I'm a fan of both Chronicles and World and I like them for what they are, but I'm also the kind of guy that likes mixing the things I like together. For a while now, I've been batting around ideas of elements from one version or another of the World of Darkness and how to mix them together, at least partially prompted by finally getting the translation guides.
What elements of the Old and New World of Darkness do you like to mix together?
For Vampire, I personally like to take the Old Clans and mix in some of the New Covenants. The Camarilla is something that's existed in various forms since Roman times, although the continuity has the occasional gaps in it. The Invictus exists as a sort of "faction within a faction" in the Camarilla, primarily consisting of vampires that either date back to roman times, claim they do, or are the childer of such a vampire. I flipped the ages of them(Camarilla being essentially younger than the Invictus) and fused them because it annoyed me to have them both present and to have the group named "Invincible" in Latin to be the younger. Also, it kinda fits as an ego move for old vampires, so that works well.
The Sabbat is largely the same, mostly because I don't know too much in depth about their lore.
The Anarchs and the Carthians are debatably merged together as well. They consist of a large variety of various vampires who reject the Camarilla and attempt to devise their own form of government to get through the Nights. They're more of a broad label than an actual organization though.
The Lancea is present mostly unchanged as a largely Christian Heresy that help the more religious vampires to not off themselves in response to their new condition. They acknowledge Caine as the First Vampire cursed by God for the act of murdering his brother, but believe that he rejected the duty and responsibility that came with it and so isn't worthy of veneration. They believe that Saint Longinus accepted his role as God's Monster and that he was likewise Cursed by God directly and so is a "First Generation" vampire. As can be imagined, the Sabbat don't like them.
The Ordo and the Circle of the Crone are more or less the same as in VtR. The Crone that the Circle venerates is believed to be the same one that once tricked Caine into making her a vampire(among other things). The Sabbat doesn't like them either.
For Werewolf, I tend towards using mostly the Shadow and its spirit ecology over the Umbra, although elements of the later exist. Werewolves are the Garou, but things are a bit messy for them. Because I prefer to mostly use Forsaken's cosmology, the Triat aren't quite as obviously there. The veneration of Gaea as well as the war against the Wyrm is one form of religion among the Garou. The mythology of Father Wolf, the Firstborn, etc is another religion. But its not really fully accurate to treat them as totally different religions, it's all kinda mixed together and syncretised. The exact blend is something that tends to vary from pack to pack and Tribe to Tribe. Polite Garou society tries not to dwell on the differences because that way leads to more inter-Garou conflict.
The joke there being "Polite" Garou Society.
Mage, honestly, is something I leave out more often than not. Mage, in my experience, does not play well with itself much less each other and certainly not with any other splat.
Changeling is another one that gets mixed together. I import the Hedge and the True Fae into Arcadia and have both varieties of Changeling present, but I nix Banality. The Dreaming style Changelings are native inhabitants of Arcadia. The True Fae however, are also native and about as hard on the Dreaming Changelings as they are on the Lost, so they also tend to flee across the Hedge to Earth. The Dreamers are faerie souls in human bodies and the Lost are human souls in faerie bodies, which makes for a neat duality IMO. The Courts as a mystical method to make it harder for the True Fae to find them is something the Dreamers took with them when they fled Arcardia. They(mostly the Sidhe) implemented the Seelie and Unseelie Courts(which do the ritual exchange of leadership and power here). A combination of the Lost and Dreamers established the other Court systems(four seasons, four directions, etc) for a wide variety of reasons.
Concordia and the various faerie kingdoms therein exists mainly because I fucking love that stupid map sooooo muuuch.
Those are the main ways I mix things.
The other splats, I never really put as much thought into. Hunter isn't one I've really read, Mummy always feels a touch niche and I don't tend to use the Underworld or Demons too often. Although I tend to lean towards Fallen over Descent, because I'm really not a fan of the God-Machine.
How about the rest of you? Do you mix Old and New and if so, what do you do with it?
What elements of the Old and New World of Darkness do you like to mix together?
For Vampire, I personally like to take the Old Clans and mix in some of the New Covenants. The Camarilla is something that's existed in various forms since Roman times, although the continuity has the occasional gaps in it. The Invictus exists as a sort of "faction within a faction" in the Camarilla, primarily consisting of vampires that either date back to roman times, claim they do, or are the childer of such a vampire. I flipped the ages of them(Camarilla being essentially younger than the Invictus) and fused them because it annoyed me to have them both present and to have the group named "Invincible" in Latin to be the younger. Also, it kinda fits as an ego move for old vampires, so that works well.
The Sabbat is largely the same, mostly because I don't know too much in depth about their lore.
The Anarchs and the Carthians are debatably merged together as well. They consist of a large variety of various vampires who reject the Camarilla and attempt to devise their own form of government to get through the Nights. They're more of a broad label than an actual organization though.
The Lancea is present mostly unchanged as a largely Christian Heresy that help the more religious vampires to not off themselves in response to their new condition. They acknowledge Caine as the First Vampire cursed by God for the act of murdering his brother, but believe that he rejected the duty and responsibility that came with it and so isn't worthy of veneration. They believe that Saint Longinus accepted his role as God's Monster and that he was likewise Cursed by God directly and so is a "First Generation" vampire. As can be imagined, the Sabbat don't like them.
The Ordo and the Circle of the Crone are more or less the same as in VtR. The Crone that the Circle venerates is believed to be the same one that once tricked Caine into making her a vampire(among other things). The Sabbat doesn't like them either.
For Werewolf, I tend towards using mostly the Shadow and its spirit ecology over the Umbra, although elements of the later exist. Werewolves are the Garou, but things are a bit messy for them. Because I prefer to mostly use Forsaken's cosmology, the Triat aren't quite as obviously there. The veneration of Gaea as well as the war against the Wyrm is one form of religion among the Garou. The mythology of Father Wolf, the Firstborn, etc is another religion. But its not really fully accurate to treat them as totally different religions, it's all kinda mixed together and syncretised. The exact blend is something that tends to vary from pack to pack and Tribe to Tribe. Polite Garou society tries not to dwell on the differences because that way leads to more inter-Garou conflict.
The joke there being "Polite" Garou Society.
Mage, honestly, is something I leave out more often than not. Mage, in my experience, does not play well with itself much less each other and certainly not with any other splat.
Changeling is another one that gets mixed together. I import the Hedge and the True Fae into Arcadia and have both varieties of Changeling present, but I nix Banality. The Dreaming style Changelings are native inhabitants of Arcadia. The True Fae however, are also native and about as hard on the Dreaming Changelings as they are on the Lost, so they also tend to flee across the Hedge to Earth. The Dreamers are faerie souls in human bodies and the Lost are human souls in faerie bodies, which makes for a neat duality IMO. The Courts as a mystical method to make it harder for the True Fae to find them is something the Dreamers took with them when they fled Arcardia. They(mostly the Sidhe) implemented the Seelie and Unseelie Courts(which do the ritual exchange of leadership and power here). A combination of the Lost and Dreamers established the other Court systems(four seasons, four directions, etc) for a wide variety of reasons.
Concordia and the various faerie kingdoms therein exists mainly because I fucking love that stupid map sooooo muuuch.
Those are the main ways I mix things.
The other splats, I never really put as much thought into. Hunter isn't one I've really read, Mummy always feels a touch niche and I don't tend to use the Underworld or Demons too often. Although I tend to lean towards Fallen over Descent, because I'm really not a fan of the God-Machine.
How about the rest of you? Do you mix Old and New and if so, what do you do with it?
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