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  • The Chicago by Night 5E discussion thread

    Now that it's out, this is a place to discuss what you:

    * Liked
    * Disliked
    * Loved
    * Interested by

    Backers have all got their copies and non-backers will probably get their own option to order soon.

    Talk about anything and everything.


    Author of Cthulhu Armageddon, I was a Teenage Weredeer, Straight Outta Fangton, Lucifer's Star, and the Supervillainy Saga.

  • #2
    Still going through it, but so far:

    Liked
    • The art in general
    • How old characters have evolved
    • Many new NPC characters
    • New Anita's look. It's clear old granola girl has toughened up.
    • Plenty of factions to play with
    • A huge amount of detail with plots and interests for NPCs
    • Plot hooks. Plenty of them.
    • International people. Yup, the scourge is from where I am.
    Disliked
    • I named a SPC that didn't pass the cut, but I guess the guys at Onyx Path have valid reasons for it, so not really a complain
    • The homestead system. Although interesting, I find it overcomplicated. I guess it is for micromanaging lovers, but somehow still prefer Damnation City one.
    Loved
    • Each character has a great drawing clearly showing the mood. I already copied them all, including Malenkov, to make cards to show the players with no names nor stats. It would be a pity using the book and showing Portia where they could read Helena as well.
    • A lot of detail on everything, but not so much that you cannot change some stuff, or interpret in different ways.
    • The starter chronicle. I am definitively going to use it.
    Interested by
    • How to deal with a Camarilla going back to feudal times fighting Anarchs while tolerating some of them in their territory, and also how Camarilla becomes an elite club while at the same time PKJ consults with all kindred in the city, even with him cooking those meetings in advance with the primogens. I have a feeling that some Archon or Justicar will end up paying a visit to check what is going on here, or at least that is what I am planning.
    • Lasombra and Banu Haquim are going to have definitely interesting times trying to become influential at the Camarilla, and many of that tension will show up in Chicago.
    By Nights are cool to launch sandboxy campaigns, this is how I am planing it:
    1. Fledglings (the PC) being tested to become full righted neonates pretty much as in Sound of Silence campaign by Roll4it. The test? Escort a couple of kindred visiting the city. Make sure no one troubles them. I am debating whether to skip the part where PKJ discusses with Sierra though. It will definitely happen, but not so sure if the players, being just appointed neonates, should be invited.
    2. After that, if successful, a coterie is created. Players get their coterie points (maybe some extra ones) as a reward. Slow down the rhythm, let them socialize, work for their ambitions, start projects, etc. The Camarilla primogen of each player's clan will be interested to meet them, maybe a presentation with the rest of their clan members.
    3. Newberry, the malkavian primogen who should survive The Sacrifice, would do so with any malkavian player with an invitation to one of his clan therapy sessions. He is pretty much interested in any information Sierra may have shared with them and will keep with his attacks to Sierra and the Players.
    4. The players would need to find out who is behind these attacks in order to survive. If they ask Damien for help, he'll appoint them hounds and tell them to do it themselves, with him just as a sort of mawla. The main clue, besides the Gary coterie which leads nowhere, is that there is a serial diablerist in the city. If they investigate, clues will lead them to a little arrogant but innocent looking beautiful toreador neonate.
    5. At some point, when they are better acquainted with the kindred of the city and have some idea if they like more anarchs, camarilla or whatever, an Archon or Justicar will come to the city to tell PKJ that non-camarilla kindred have no say in camarilla business, that he is the Camarilla Prince of Chicago, not the prince of all kindred resident in Chicago. If he wants to be that, he needs to get rid of anarchs and neutrals. Actually, he should be doing that anyway. PKJ will try to play things to his advantage, but he will need to start acting much more roughly, ignoring the protected anarchs list. So cold war can easily go to open war and players will have to choose sides.
    Of course, that is planning too much in advance and are just the main lines. Depending on players, it can deviate hugely on session 1. If the campaign gets interesting enough by 3 or 4, I am more than happy to keep the rest waiting for when things get stalled. I nothing yet about Nerissa or the Blood disco, but I'd love players decided to get involved with them.

    Ok, I am going to buy a cat to pet it while rolling my chair.

    Comment


    • #3
      Originally posted by Strangelove View Post
      Still going through it, but so far:

      Liked
      • The art in general
      • How old characters have evolved
      • Many new NPC characters
      • New Anita's look. It's clear old granola girl has toughened up.
      • Plenty of factions to play with
      • A huge amount of detail with plots and interests for NPCs
      • Plot hooks. Plenty of them.
      • International people. Yup, the scourge is from where I am.
      Disliked
      • I named a SPC that didn't pass the cut, but I guess the guys at Onyx Path have valid reasons for it, so not really a complain
      • The homestead system. Although interesting, I find it overcomplicated. I guess it is for micromanaging lovers, but somehow still prefer Damnation City one.
      Loved
      • Each character has a great drawing clearly showing the mood. I already copied them all, including Malenkov, to make cards to show the players with no names nor stats. It would be a pity using the book and showing Portia where they could read Helena as well.
      • A lot of detail on everything, but not so much that you cannot change some stuff, or interpret in different ways.
      • The starter chronicle. I am definitively going to use it.
      Interested by
      • How to deal with a Camarilla going back to feudal times fighting Anarchs while tolerating some of them in their territory, and also how Camarilla becomes an elite club while at the same time PKJ consults with all kindred in the city, even with him cooking those meetings in advance with the primogens. I have a feeling that some Archon or Justicar will end up paying a visit to check what is going on here, or at least that is what I am planning.
      • Lasombra and Banu Haquim are going to have definitely interesting times trying to become influential at the Camarilla, and many of that tension will show up in Chicago.
      By Nights are cool to launch sandboxy campaigns, this is how I am planing it:
      1. Fledglings (the PC) being tested to become full righted neonates pretty much as in Sound of Silence campaign by Roll4it. The test? Escort a couple of kindred visiting the city. Make sure no one troubles them. I am debating whether to skip the part where PKJ discusses with Sierra though. It will definitely happen, but not so sure if the players, being just appointed neonates, should be invited.
      2. After that, if successful, a coterie is created. Players get their coterie points (maybe some extra ones) as a reward. Slow down the rhythm, let them socialize, work for their ambitions, start projects, etc. The Camarilla primogen of each player's clan will be interested to meet them, maybe a presentation with the rest of their clan members.
      3. Newberry, the malkavian primogen who should survive The Sacrifice, would do so with any malkavian player with an invitation to one of his clan therapy sessions. He is pretty much interested in any information Sierra may have shared with them and will keep with his attacks to Sierra and the Players.
      4. The players would need to find out who is behind these attacks in order to survive. If they ask Damien for help, he'll appoint them hounds and tell them to do it themselves, with him just as a sort of mawla. The main clue, besides the Gary coterie which leads nowhere, is that there is a serial diablerist in the city. If they investigate, clues will lead them to a little arrogant but innocent looking beautiful toreador neonate.
      5. At some point, when they are better acquainted with the kindred of the city and have some idea if they like more anarchs, camarilla or whatever, an Archon or Justicar will come to the city to tell PKJ that non-camarilla kindred have no say in camarilla business, that he is the Camarilla Prince of Chicago, not the prince of all kindred resident in Chicago. If he wants to be that, he needs to get rid of anarchs and neutrals. Actually, he should be doing that anyway. PKJ will try to play things to his advantage, but he will need to start acting much more roughly, ignoring the protected anarchs list. So cold war can easily go to open war and players will have to choose sides.
      Of course, that is planning too much in advance and are just the main lines. Depending on players, it can deviate hugely on session 1. If the campaign gets interesting enough by 3 or 4, I am more than happy to keep the rest waiting for when things get stalled. I nothing yet about Nerissa or the Blood disco, but I'd love players decided to get involved with them.

      Ok, I am going to buy a cat to pet it while rolling my chair.
      In terms of the character you named, the Kickstarter specified it was for an upcoming supplement. Your character will appear in The Chicago Folios or Let the Streets Run Red.


      Matthew Dawkins
      In-House Developer for Onyx Path Publishing


      Website: http://www.matthewdawkins.com
      Patreon: http://https://www.patreon.com/matthewdawkins

      Comment


      • #4
        Originally posted by The Gentleman Gamer View Post

        In terms of the character you named, the Kickstarter specified it was for an upcoming supplement. Your character will appear in The Chicago Folios or Let the Streets Run Red.

        Oh thanks, I missed that! A lot happier now!

        Comment


        • #5
          Well, I was excessively excited about this Kickstarter from beginning to end. I appreciate everyone who tolerated my fanboy squeeing despite my throwing all decorum out the window. Won't happen again. Sorry I reminded people while fan comes from "fanatic."

          The original Chicago by Night was very important to me growing up and helped me get through a lot of very hard times in my life in a transition period between adjusting to being from a fundamentalist evangelical background to more liberal Christianity as well as teenager to adulthood and "the world is a lot bigger than it is."

          Or maybe I just am gaga for vampires. Who knows.

          I did a whole WIR but a quick summary?

          Love

          * The art was fantastic btw. Easiily the best save maybe Tim Bradstreet's own in the entire line.
          * I feel this book will be a big conributor to ending the Edition Wars between V20 and V5. It's a seamless blend of the best of OPP's V20 work and the new material. It justifies a lot of the more controversial changes and tones down a lot of the issues people had while taking the best of it.
          * I love the blend of in-universe fiction and game material.
          * The new format for NPCs is boss.
          * The NPC evolution was almost 100% not only believable but fascinating.
          * Kevin Jackson and Damien are perfect villains for a Chronicle.
          * Anita and Gengis stepping up are great for the Anarchs.
          * Great new NPCs like the Blood Disco
          * The Lasombra's reasons for joining the Camarilla make sense despite initially sounding crazy.
          * The Anarchs are handled well.
          * The return of the Coterie system!
          * A lot of the Loresheets, especially the Book of Nod and Web of madness have been incorporated into my game.
          * Adventure Hooks are all great including such complete oddball entries as Ballard buys a baseball field.
          * The Sacrifice is the best chronicle I've ever read, even more than Baptism by Fire.
          * A continuation of the progressive politics of V:TM that meant the book was a good mix of racial, gender, and sexual diversity among the undead.

          Liked

          * Edward Neally is back from the Sabbat. Good for him.
          * The homesteading system.
          * The adventure generator is nicely old fashioned D&D when you'e out of ideas for a night.
          * Most of the NPCs were written out with the opportunity to come back or with a decent story. They didn't just disappear even if it was only a line or two discussing their fates.
          * The Chicago lore was authentic and well-researched. I'm not a huge stickler for details but I appreciated the stuff of "Truths and Lies about Chicago." It reminded me of a friend on Changeling who talked about, "Londoners get pissed on alcohol and hate the police. They do not look like Dick Van Dyke." When discussing Isle of the Mighty.
          * The NPCs of Rusted Veins get at least a tiny role in the Sacrifice even if it's cannon fodder.

          Petty Complaints

          * I felt a couple of the portraits were a little too different from their original appearances like Erichtho even if they're still gorgeous art pieces.
          * Wanted more Anarch loresheets even though there were already a lot.
          * Is "killed by Kevin Jackson" Capone's final fate? I know his was up for the Kickstarter but I don't know if that's going to be revealed in one of the supplements or if it's just been confirmed here.
          * Sullivan Dane didn't get a full write-up (and that's just petty of me-again, petty complaints)

          I wish I could buy you all a cookie platter for this book. You guys deserved the bonus at the end of the Kickstarter campaign.
          Last edited by CTPhipps; 07-26-2019, 02:14 PM.


          Author of Cthulhu Armageddon, I was a Teenage Weredeer, Straight Outta Fangton, Lucifer's Star, and the Supervillainy Saga.

          Comment


          • #6
            The fact that the art piece accompanying Jackson's claims.of murdering Capone has a massive bit of "Capone Lives" graffiti on it makes me call shenanigans.

            However the stated reason for bumping him off (walking Masquerade breach) does.make sense, though personally I hope he's just decided to pack it all in and go chasing Golconda somewhere remote.

            Comment


            • #7
              Originally posted by Zorin001 View Post
              The fact that the art piece accompanying Jackson's claims.of murdering Capone has a massive bit of "Capone Lives" graffiti on it makes me call shenanigans.

              However the stated reason for bumping him off (walking Masquerade breach) does.make sense, though personally I hope he's just decided to pack it all in and go chasing Golconda somewhere remote.
              It's kind of funny that Capone looks a lot like Bob Hoskins.

              As a friend of mine said in-universe. "The problem with Capone isn't that he's a vampire. It's that he is still a gangster in the same city. No one would recognize him if he was running porn studios in Miami. You think Galileo is still running around Rome doing astronomy?"

              But I am very curious about his Final (Death?) Fate.


              Author of Cthulhu Armageddon, I was a Teenage Weredeer, Straight Outta Fangton, Lucifer's Star, and the Supervillainy Saga.

              Comment


              • #8
                Capone's fate is established in The Chicago Folios, don't worry


                Matthew Dawkins
                In-House Developer for Onyx Path Publishing


                Website: http://www.matthewdawkins.com
                Patreon: http://https://www.patreon.com/matthewdawkins

                Comment


                • #9
                  Originally posted by The Gentleman Gamer View Post
                  Capone's fate is established in The Chicago Folios, don't worry

                  Together with Eletria I suppose... with that and LTSTR, here you got me hooked to the Monday meeting notes. Again.

                  Great work with the Chicago by Night!

                  Comment


                  • #10
                    Originally posted by Strangelove View Post


                    Together with Eletria I suppose... with that and LTSTR, here you got me hooked to the Monday meeting notes. Again.

                    Great work with the Chicago by Night!
                    #justiceforhankcave

                    Comment


                    • #11
                      Originally posted by The Gentleman Gamer View Post
                      Capone's fate is established in The Chicago Folios, don't worry
                      Can't wait!

                      Originally posted by Strangelove View Post
                      Together with Eletria I suppose...
                      And Maxwell!


                      Author of Cthulhu Armageddon, I was a Teenage Weredeer, Straight Outta Fangton, Lucifer's Star, and the Supervillainy Saga.

                      Comment


                      • #12
                        Originally posted by Strangelove View Post
                        [LIST][*]The art in general[*]Each character has a great drawing clearly showing the mood. I already copied them all, including Malenkov, to make cards to show the players with no names nor stats. It would be a pity using the book and showing Portia where they could read Helena as well.
                        There is a lot to absorb here but I agree. The art - and graphic design - are striking. The early White Wolf book were limited by finances and the printing technology. This has changed now. But even so the quality of the art is different. Joshua Gabriel Timbrook is a talented artist, but some of his early work is rough. Further, the layouts were simple and the art simple - again mostly for cost reasons.

                        CbN5 is lavish by comparison.

                        Edit: Critias doesn't look anything like any version of Doctor Who in our world - maybe the Doctor Who (still a TV show) in the World of Darkness is a very different program.

                        Also, Olaf looks much worse than I expected. Jackson looks better, and colder and more impose. Ballard could have been more grotesque.
                        Last edited by Grumpy RPG Reviews; 07-26-2019, 05:56 PM. Reason: Critias made me do it.

                        Comment


                        • #13
                          Originally posted by Grumpy RPG Reviews View Post

                          There is a lot to absorb here but I agree. The art - and graphic design - are striking. The early White Wolf book were limited by finances and the printing technology. This has changed now. But even so the quality of the art is different. Joshua Gabriel Timbrook is a talented artist, but some of his early work is rough. Further, the layouts were simple and the art simple - again mostly for cost reasons.

                          CbN5 is lavish by comparison.
                          100% agreed.

                          Edit: Critias doesn't look anything like any version of Doctor Who in our world - maybe the Doctor Who (still a TV show) in the World of Darkness is a very different program.

                          Also, Olaf looks much worse than I expected. Jackson looks better, and colder and more impose. Ballard could have been more grotesque.
                          1. Critias apparently stopped trimming his beard and has started wearing it in his original Grecian style.

                          2. Olaf looks like he's been flayed or fell into the hands of the Tzimisce. Mind you, I'm not 100% sure he's actually the real Lodin since the majority of his lunatic ramblings are very generic and could have been implanted memories. It's a great way to destabilize Kevin Jackson's reign after all.

                          Nathaniel Borduff?

                          3. I wonder if they made Ballard less grotesque looking as to be less ableist regarding his obesity. He's no longer a Humanity 0 feeder on his own family's children. He's more Wallstreet than horror show.

                          4. I was really surprised the "mystery woman" from the Kickstarter art was Marcel's child. I couldn't help but think of her as a blonde Paris Hilton party girl.

                          5. Erichtho looks a bit like Anne Rice. I did not expect that and I'm not sure it fits.

                          6. Balthazar looks less like a corrupt hick and more like Bill Cutting from Gangs of New York.

                          7. Sweetie Pepper looks like he's seen better days. I like the look but he needed a cowboy hat.

                          8. Does Anita dye her hair now or was it always dark and I just assumed she was a ginger?

                          9. Loved Flyboy's "I don't give a fuck" look.

                          10. The Nosferatu art was fantastically terrifying. Good job.

                          11. I'm amused by Annabelle's Katie Perry platnium blonde haircut. Toreador.

                          12. Weirdly, my only issue with Brett Stryker is I can't imagine him ever wearing flannel. That's exclusively a Gangrel thing IMHO.

                          13. That lovely woman in the Sacrifice brothel art is Evelyn Stephens until someone tells me otherwise.
                          Last edited by CTPhipps; 07-26-2019, 07:51 PM.


                          Author of Cthulhu Armageddon, I was a Teenage Weredeer, Straight Outta Fangton, Lucifer's Star, and the Supervillainy Saga.

                          Comment


                          • #14
                            Disliked:

                            1. Homesteading and Spirit of the City rules. I just wasn't feeling them. Though I do like that they add more tools to the game and are very fitting for the setting because of this I just personally feel that the core book gives me everything I need in this area. I would not have removed them though since they do add another tool for STs to use if they wish to.

                            2. Would have loved to see hunting grounds style locations for Red no. 5, Blue Velvet, Diamond Yama, and the like. Even in a Homesteading style write up. The city itself is a character in my games and in my mind so seeing those would have aided me in creating a city that feels more real. To me, the city felt like it was lacking a bit. Picking up a city book that tells me to create the city is not something I like. the tools are there but I would have liked to see them used more for the Iconic locations both real and in the universe.

                            Liked:

                            1. Everything Else.

                            Loved:

                            1. The way the characters are written up especially the rumours sections. Really great job on this. Hoping we will get a full write up of Sullivan Dane and Snowball's crew in LtSRR.


                            All in all, this is one of my favourite books. I hope to see more in folios that bring the town itself to life. and I am assuming that is where some of that material has been placed.

                            Comment


                            • #15
                              So, guys, let's just do this formula style. Why is preferred.

                              1. Favorite Piece of Art

                              2. Favorite NPC update

                              3. Favorite New NPC

                              4. Favorite Loresheet

                              5. What did you think of the Lasombra section (Oblivion Included)?

                              6. What did you think of "The Sacrifice"?

                              7. Will you be using Chicago By Night?


                              Author of Cthulhu Armageddon, I was a Teenage Weredeer, Straight Outta Fangton, Lucifer's Star, and the Supervillainy Saga.

                              Comment

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