Idea I want to someday try in a game. It could work for literally every game, but maybe Mage and Werewolf might be my favorite scenarios to try this on. Basically the idea is the Players discover six mysterious bullets. Eventually they discover these are the Bullets of Ma'at and there is one for each age, and they somehow over the course of the story wind up making their way to Anthelios the Red Star. They find Ma'at the Goddess of Balance, and the remaining facet of the Balance Wyrm.
They receive from her six shooter known as Judgement by presenting her the Bullets of the 6 Ages. Maybe have a group of Amenti meet the party there just to give a human perspective of the significance of what is happening. Judgement has the power to kill any entity, no matter the scope with each bullet. Its now up to the players to decide how they will use it. If they shoot the Wyrm the Wyrm will die but they don't know exactly what that means, if a new Wyrm would rise, or maybe it would divide its aspects, or maybe even Death halts and the Universe Spirals into madness. A more precise method could be to kill individual Wyrm Heads, or even Maeljin Incarna.
Caine could be shot, Gaia as well. Or it could simply be used to slay more personal enemies like a local prince, or Tradition leader. Some mighty powers in the World would know the significance of Judgement, but others would be ignorant. It is very difficult to sense as something supernatural unless its held, its cocked, its Fired or its Drawn. It is not so easy to take as the holder of Judgement has a supernal danger sense. More broad dangers are simply a bonus to notice as a sixth sense, but the moment a being intends to do harm the wielder of Judgement has time crawl for a heartbeat and they may freely draw Judgement and point it at the threat, this will cause the target a moments pause and an undeniable sense of the truth of the Shadow of Death being upon them as they are revealed to the wielder. If fired it always hits and slays whoever it is intended to.
This can give the opportunity for a number of stories, even for a mortal game. And the group could even decide to not use it. Or they can use it to avert or prune the apocalypse. But do they use one of the precious Bullets of Ma'at on Lesser targets to get to the more important ones, like killing one of the Nicktuku to get to Absimiliard, or do they risk losing Judgement and inhereting calamity by not firing it at the middling fish. Thoughts? What Gameline would you recommend using this in? Is this just a stooopid idea?
They receive from her six shooter known as Judgement by presenting her the Bullets of the 6 Ages. Maybe have a group of Amenti meet the party there just to give a human perspective of the significance of what is happening. Judgement has the power to kill any entity, no matter the scope with each bullet. Its now up to the players to decide how they will use it. If they shoot the Wyrm the Wyrm will die but they don't know exactly what that means, if a new Wyrm would rise, or maybe it would divide its aspects, or maybe even Death halts and the Universe Spirals into madness. A more precise method could be to kill individual Wyrm Heads, or even Maeljin Incarna.
Caine could be shot, Gaia as well. Or it could simply be used to slay more personal enemies like a local prince, or Tradition leader. Some mighty powers in the World would know the significance of Judgement, but others would be ignorant. It is very difficult to sense as something supernatural unless its held, its cocked, its Fired or its Drawn. It is not so easy to take as the holder of Judgement has a supernal danger sense. More broad dangers are simply a bonus to notice as a sixth sense, but the moment a being intends to do harm the wielder of Judgement has time crawl for a heartbeat and they may freely draw Judgement and point it at the threat, this will cause the target a moments pause and an undeniable sense of the truth of the Shadow of Death being upon them as they are revealed to the wielder. If fired it always hits and slays whoever it is intended to.
This can give the opportunity for a number of stories, even for a mortal game. And the group could even decide to not use it. Or they can use it to avert or prune the apocalypse. But do they use one of the precious Bullets of Ma'at on Lesser targets to get to the more important ones, like killing one of the Nicktuku to get to Absimiliard, or do they risk losing Judgement and inhereting calamity by not firing it at the middling fish. Thoughts? What Gameline would you recommend using this in? Is this just a stooopid idea?
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