I felt rather blasé about this chapter because I have always felt rather blasé about the Settites. They always felt rather cartoony in their villainy to me, as though they carpooled into work with the likes of Skeletor and know Mum-Ra personally. The Settites engaged is drug running, human trafficking, corruption, dark magic, and possessed a sinister agenda. So does every other single clan to some degree. The Settites differ mostly in being almost camp in their evil. In any case, this largely leaves me indifferent to the inner workings the snake clan. The reworking of clan into the Ministry for V5, and the presentation of the same in CbN5, is a marked improvement.
The narrative move from Detroit to Cairo gives the chapter a disjointed feeling. That said it is not a bad chapter but weak in comparison to other strong chapters, such as the Dead Walk and Spark of Civil War.
The comparison of the Eye of Hazmiel's with the Eye of Vecna is interesting. It works in so far as using either Eye is a horrible idea in both games, but naturally the PCs always think they can handle it and use it… it eats their brain. So yes, it will not do what Hesha thinks it will do. But that won’t stop Hesha from trying to use it that way, and in so doing creating lots of trouble and adventures.
My own theory is that Beckett’s adventures in Detroit and Ann Arbor happened almost immediately following his encounter with Helena/Portia. He was somewhat panicked and sought the Eye for protection from her. He probably calmed somewhat by the time of his arrival in Cairo. And in the end Hesha would own him a major boon, even if Beckett no longer seeks to possess the Eye.
Again, there are two female Muslin vampire warrior women with nearly identical names. Beckett was in Birmingham looking for the Banu Haqim Fatima without the “h.” The woman who runs out of the Settites temple with Hesha tucked under her arm is a Lasombra named Fatimah, with the “h.”
And notably the adventure works because Beckett has a minimal involvement. Had he also tried to sneak into the temple the entire plan would likely have imploded. Lucita probably gave him a digipet to keep him distracted while the women saved the day.
The narrative move from Detroit to Cairo gives the chapter a disjointed feeling. That said it is not a bad chapter but weak in comparison to other strong chapters, such as the Dead Walk and Spark of Civil War.
The comparison of the Eye of Hazmiel's with the Eye of Vecna is interesting. It works in so far as using either Eye is a horrible idea in both games, but naturally the PCs always think they can handle it and use it… it eats their brain. So yes, it will not do what Hesha thinks it will do. But that won’t stop Hesha from trying to use it that way, and in so doing creating lots of trouble and adventures.
My own theory is that Beckett’s adventures in Detroit and Ann Arbor happened almost immediately following his encounter with Helena/Portia. He was somewhat panicked and sought the Eye for protection from her. He probably calmed somewhat by the time of his arrival in Cairo. And in the end Hesha would own him a major boon, even if Beckett no longer seeks to possess the Eye.
Again, there are two female Muslin vampire warrior women with nearly identical names. Beckett was in Birmingham looking for the Banu Haqim Fatima without the “h.” The woman who runs out of the Settites temple with Hesha tucked under her arm is a Lasombra named Fatimah, with the “h.”
And notably the adventure works because Beckett has a minimal involvement. Had he also tried to sneak into the temple the entire plan would likely have imploded. Lucita probably gave him a digipet to keep him distracted while the women saved the day.
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