- Bans are great and underrated. And they are a great plot device! A nightclub that was shut down because Baali were using it to summon up an Earthbound, running a cult in the club. The Tremere put up a Ban once the infernalists were dead, for Infernal Powers like Lores. But Bans are broken when violence occurs inside the Ban...
So when the Anarch PCs in my game torch the chantry and kill most of the Cammies in the city, no one is maintaining the Ban. And when a guy kills his wife and hangs himself in one of the apartments in the building (which was converted from a club after being closed)... well now we have a powerful Earthbound in the building itself, free to do as it pleases, waking up from a long nap.
They also make a neat Elysium ritual. No one can use Disciplines inside the ban, meaning that Elysium is more of a neutral space. An interesting option.
- Kolduns have a ritual where they can use a bowl of water to restore Willpower. Just, immediately. Once a night, but still very useful.
So when the Anarch PCs in my game torch the chantry and kill most of the Cammies in the city, no one is maintaining the Ban. And when a guy kills his wife and hangs himself in one of the apartments in the building (which was converted from a club after being closed)... well now we have a powerful Earthbound in the building itself, free to do as it pleases, waking up from a long nap.
They also make a neat Elysium ritual. No one can use Disciplines inside the ban, meaning that Elysium is more of a neutral space. An interesting option.
- Kolduns have a ritual where they can use a bowl of water to restore Willpower. Just, immediately. Once a night, but still very useful.
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