Originally posted by CaptOtter
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However, the wider point that any new edition that tries a new approach needs to be wary of alienating existing fans, because some fans don’t like change, is worth noting. Then again, if you are going to do a new edition, it’s worth considering fresh ideas.
For me, I just don’t think it will happen, partially because there will always be fans that are entrenched in one particular edition or another and it takes a lot of marketing to establish that there is a wider audience to make it worthwhile. Mage is a complex game to sell, and the existing fanbase has a history of volatility and conflict.
That last point, about the metaphysics, is potentially the biggest reason I'm going to be a Brucato-or-Bust type (a Brucato Bro if you will). The metaphysics of magic(k), and paradigm/theory, are the game; the soul/essence/what-have-you.
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