So for fun I tried to see how I would hammer in Fromsoft games into Changeling and I started with 4 new Great Houses. I'll later do more Houses and Banner Houses, Kiths, and Treasures, not just of Dark Souls but of Demon Souls and Bloodborne.
Flaw:
The Old Witch discovered the Lord Soul of Fire before the beginning of the Age of Fire. The culture of House Izalith has cultivated innovation and change through the mastery of Chaos and Flame. The true culmination of their aspirations was when the Witch of Izalith used the power of her Lord Soul to recreate and improve upon the First Flame, and the Flame of Chaos was birthed from her pride and wisdom. The Civilization of Izalith was never the same again.
The denizens of Izalith were reborn in the Flames of Chaos, their bodies twisted into a myriad of new shapes. The Houses of Gwyn and the Dark Soul looked in horror at the evolved countenance of their once brethren. The Lord of Sunlight warred House Izalith, sacked their glorious capital and bound them behind Seals powered by the greatest Miracles. For a time they dwelled within agreeing not to test the bounds of their imprisonment, taking to their new identity as Demons with a stalwart pride. This discovered paths of exodus this way and there, but eventually the Seal was breached, but too late. While the civilization of Izalith would thrive they would never return to their apex. Through gifts of fire, promises of secrets, and revelations of ichorous earth they spread into the legends of the countless cultures of the Age of Fire.
Upon their discovery of the Autumn World the Demon Kiths of House Izalith adopted the bestial and strange kiths found there. Pooka and Beasty, Ogre and Troll, Imp, Devil, Satyr, Baphomet and all number of animalistic or monstrous seeming fae joined under the banner of Chaos and freedom, even being taught their secret Witchtongue and Chaos Runes. They still hold burning hatred in their hearts for the their once peers among the other Four Great Houses of the Age of Fire, and they have bided their time long enough, this new frontier of the Autumn World provides an unprecedented opportunity for freedom and change, but grudges cannot be forgotten and a reckoning for countless slights has built the foundation of their culture.
Boons:
Flaws:
Founded by Gwyn the Lord of Sunlight and most powerful of the Four Lords, House Gwyn enjoyed the a position of unparalleled influence and prestige at the beginning of the Age of Fire. As time passed this undeniable truth would be questionable as the First Flame would gutter and diminish. Gwyn however knew the Age of Fire would not last forever, but he took every measure to ensure contingencies to prolong the First Flame’s lifespan at any cost, and so he made the ultimate sacrifice and became the first Lord of Cinder.
House Gwyn was ruled by the Gods, with Giants and Lords making up some of their greatest knights and veterans of the War of Ancients, and a sworn honor guard of Winged Demons from Izalith, a concession for winning their war below the Earth. Radiant Sunlight, in the form of his greatest Miracle the Sun, and Omnipotent Lightning, which he used to rend the Everlasting Dragon’s invincible scales, are the symbols of Gwyn and so his House hold them in high regard. From the Jewel of Lordran, Anor Londo, they ruled in the halcyon days of yore, but after Gwyn sacrificed himself the gods would drift across the world entire worshipped by men of all stripe.
Slowly the Gods would be forgotten as the Age of Fire waned. When the Autumn World was discovered through the fault between realms, they seized their opportunity to claim positions of prominence in this new world of men. If they could not be worshipped as Gods in this new world they would claim positions of similar prominence as politicians, bankers, business moguls, celebrities and crime bosses. They took oaths of fealty from any kith drawn to their gross incandescence and peerless puissance, such as the Trolls, Boggans, Eshu and even the Sidhe. Curiously the TylwythTeg of Cymeru recall stories of the House of Gwyn the White in the Age of Legends. House Izalith has festered as their consitent rivals, but Gwyn’s secret fear was that the House of the Dark Soul would one day snuff the First Flame and Usher in the Age of Dark. While they may be forgotten they will ensure their legacy never fades.
Boon: Gwyn and his direct descendants inspired the greatest Miracles used in the Age of Fire. By recalling stories of the Miracles of the Gods to go along with their Cantrips they may add 1-3 extra dice to their cantrip activation dicepools. Treat these like stunt dice that depend upon how interesting the quoted parable or stories are, or how long it takes the Sunlit Lord to recount them. The first point of glamour spent on a cantrip in a scene is free if calling upon a storied Miracle.
Flaw: Gwyn was right to fear the dark. Magics and attacks drawing upon the powers of darkness, such as a Lasombras Tendrils of the Abyss, or a sword of chimerical shadow, do aggravated damage, and if already doing aggravated damage they deal an extra three dice of damage.
Coming up next:
House Velka
Banner House Catarina
Banner House Astora
Banner House Drangleic
I also plan to do an even more Gallainy version where instead of using mostly Kithain terms. Such as maybe using something like a Hollow Court and a Humanity Court.
edit:Fixed spacing
"In the Age of Ancients, the world was unformed, shrouded by fog. A land of gray crags, Archtrees, and Everlasting Dragons. But then there was Fire and with fire disparity. Heat and cold, life and death, and of course light and dark. Then from the dark, They came, and found the Souls of Lords within the flame. Nito, the First of the Dead, the Witch of Izalith and her Daughters of Chaos, Gwyn, the Lord of Sunlight, and his faithful knights, and the Furtive Pygmy, so easily forgotten.
With the strength of Lords, they challenged the Dragons. Gwyn's mighty bolts peeled apart their stone scales. The Witches weaved great firestorms. Nito unleashed a miasma of death and disease. And Seath the Scaleless betrayed his own, and the Dragons were no more."
Changeling across Concordia and beyond have noticed mysterious fae belonging to unheard of Houses appearing since the emergence of the Eye of Balor. They claim to be Souls from another age, an Age of Fire, and how they arrived in the Autumn World at the precipice of the Final Winter is a mystery and often contradictory. Some have claimed to have walked through the mists, others bring tales of a Painted World, and stories stranger still of Archtrees and Faults between worlds. They know nothing of Arcadia or the conflict between the Tuatha and Fomorians. They only share a common thread of desperation and tales of a bleak end of the world, seemingly coming from different epochs and lands within this Age of Fire. Some of the eldest Fae claim the first of these travelers crossed the mist before the Sidhe left for Arcadia.
These strange fae have erected strange holdings displaying an unusual reverence to their balefires.
House Nito
Court: Seelie
Nicknames:
Gravelords, Bones (vulgar)
Founded by the First of the Dead the Gravelords are dedicated to cultivating the essence of death. They will guard catacombs and tend graves to keep the eternal rest of the dead undisturbed. House Nito will regularly count not just the souls of the dead as among their vassals and servants, but often will ensorcel their earthly remains to attend their Holdings. Of all the houses, House Nito, takes the crime of intrusion upon their sworn territory with the gravest sincerity. Gravelords do not give warnings to those who would disturb those under their charges, they only add the offenders to their numbers.
The First of the Dead was the eldest and most mysterious of the four ancient lords and none amongst the living know if he has ever spoken to those among the quick. Nito has dedicated much of its power towards Death. The Children of the Great Dead One, the Milfanito and the Finito lead the House, and upon discovering the Autumn World they have adopted other kiths of death such as the Slaugh, Llorona, Shinigami, Revenants and Obambo, having even extended their sovereignty to oaths of fealty from Keremet or Prodigals such as Wraiths and Vampires, all those touched by the essence of Death they consider their proper subjects.
The conservative House Nito have been in good standing with the traditionalist of House Gwyn, and they have at best kept cold distance with firebrands of House Izalith, and interlopers of the House of the Dark Soul.
Boon:
As the heirs of the First of the Dead House Nito may speak and expect to be heard by the dead, ghosts can hear and understand the words of spoken by Gravelords in their presence. They find it easy to exert dominance over the dead, they reduce the difficulty of any roll involving a dead creature by one.
Flaw:
A member of House Nito must ensure the peace of the dead under their charge. Gravelords may only rest among the dead, they may not regain willpower from rest unless they are in the presence of remains or spirits of the dead, and anyone that defiles the sanctity of their shared rest will trigger lethal response from the Gravelord for the rest of the scene.
House Izalith
Court: Unseelie
Nicknames:
Demons, Abominations (vulgar)
The Old Witch discovered the Lord Soul of Fire before the beginning of the Age of Fire. The culture of House Izalith has cultivated innovation and change through the mastery of Chaos and Flame. The true culmination of their aspirations was when the Witch of Izalith used the power of her Lord Soul to recreate and improve upon the First Flame, and the Flame of Chaos was birthed from her pride and wisdom. The Civilization of Izalith was never the same again.
The denizens of Izalith were reborn in the Flames of Chaos, their bodies twisted into a myriad of new shapes. The Houses of Gwyn and the Dark Soul looked in horror at the evolved countenance of their once brethren. The Lord of Sunlight warred House Izalith, sacked their glorious capital and bound them behind Seals powered by the greatest Miracles. For a time they dwelled within agreeing not to test the bounds of their imprisonment, taking to their new identity as Demons with a stalwart pride. This discovered paths of exodus this way and there, but eventually the Seal was breached, but too late. While the civilization of Izalith would thrive they would never return to their apex. Through gifts of fire, promises of secrets, and revelations of ichorous earth they spread into the legends of the countless cultures of the Age of Fire.
Upon their discovery of the Autumn World the Demon Kiths of House Izalith adopted the bestial and strange kiths found there. Pooka and Beasty, Ogre and Troll, Imp, Devil, Satyr, Baphomet and all number of animalistic or monstrous seeming fae joined under the banner of Chaos and freedom, even being taught their secret Witchtongue and Chaos Runes. They still hold burning hatred in their hearts for the their once peers among the other Four Great Houses of the Age of Fire, and they have bided their time long enough, this new frontier of the Autumn World provides an unprecedented opportunity for freedom and change, but grudges cannot be forgotten and a reckoning for countless slights has built the foundation of their culture.
Boons:
The secrets of change through fire is available to all members of House Izalith, they may commune with the Flame of Chaos and accept a rebirth of form, mutating beastial features such as horns, extra eyes or limbs, armored scales of volcanic rock, wings, or increased size. Upon receiving a Baptism of Chaos a Demon may receive 4 points worth of merits and accept up to 7 points worth of flaws. The Art of Pyretics may also be unleashed as if their knowledge was one higher as long as they know at least one dot.
Flaws:
The mutations born of Chaos have branded House Izalith with an eternal stigma. Social rolls suffer a +1 Difficulty against others not of House Izalith, or of the Fomorians forces such as House Balor and their kin among the Black Spirals who understand the beauty of Chaos mark.
House Gwyn
Court: Seelie
Nicknames:
Sunlit Lords, Embers (vulgar)
Founded by Gwyn the Lord of Sunlight and most powerful of the Four Lords, House Gwyn enjoyed the a position of unparalleled influence and prestige at the beginning of the Age of Fire. As time passed this undeniable truth would be questionable as the First Flame would gutter and diminish. Gwyn however knew the Age of Fire would not last forever, but he took every measure to ensure contingencies to prolong the First Flame’s lifespan at any cost, and so he made the ultimate sacrifice and became the first Lord of Cinder.
House Gwyn was ruled by the Gods, with Giants and Lords making up some of their greatest knights and veterans of the War of Ancients, and a sworn honor guard of Winged Demons from Izalith, a concession for winning their war below the Earth. Radiant Sunlight, in the form of his greatest Miracle the Sun, and Omnipotent Lightning, which he used to rend the Everlasting Dragon’s invincible scales, are the symbols of Gwyn and so his House hold them in high regard. From the Jewel of Lordran, Anor Londo, they ruled in the halcyon days of yore, but after Gwyn sacrificed himself the gods would drift across the world entire worshipped by men of all stripe.
Slowly the Gods would be forgotten as the Age of Fire waned. When the Autumn World was discovered through the fault between realms, they seized their opportunity to claim positions of prominence in this new world of men. If they could not be worshipped as Gods in this new world they would claim positions of similar prominence as politicians, bankers, business moguls, celebrities and crime bosses. They took oaths of fealty from any kith drawn to their gross incandescence and peerless puissance, such as the Trolls, Boggans, Eshu and even the Sidhe. Curiously the TylwythTeg of Cymeru recall stories of the House of Gwyn the White in the Age of Legends. House Izalith has festered as their consitent rivals, but Gwyn’s secret fear was that the House of the Dark Soul would one day snuff the First Flame and Usher in the Age of Dark. While they may be forgotten they will ensure their legacy never fades.
Boon: Gwyn and his direct descendants inspired the greatest Miracles used in the Age of Fire. By recalling stories of the Miracles of the Gods to go along with their Cantrips they may add 1-3 extra dice to their cantrip activation dicepools. Treat these like stunt dice that depend upon how interesting the quoted parable or stories are, or how long it takes the Sunlit Lord to recount them. The first point of glamour spent on a cantrip in a scene is free if calling upon a storied Miracle.
Flaw: Gwyn was right to fear the dark. Magics and attacks drawing upon the powers of darkness, such as a Lasombras Tendrils of the Abyss, or a sword of chimerical shadow, do aggravated damage, and if already doing aggravated damage they deal an extra three dice of damage.
House Darksoul
Court: Unseelie
Nicknames:
Bearers of the Curse, Kindling (vulgar)
At the End of the Age of Ancients Lord Gwyn King of the Gods sent the Pygmy Lords to rule in the Great Ringed City at the End of the World, being watched over by his youngest daughter Filianore. Elsewhere the descendants of primeval man spread and populated the lands south of Lordran, spreading the Dark Soul thin but numerous. Fearing the coming of a Dark Lord ushering in the Age of Dark with the fading of the First Flame Gwyn performed the first Linking of the Fire creating the Dark Sign to seal the growing humanity and provide a natural and numerous kindling for the Flame.
House Dark Soul is a house fractured and divided. Some would call them the weak compared to House Gwyn but what they lack in individual puissance they make up for in being the single most numerous of the Houses of the Age of Fire. They are at odds in their goals, the traditionalists uphold their oaths to the tribe of Gwyn with their promise to Kindle the Flame to preserve the World and the Age of Fire, while those who favor the legacy of the Father of the Abyss seek to Usurp the Flame and become the true Dark Lord who could usher in a New Age of Dark. They make up the spouses, slaves and servitors of the other Great Houses when not acting in the role of their greatest Nemesis.
Upon seeking refuge in the Autumn World they have sought alliance with its manifold Fae. The noble rulers of the House come most often from the Undying Kith, but particularly potent members come from the Children of the Abyss, and Darkwraiths, and they share the Ilythillian Kith with House Gwyn, and Banner House Londor is led by the Hollows, and the mysterious Ashen Ones and Unkindled. From the kiths of the Autumn world they attract members from virtually all kiths. Redcaps find kinship with the Hunger of Hollows, and likewise with the Slaugh and the Dark Soul. The Hollows of Londor and the Children of the Abyss have reached out to the Thallain as kindred spirits.
Boon: Being the House of the Dark Soul of humanity the Bearers of the Curse are naturally resistant to Banality, reduce the difficulty of any roll to resist banality, including enchanting, by –2 difficulty or treat their Banality as two less whichever is more beneficial.
Flaw: Fire was used to yoke the Dark Soul, and as such they make natural kindling. Double any health levels taken from damage by fire.
Coming up next:
House Seath
Court Unseelie
Nicknames:
Paledrakes, the Scaleless (vulgar)
Boon:
Flaw:
House Velka
Court Seelie
Nicknames:
Pardoners, Sinners (vulgar)
Boon:
Flaw:
Banner House Catarina
Sworn: House Dark Soul Allied: House Gwyn
Nicknames: Onion Knights, Fools (vulgar)
Banner House Astora
Sworn: House Dark Soul Allied: House Gwyn
Nicknames: Crusaders
Banner House Drangleic
Sworn: Dark Soul, Allied: Nito
Nicknames: Princes of Want
Nicknames: Princes of Want
I also plan to do an even more Gallainy version where instead of using mostly Kithain terms. Such as maybe using something like a Hollow Court and a Humanity Court.
edit:Fixed spacing
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