Hello everyone.
In the current campaign, there is moderate possibility that my character would end up in involuntary torpor, since it's a path follower it could potentially be out of the game for 50 years.
So I think it's important enough to have a backup plan in the case this were to happen. We're using 2nd revised ed. rules. The year is 2010, and the campaign is set in in Texas by night and is heavily emphasized on camarilla play. Several members of the coterie currently have ties and "carreers" that is connected to the criminal underworld.
Currently I have a few ideas, some of which could be combined. Not really sure what clans would be the best fit, and obviously the clan choice would greatly be able to set and/or support the theme of the character. Currently some of the clans I've been considering so far have been; Brujah, Malkavian, Nosferatu, Giovanni, Tremere and Ventrue,where currently I'm currently thinking Malkavian or Giovanni.
The first idea is to create a military type of character, one who will be attempting to still uphold his station and rank within the army - if that could actually be possible, which also lead to some interesting questions, like are there other kindred in this situation, who and what clans are control in control of it, etc.
The second is a mafia style and theme character.
The third is catholic priest, who's been "inspired" through a vision about his faith after being embraced, where the character would be using his role as a priest to build an "inner circle" of trusted followers an so on.
I'm thinking it's actually possible to use most of it in one single character, but obviously something will have to go.
What are your thoughts on this?
Thank you in advance
In the current campaign, there is moderate possibility that my character would end up in involuntary torpor, since it's a path follower it could potentially be out of the game for 50 years.
So I think it's important enough to have a backup plan in the case this were to happen. We're using 2nd revised ed. rules. The year is 2010, and the campaign is set in in Texas by night and is heavily emphasized on camarilla play. Several members of the coterie currently have ties and "carreers" that is connected to the criminal underworld.
Currently I have a few ideas, some of which could be combined. Not really sure what clans would be the best fit, and obviously the clan choice would greatly be able to set and/or support the theme of the character. Currently some of the clans I've been considering so far have been; Brujah, Malkavian, Nosferatu, Giovanni, Tremere and Ventrue,where currently I'm currently thinking Malkavian or Giovanni.
The first idea is to create a military type of character, one who will be attempting to still uphold his station and rank within the army - if that could actually be possible, which also lead to some interesting questions, like are there other kindred in this situation, who and what clans are control in control of it, etc.
The second is a mafia style and theme character.
The third is catholic priest, who's been "inspired" through a vision about his faith after being embraced, where the character would be using his role as a priest to build an "inner circle" of trusted followers an so on.
I'm thinking it's actually possible to use most of it in one single character, but obviously something will have to go.
What are your thoughts on this?
Thank you in advance
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