I'm thinking in my next game I'm going to have Fae have Underground infrastructure that connects the various Freeholds/Fiefdoms within a Duchy or County. The basic idea being going with the many stories of Fae living below ground all over the World. This means fae keep their nature close to the vest in the Mortal World but Freeholds will have a tendancy to dig tunnels below them and local Chimera squat and live in the tunnels finding them as a haven against the banality above ground. These Chimera naturally expand the Tunnels and the local Lords make a point of connecting their Tunnels with their subjects. This results in rural Areas with secret undertowns, old Cities with Catacombs with Kinain and enchanted that rub shoulders with derelicts and Nosferatu, and levels that expand secretly into even older larger catacombs below. Sewers under New York that reach into abandoned WWII Tunnels that expand further into a secret Underduchy. This provides room for a lot more secret citizens of the Kingdoms like Denizens, Chimera sworn to the Courts and Kinain. It also provides an outlet for wild born Chimera to drift down below the city rather then die or go into the Dreaming.
There would be chimerical tunnels that are solid to unenchanted.
For all these Underground infrastructures I would also include things like Hidden Forest Glens, Abandoned Mines, and even The Lady of the Lake's Lake, so an estate mortals believe is a lake but its liveable for the training of a dude like Lancelot. I also have things like Goblin Fruit and Faeiry Gold as things, so magical fruits and minerals that are conventional matter with a chimerical aspect located in places never blemished by unenchanted hands. Often Faery Gold appears as things like Pyrite when mortals encounter it and spoil it with Banality but if harvested by Fae like Chimera or Kithain they are items with Chimerical miens with special properties. Goblin fruits will be like magical fruits with blessing and Curses like in Changeling the Lost but when spoiled by Banality they just revert to poisoned berries and sour wild fruit and crabapples.
Maybe there could be Backgrounds to represent these, like Hollow to represent Underground Lair, since they are not as potent as Freeholds they are more secure but similar and combinable with Freeholds. Hollows could have access to Raths and Trods and connections to nearby Hallows of other Fae. And then Goblin Fruit and Faery Gold Representing access to hidden resources.
There would be chimerical tunnels that are solid to unenchanted.
For all these Underground infrastructures I would also include things like Hidden Forest Glens, Abandoned Mines, and even The Lady of the Lake's Lake, so an estate mortals believe is a lake but its liveable for the training of a dude like Lancelot. I also have things like Goblin Fruit and Faeiry Gold as things, so magical fruits and minerals that are conventional matter with a chimerical aspect located in places never blemished by unenchanted hands. Often Faery Gold appears as things like Pyrite when mortals encounter it and spoil it with Banality but if harvested by Fae like Chimera or Kithain they are items with Chimerical miens with special properties. Goblin fruits will be like magical fruits with blessing and Curses like in Changeling the Lost but when spoiled by Banality they just revert to poisoned berries and sour wild fruit and crabapples.
Maybe there could be Backgrounds to represent these, like Hollow to represent Underground Lair, since they are not as potent as Freeholds they are more secure but similar and combinable with Freeholds. Hollows could have access to Raths and Trods and connections to nearby Hallows of other Fae. And then Goblin Fruit and Faery Gold Representing access to hidden resources.
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