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Hunger Levels as Descriptors

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  • Hunger Levels as Descriptors

    In my preparations to play a V5 chronicle I started thinking about the Hunger mechanics and how the ways I would communicate hunger in the game to my players and have them communicate it to me. I thought it might be a good idea to assign descriptors to each level of hunger 1-5 to help with the immersion of the theme and mood of the game I am running. Therefore I assigned adjectives to each level and wanted to get some quick input on it. Would you do something like this in your game?

    Hunger Rating
    1. Sated
    2. Roused
    3. Lusting
    4. Rapacious
    5. Ravenous

  • #2
    I think this is a good idea. I did something similar with Resonance by giving it flavor descriptors. The only thing is you need 1 more level technically. Sated is at 0 Hunger technically, if you have points you are at least somewhat hungry.


    -Red
    V20 Content: Age & Potency
    V5 Content: The Masquerade, Tzimisce and Vicissitude, Loresheet: Chicago, Resonance Flavor
    Community & Project Manager, Developer at Hunters Entertainment

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    • #3
      Great Idea. I was hating myself for it but was somewhat hoping that Hangry would be on the list when I saw the forum title. That was just a joke, please don't.

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      • #4
        Perhaps:
        0 - Sated
        1 - Peckish

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        • #5
          Doh, yes you are of course correct. 0 should be sated.

          I think I would go with Panged as the level one but almost anything could be used.

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          • #6
            That sounds like a good option, though I think I'll lean more towards this as a couple of those terms don't immediately scream "hunger" to me and rouse is already connected to spending blood in the game:

            0. Sated
            1. Pangs
            2. Hankering
            3. Craving
            4. Rapacious
            5. Ravenous


            -Red
            V20 Content: Age & Potency
            V5 Content: The Masquerade, Tzimisce and Vicissitude, Loresheet: Chicago, Resonance Flavor
            Community & Project Manager, Developer at Hunters Entertainment

            Comment


            • #7
              0: Nah, I'm good.
              1: Meh, I guess I should eat something. Just so I don't get hungry later.
              2: Hmm, a model, you say? No, I really shouldn't.
              3: Yeah, I could eat.
              4: Feed me, Seymour.
              5: Meeeee Neeeeed Bluuuuudddddddd!

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              • #8
                Originally posted by Nosimplehiway View Post
                0: Nah, I'm good.
                1: Meh, I guess I should eat something. Just so I don't get hungry later.
                2: Hmm, a model, you say? No, I really shouldn't.
                3: Yeah, I could eat.
                4: Feed me, Seymour.
                5: Meeeee Neeeeed Bluuuuudddddddd!
                I might add these to my descriptors. Adds some levity.

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