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A gun that kills anything it is fired at. How would you use it?

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  • A gun that kills anything it is fired at. How would you use it?

    Idea I want to someday try in a game. It could work for literally every game, but maybe Mage and Werewolf might be my favorite scenarios to try this on. Basically the idea is the Players discover six mysterious bullets. Eventually they discover these are the Bullets of Ma'at and there is one for each age, and they somehow over the course of the story wind up making their way to Anthelios the Red Star. They find Ma'at the Goddess of Balance, and the remaining facet of the Balance Wyrm.





    They receive from her six shooter known as Judgement by presenting her the Bullets of the 6 Ages. Maybe have a group of Amenti meet the party there just to give a human perspective of the significance of what is happening. Judgement has the power to kill any entity, no matter the scope with each bullet. Its now up to the players to decide how they will use it. If they shoot the Wyrm the Wyrm will die but they don't know exactly what that means, if a new Wyrm would rise, or maybe it would divide its aspects, or maybe even Death halts and the Universe Spirals into madness. A more precise method could be to kill individual Wyrm Heads, or even Maeljin Incarna.





    Caine could be shot, Gaia as well. Or it could simply be used to slay more personal enemies like a local prince, or Tradition leader. Some mighty powers in the World would know the significance of Judgement, but others would be ignorant. It is very difficult to sense as something supernatural unless its held, its cocked, its Fired or its Drawn. It is not so easy to take as the holder of Judgement has a supernal danger sense. More broad dangers are simply a bonus to notice as a sixth sense, but the moment a being intends to do harm the wielder of Judgement has time crawl for a heartbeat and they may freely draw Judgement and point it at the threat, this will cause the target a moments pause and an undeniable sense of the truth of the Shadow of Death being upon them as they are revealed to the wielder. If fired it always hits and slays whoever it is intended to.





    This can give the opportunity for a number of stories, even for a mortal game. And the group could even decide to not use it. Or they can use it to avert or prune the apocalypse. But do they use one of the precious Bullets of Ma'at on Lesser targets to get to the more important ones, like killing one of the Nicktuku to get to Absimiliard, or do they risk losing Judgement and inhereting calamity by not firing it at the middling fish. Thoughts? What Gameline would you recommend using this in? Is this just a stooopid idea?





  • #2
    *shrugs*

    Maybe shoot it at Autochthonia or Threat Null? See what happens?

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    • #3
      Voormas and then the first five Antedeluvians you can find.

      Voormas because seriously, he needs to die for good ASAP. The Wyrm isn't actually a bigger threat to existence than he is.

      Taking out the big spirits like the Weaver or Wyrm, or even the dangerous dark things out in the Deep Umbra suffer one of two issues: Either the collateral damage to the universe is too high to be worth it as killing them isn't really the answer, or there's enough of them that killing 5-6 of them wouldn't really do anything. Six bullets aren't going to stop major antagonist groups like the Technocracy (even just limited to the higher ups or Threat Null), Nephandi, or the Black Spiral Dancers.

      Caine seems fairly content to not destroy the world, the Second Generation are all supposed to be dead, so that means the Antedeluvians represent immense threats to the world, they're of limited numbers, and killing even a portion of them would vastly swing the events of history into a better direction because they can be stopped but it's extremely costly to do so. Taking out ~1/3 of them is that many less Weeks of Nightmare to deal with. Even if you killed Wippoorwill, it's not going to stop the Wyrm's armies... just stall things. It's not like the Wyrm doesn't have dozens of beings that could take its place as the BSD Totem.

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      • #4
        I'd plan to use the Colt to shoot the yellow-eyed demon that killed my mother when I was a baby.


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        • #5
          I think part of the problem is finding whoever the target is. Such high profile beings tend to be gargantuanly powerful and nearly impossible to track, they would need something to help them track the targets. A magical lens, a compass, a scrying pool, mystic tome, mythical hound, etc.

          Then there is always the catch. The power to judge these beings is given with initially no strings attached ? That is very suspicious. Does each bullet have a cost to fire ? Perhaps the last one judges the bearer itself, whether it will follow through with the shot or not. Maybe the gun itself is feeding on the spirit of those shot, its all about the details.


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          • #6
            Originally posted by KaiserAfini View Post
            I think part of the problem is finding whoever the target is. Such high profile beings tend to be gargantuanly powerful and nearly impossible to track, they would need something to help them track the targets. A magical lens, a compass, a scrying pool, mystic tome, mythical hound, etc.

            Then there is always the catch. The power to judge these beings is given with initially no strings attached ? That is very suspicious. Does each bullet have a cost to fire ? Perhaps the last one judges the bearer itself, whether it will follow through with the shot or not. Maybe the gun itself is feeding on the spirit of those shot, its all about the details.
            Well yeah the story is in getting to who you want to shoot. And the catch is you are deciding the fate of the Tellurian, and if you screw up someone might take the gun. No cost. Someone elsewhere also wanted a catch and I suggested the final bullet since it represents the 6th age, the age of apocalypse, it kills the shooter, but that was only if someone wanted a twist. I think its fine without a TWIST.

            For you could introduce this item in a game that has barely any combat, and it would be tempting due to its omnipotent power.

            And some beings you would want to get rid of could be tracked by reverse tracking your way back to them via their pawns they send towards the guns.

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            • #7
              My list isn't really that hard to deal with.

              Voormas has to stick to the Umbra most of the time, but he doesn't really care about hiding himself. He's likely the most powerful mage in existence that you can confirm exists (and beings like the Oracles aren't doing anything about him if they do). He isn't bothering to hide from the Euthanatos archmage that's actively trying to kill him, because Voormas is that justifiably confident in his powers. The Technocracy is likely very lucky that the Euthanatos put a lot of energy into trying to keep information about Voormas quiet, and even after it got out the Traditions largely went with the narrative that the Consanguinity of Joy was defeated and Voormas was sent packing. If the Union had any inkling of how dangerous Voormas his, they'd have sent armies trying to kill him; who would fail lacking the one canon tool or this thread's hypothetical tool necessary to actually stop him. Or, while a stretch from how things are described in the books, Voormas could easily be the one actually responsible for Threat Null just to keep the Techies from bugging him.

              The only hope is that Voormas doesn't actually grasp that the gun could kill him - as it's not the blade destined to do so - and leaves his guard down. If he had a clue, the PCs would likely before they could hope to pull the trigger and then Voormas would use the gun to carry out his plans and destroy the world.

              Finding some of the Antedeluvians shouldn't really be that hard (Salout and Tremere might be the hardest for very specific reasons), unless your ST decides that they have secret superpowers that let them avoid all ways many of the WoD PCs can find them. The simplest explanation is that none of the supernaturals with easy tracking powers would use them in general, because poking ancient super-vampires is a bad idea. Of course, they don't have the magic gun of insta-kill.

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              • #8
                Not all Antediluvians are the same. For example if you look at Gehenna, the priorities would be something like Tzimisce, Ennoia, Lasombra and probably Nosferatu.

                But that said I'm not sure I'd want to fixate on just the Antes and Voormas. There are the Earthbound after all. Taking down one or two of those would be highly desirable and while it might be nice to take out Lasombra (an abyss creature more or less) and Nosferatu (he has those giant doom worms of his) they're still not on the scale of the Vissictude horror that is Tzimisce or Ennoia (Ennoia might actually be worse, in fact.)

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