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Childling Campaigns. How to make a memorable game

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  • #16
    Originally posted by Nyrufa View Post


    Even if you limit it to just 100 Changelings, that would still mean 100 kids just got snatched up by fairies.

    I like the Magic School Bus idea, though. Especially if there's that one Banal kid in the class who always has to point out why the selected field trips are a bad idea.
    It could also include various Glass Walker and Bone Gnawer kinfolk, along with Kinan. And maybe even some homeless kids that they’ll enchant and give them a place to stay.

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    • #17
      Neon Chrysalis Dreamvangelion? Study the effects of PTSD on Childlings thrust into a desperate attempt to survive against impossible odds of Fomorians on the Warpath?
      Alternately, Red Dawn, Childling-style.
      Last edited by MagicJuggler; 12-25-2019, 10:11 AM.

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      • #18
        Originally posted by MagicJuggler View Post
        Neon Chrysalis Dreamvangelion? Study the effects or PTSD on Childlings thrust into a desperate attempt to survive against impossible odds of Fomorians on the Warpath?
        Alternately, Red Dawn, Childling-style.
        That sounds kind of Grimdark for me. But this is the WOD so to each there own.

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        • #19
          There's a fine line between dark, grimdark, and grimderp of course, versus soul-crushing. And of course, this is still a game of course, and so the players are going to want to be a "party" with some sort of quest or endgoal that is obtainable, so odds are that a Childling version of Grave of the Fireflies won't be compelling rpg material.

          Sports are another angle of course, whether you want to run a Childing "little league" game which plays out like a mashup of Quidditch/Bad News Bears/Mighty Ducks, or as "training" for Changeling society proper. It would imply some railroading as the players are "chaperoned" to matches against rival Freeholds, with the potential for the time in-between games for child sleuth shenanigans (think Harriet the Spy, Hardy Boys, Encyclopedia Brown, etc).

          Stranger Things was mentioned earlier, but another option could be to adapt the old Choose-Your-Own-Scare stories from Goosebumps into one-off adventures.

          And of course, if you really want to do the creepy Childling game, you could always just adapt It, and have the players Quest to slay a NotPennywise.

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