that your foes and you are not so different and even that your foes are doing something -better- than you. This is why Skin Dancers are my favourite WtA foe, because they reflect the amount of abuse and jealousity kinfolk often face.

            But outside specific races, things like traditions versus modernity or jobs versus nature are not easy things to solve. Modern medicine is a legit gift to those who rely on it, but it is easy to forget what makes us -us- in this categorising world. Throwing rocks at factories does not hurt the CEOs, just those who rely on the jobs in the factory to survive. Blind belief that animals need to be free will only harm local wildlife in the wrong hands.

            That and I love nature in both cities and countryside, and vastly prefer to keep accurate by real life with them.
            Yeah, but does it make a fun game about fighting ninjas with katanas?

            Comment


            • #21
              I've seen some bad things in very close perspective, closer then I wanted. WoD isn't distant from reality it's like reality's shadow. From murder- my friend was murdered in train his head was cut from the body and body massacred under train. To medical corporations- my cousin work in such place she told me some day when she was drunkk that they developed cure for cancer separating infected cells but we won't get it... People won't. I don't think she was lying, she was too drunk for that and she looked like it was a big relief for her. F..k that kind of info. She confirmed the info next day but doesn't wanted to talk about it. Next beurocracy and paperwork oh yes I know it too well- it is like a weaver nightmare turned reality. Child abuse rape murder? Everyday so people are turned off, there's lack in humanity senitivity. Better to take a selfie then speak with familly better to post on twitter. Humanity have to wait a bit longer to rot entirely in my point of view. Drugs gangs? Reality. Sex rapes are everywhere. Woman rights leveled to the ground in many places in the world? Yes. Children taken from normal but poor families to f..g sadists? Yes. Pedophile scandals in Belgium goverment? Did You heared about that? What about first public house for zoophiles? There is first in Denmark when you can go and f..k a dog. It is much more darker then WoD. Similar we live in upgraded Scar. Corrupted by the Wyrm

              Comment


              • #22
                I don't draw a clear distinction between the real world and WoD, aside from supernatural stuff that is. The real world has lots of darkness in it. Not to say that the real world is all corruption and darkness and suffering, but if you want to tell a story that focuses on that stuff it's easy to do it using exclusively real world events. You can make a setting really dark or even really bright by using just the real world and focusing on different elements.

                I honestly don't like Pentex that much, I think that it is a bit cartoonish and I think that it creates the wrong impression regarding environmental issues.

                Comment


                • #23
                  Originally posted by Sergeant Brother View Post
                  I don't draw a clear distinction between the real world and WoD, aside from supernatural stuff that is. The real world has lots of darkness in it. Not to say that the real world is all corruption and darkness and suffering, but if you want to tell a story that focuses on that stuff it's easy to do it using exclusively real world events. You can make a setting really dark or even really bright by using just the real world and focusing on different elements.

                  I honestly don't like Pentex that much, I think that it is a bit cartoonish and I think that it creates the wrong impression regarding environmental issues.
                  You say cartoonish, but as a counterpoint, consider the current executive administration of the US...

                  Comment


                  • #24
                    Originally posted by Sergeant Brother View Post
                    I honestly don't like Pentex that much, I think that it is a bit cartoonish and I think that it creates the wrong impression regarding environmental issues.
                    Blasphemy!

                    Pentex subsidiaries like Endron and Magadon actually helped me to become MORE aware of various environmental issues--leading me to research and discovering that the reality is not that far away from the World of Darkness.

                    Pentex sucks, but in a good way.



                    PENTEX SUCKS.

                    I'm a gamer. I'm conservative. We exist.

                    Comment


                    • #25
                      Originally posted by Sergeant Brother View Post
                      I don't draw a clear distinction between the real world and WoD, aside from supernatural stuff that is. The real world has lots of darkness in it. Not to say that the real world is all corruption and darkness and suffering, but if you want to tell a story that focuses on that stuff it's easy to do it using exclusively real world events. You can make a setting really dark or even really bright by using just the real world and focusing on different elements.

                      I honestly don't like Pentex that much, I think that it is a bit cartoonish and I think that it creates the wrong impression regarding environmental issues.
                      Pentex is basically the Umbrella Corporation--it's not so much that it exists to highlight real world issues of corruption and environmental destruction but to provide disgusting mutants for 9ft tall killing machines to rip apart. A lot of times, especially as gamers move into their 30s and 40s, they try and retcon their childhood nostalgia into something deep and meaningful. I say that as someone who was inspired to get into religion (specifically Daoist flavored Christianity) by Star Wars.

                      But in the case of Pentex, it's important not to overthink it.

                      Werewolves are about killing things and Pentex is about a bunch of Satanists sitting around the boardroom talking about the T-Virus, hoping the Senior Partners don't show up to complain about Angel Investigations.

                      Comment


                      • #26
                        Originally posted by CTPhipps View Post

                        Pentex is basically the Umbrella Corporation--it's not so much that it exists to highlight real world issues of corruption and environmental destruction but to provide disgusting mutants for 9ft tall killing machines to rip apart. A lot of times, especially as gamers move into their 30s and 40s, they try and retcon their childhood nostalgia into something deep and meaningful. I say that as someone who was inspired to get into religion (specifically Daoist flavored Christianity) by Star Wars.

                        But in the case of Pentex, it's important not to overthink it.

                        Werewolves are about killing things and Pentex is about a bunch of Satanists sitting around the boardroom talking about the T-Virus, hoping the Senior Partners don't show up to complain about Angel Investigations.
                        I was thinking more Shinra than Umbrella. They don't really synthesize compounds to make the "mutants", they take shit that they guess is aligned with some kind of power in a manner similar to JENOVA cells and inject this, which produces monsters. And their version of the Cetra are still alive, and trying to kill them so that they don't try to make anything like Mako power.

                        Comment


                        • #27
                          Originally posted by Saur Ops Specialist View Post

                          I was thinking more Shinra than Umbrella. They don't really synthesize compounds to make the "mutants", they take shit that they guess is aligned with some kind of power in a manner similar to JENOVA cells and inject this, which produces monsters. And their version of the Cetra are still alive, and trying to kill them so that they don't try to make anything like Mako power.

                          I know they put a ton of Wyrm taint and banes into various products, but I could've sworn I read that they also make "mutants" the old fashioned way as well, no? I thought I read it in Subsidiaries of Pentex.





                          PENTEX SUCKS.

                          I'm a gamer. I'm conservative. We exist.

                          Comment


                          • #28
                            Originally posted by Fat Larry View Post


                            I know they put a ton of Wyrm taint and banes into various products, but I could've sworn I read that they also make "mutants" the old fashioned way as well, no? I thought I read it in Subsidiaries of Pentex.


                            They use science rather than magic (EVIL science) to make both Formori (evil) and Psychics (not evil).

                            Comment


                            • #29
                              Originally posted by CTPhipps View Post

                              They use science rather than magic (EVIL science) to make both Formori (evil) and Psychics (not evil).
                              There's no real science to making fomori or Mockery Breeds. You use a bunch of spiritual correspondences and chiminage-worthy material and hope it attracts the right spirit or hits the right secret points of flesh and ephemera. Similarly, anything involving processes that provide Psychic Numina are likely to be very... erratic in their results.

                              Comment


                              • #30
                                Originally posted by Saur Ops Specialist View Post

                                There's no real science to making fomori or Mockery Breeds. You use a bunch of spiritual correspondences and chiminage-worthy material and hope it attracts the right spirit or hits the right secret points of flesh and ephemera. Similarly, anything involving processes that provide Psychic Numina are likely to be very... erratic in their results.
                                Pentex makes Formori by putting toxic waste barrels in creeks.

                                It can make Formori with surgery and injections.

                                It doesn't go for the torch-lit ceremony thing.

                                Comment

                                Working...
                                X