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Effect of Supernatural Blood

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  • #16
    Originally posted by Alphari View Post
    I remember in the 2 editions of fairies there were rules for drinking their blood.
    But there the fairies were different, they were divided by seasons.
    That's how true fae used to be divided. In a way even Kithain still are, Seelie are for the warm seasons and Unseelie the cold dark ones.

    What were the 2nd ed effects?


    It is a time for great deeds!

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    • #17
      Dark Ages: Fae 181

      Vampires cannot feed on inanimae, as they do not possess blood. A vampire who attempts to feed on a water inanimae recieves only a mouthful of water for her trouble (woe, the, to the vampire who feeds on a fire inanimae). Fae blood of other Origins, however, generates potent effects. All system information given is for changeling blood, and effects last until all faerie blood has been spent. The blood of firstborn is twice as potent as that of changelings, increasing the following effects twofold. For example, changeling Summer blood adds two dice to soak sunlight and fire, while firstborn Summer blood adds four – and firstborn Autumn blood doubles the radius of its negative effect.
      • Summer blood adds two dice to soak sunlight and fire, but causes a soft, false sunlight to radiate from the skin, dealing one level of lethal damage per turn to other vampires.
      • Spring blood causes drastic mood swings, increasing Charisma by 1 point when in good spirits but raising the difficulty to resist frenzy by +1.
      • Autumn blood allows a vampire to read the surface thoughts of others (as Auspex 4), but all thoughts of those within a fifteen-foot radius intrude upon her mind (spend a Willpower point per scene to focus on any specific thoughts).
      • Winter blood increases any one Physical Attribute by 1 point, but increases the need for blood so that any blood consumed yields only half the normal blood points.
      • Solstice blood has no special effects.



      Vampire: The Dark Ages

      Drinking the blood of the fae can be a chancy prospect for a vampire, though, because of its potency it is one many are willing to take. Each point of blood taken from a faerie equals two Blood Points. However, any character imbibing fae blood risks certain dangerous side-effects. First, the character risks frenzy. Any vampire who drinks faerie blood must immediately make a Self-Control/Instincts roll (difficulty 4+ the number of Blood Points ingested). Failure indicates that the character is overcome by the heavy rush of the powerful blood, and will seek to gorge himself with blood. The character will not stop drinking until the frenzy has subsided. Even if he has drunk to his capacity, he will continue to drink, though no benefit will be gained by this extra blood.

      Assuming the character makes the frenzy roll (or even if she didn't), she must then make a Stamina roll (difficulty 8) to avoid suffering any side-effects. Side-effects are always determined by the Storyteller - they can be chosen randomly or assigned, whichever seems most appropriate. Some possible side effects from drinking faerie blood are:

      The character begins to violently eject blood from the ears, eyes, nose and mouth. All blood consumed is lost, plus an additional 1-10 Blood Points.
      The character suffers violent hallucinations. These hallucinations last for approximately 10 minutes for every Blood Point ingested.
      The character becomes bound to the faerie in question. This has the same effect as a Blood Oath.
      The character falls completely in love with the next person they see (other than the faerie).
      The character immediately enters torpor.
      The character gains one point of Appearance, but loses a point of Perception. These effects are permanent.
      The character gains all the effects of Heightened Senses (see Auspex, page 143), though these senses cannot be turned off. Increase the difficulty for any roll involving Wits by two. This effect last for one hour for each point of blood consumed.
      The character begins to glow with golden light. This light has the same effect as sunlight to any other nearby, though the character is immune to the effects.
      The character will be overcome by emotion, and breaks out into tears of blood every time he hears music. This effect lasts one night for each Blood Point consumed.
      The character can see through all faerie Glamours. This allows a character to see faeries who are invisible and recognize them in their true form. The character had best keep his knowledge secret, lest he angers the faeries - they do not take kindly to having their secrets revealed. This effect lasts one hour per Blood Point consumed.

      And some Rule from V1ed or V2ed.

      http://www.angelfire.com/rpg/Fae/RPS...gFaeBlood.html

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      • #18
        Amenti blood is maybe the funniest. You gain temporary Humanity and if you lose Humanity due to actions commited under your new temporary Humanity score, you lose dots from your ACTUAL Humanity.


        “As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.”

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        • #19
          Originally posted by Alphari View Post
          Dark Ages: Fae 181






          Vampire: The Dark Ages




          And some Rule from V1ed or V2ed.

          http://www.angelfire.com/rpg/Fae/RPS...gFaeBlood.html
          See I think that is solid advice for the effects of drinking from True Fae still, but most you will encounter is Changelings.


          And I theorized Amenti blood would be a good treatment for bringing a Vampire back from falling to the beast.


          It is a time for great deeds!

          Comment


          • #20
            Originally posted by Eldagusto View Post
            See I think that is solid advice for the effects of drinking from True Fae still, but most you will encounter is Changelings.


            And I theorized Amenti blood would be a good treatment for bringing a Vampire back from falling to the beast.
            It's not. MtR says it'll have the opposite effect.


            “As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.”

            Comment


            • #21
              Originally posted by TyrannicalRabbit View Post

              It's not. MtR says it'll have the opposite effect.
              I know what it says and it doesn't address giving it to those already lost to the beast. It says it artificially raises your humanity by two and if you drop humanity based on the increased difficulty of that score, it carries over when you humanity returns to normal. What I am saying is you can use it to raise a Wight's humanity from Zero to Two and as long as they don't break their humanity it will be a crutch to redevelop humanity.


              It is a time for great deeds!

              Comment


              • #22
                Originally posted by Eldagusto View Post
                I know what it says and it doesn't address giving it to those already lost to the beast. It says it artificially raises your humanity by two and if you drop humanity based on the increased difficulty of that score, it carries over when you humanity returns to normal. What I am saying is you can use it to raise a Wight's humanity from Zero to Two and as long as they don't break their humanity it will be a crutch to redevelop humanity.
                Which sounds cheesy, like it wouldn't work, and not likely to actually succeed in the first place.


                “As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.”

                Comment


                • #23
                  Originally posted by TyrannicalRabbit View Post

                  Which sounds cheesy, like it wouldn't work, and not likely to actually succeed in the first place.
                  Its a strategy. Amenti are cheesy in general, and their blood does the impossible. You seem to miss the point, their blood bestows humanity as long as its in their system, its not their blood that ruins the vampire's humanity its the guilt from unexpected humanity. If properly prepared after given the blood they could be conscious enough to cultivate it. It still only makes you humanity 2 and you have to want to develop humanity but the option is there. And literally the Chih-mei of the Wan Gui doa similar thing with no access to humanity endowing blood, they just spend a decade training a corpse to have manners and a mind.


                  But I mean you are giving an opinion rather than stating evidence so I can't really tell you your subjective opinion is wrong.


                  It is a time for great deeds!

                  Comment


                  • #24
                    Originally posted by Eldagusto View Post
                    Its a strategy. Amenti are cheesy in general, and their blood does the impossible. You seem to miss the point, their blood bestows humanity as long as its in their system, its not their blood that ruins the vampire's humanity its the guilt from unexpected humanity. If properly prepared after given the blood they could be conscious enough to cultivate it. It still only makes you humanity 2 and you have to want to develop humanity but the option is there. And literally the Chih-mei of the Wan Gui doa similar thing with no access to humanity endowing blood, they just spend a decade training a corpse to have manners and a mind.
                    I like the idea.
                    If they have humanity, they aren't a wight. If they aren't a wight, they can buy up humanity. If they buy up humanity, they aren't a wight. It'd make a great story arc to redeem a PC or powerful Wight NPC.

                    If it doesn't work as above, then you are giving a wight humanity and guilt when breaking the tenents, the start of self awareness in the wight rather than acting purely on bestial instinct.

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