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Do sorcerers still exist in the WoD?

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  • #31
    on sorcerers, wondered a bit, how to reflect a diviner antaganists divinations in a way that is worthy, but doesnt "auto kill" PC's.


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    • #32
      Originally posted by Prometheas View Post

      Yes, the same could be said with a starting mage vs any starting supernatural. Mages can be OP if played right, they have their own system of rules without any real functional limit. Does that make a vampire a lesser mage? maybe only in a mage game. Sorcerers aren't solely a mage supernatural as they appear fully stated in vampire and werewolf books as well(actually having sorcerer paths while mages in said books tend to have powers based on the gameline).
      What I'm saying is that people tend to directly compare a Mage (Reality bending Magic user) to a Sorcerer (User of magical paths). Furthermore, sorcerers can awaken to become mages. In the setting of the game, one can hardly even see the difference between the two except that one is more supernaturally versatile and powerful. (They both are more or less indistinguishable from normal people and both say magic words, use magic gestures, and do magical feats)

      People tend to classify the stuff other supernaturals do as "Vampire Powers" or "Werewolf Powers" and such because you generally can't do these unless you are a vampire or werewolf or the like. They don't consider these magic in the same sense as a mage's or sorcerer's magic.

      Originally posted by Prometheas View Post
      Maybe it's a like mages paradigms in how I think of sorcerers as another supernatural entirely(like the difference between a vampire and a kue-jin) when others see them as mortals trying to be mages(like a vampire to a ghoul)
      It's that, a matter of perspective. You just seem to see the more text and numeric mechanic side of things and not what these guys represent to most people. They are, after all, just rules of a game, but people like to view them as representations of something else. It just so happens that mages and sorcerers more or less represent the same sort of thing to most people.
      Last edited by Spacecat; 03-30-2017, 10:45 AM.

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      • #33
        Originally posted by Prince of the Night View Post
        on sorcerers, wondered a bit, how to reflect a diviner antaganists divinations in a way that is worthy, but doesnt "auto kill" PC's.
        Really inept minions! Probably not the answer you are looking for though.

        I think the best way to do this is to play out, at least in your head, exactly what your diviner does "In-game" as a person, including divination rolls, figuring out the information they are most interested in, the questions they will ask with their divinations, how much time they devote to things each day, and how they use their resources to further their goals with this knowledge in mind.

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        • #34
          I dont a black spiral dancer pack qualifys as "Minions" of a kinfolk sorcerer


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          • #35
            You didn't mention anything about a black spiral dancer pack with regards to the question.

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            • #36
              sorry, was the kind of thing im thinking of.

              is it safe to say at 1 or 2 dots such a kin would probaly be either running a scam shop trying to nudge people towards actions NOT in their best interest, at 3 dots, pentex may hire them as a "Independent consultant, at 4 to 5 dots their relatives will probaly give them a grudging respect.

              but while they may not be "Minions" they can still be unknowing pawns.


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              • #37
                Originally posted by Prince of the Night View Post
                sorry, was the kind of thing im thinking of.

                is it safe to say at 1 or 2 dots such a kin would probaly be either running a scam shop trying to nudge people towards actions NOT in their best interest, at 3 dots, pentex may hire them as a "Independent consultant, at 4 to 5 dots their relatives will probaly give them a grudging respect.

                but while they may not be "Minions" they can still be unknowing pawns.
                Use the chaegh as an example for evil diviner.

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                • #38
                  Let's see. Two kinfolk that aren't in a position of power is Kinfolk 1. That could probably cover a small scam shop of little influence. Kinfolk in positions of power are considered Allies instead. IMO, Ally 2 would probably represent the equivalent of a kinfolk sorcerer of moderate power, maybe even that consultant you mentioned. 3 Would be quite influential, like someone who'd be on the news if something happened to them. At 4 - 5 you'd have someone with power and influence over some aspect of the city or whatever setting you are using.

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