I'm working on a V20 Sabbat game and as part of my preparations I want to cover potential Black Hand characters' world and have notes on the local Watch.
Even if no one will be playing Hand characters, I still want to do it to enrich the setting and add a mysterious layer to the local Sabbat.
I'm working on making the Watch Commander first and I'd love some feedback.
So the concept behind this character is a kind of intelligence analyst who was Embraced during the Cold War, a shadowy, layered character from that world of espionage and secrets.
He was recruited to the Hand for his analytical mind, experience with clandestine operations and planning ability. He rose through the Hand's ranks not as an assassin or badass remover, but due to his ability at complex strategical planning and coordination, marking him for a watch commander's post.
Outside of Hand business, this vampire is regarded as True Sabbat, a Cainite who proved himself just enough in past sieges, but is otherwise the epitome of the faceless vampire.
A face in the crowd in ritae, he appears as a haggard homeless man, shaggy long hair and an old and worn overcoat. While he is part of one of the local covens, he is seen more as an advisor to its priest when he is seen at all.
This is the vampire who is a silhouette in the corner.
Unseen eyes tracking you from the shadows. A familiar smile on a stranger's face. The ignored disheveled man pushing a cart of tin cans down the alley, whose eyes are cold, crafty and focused.
He is the Jigsaw-like voice coming out of the concealed intercom in the abandoned factory's bowels. The mind that weaves threads of shadowy war and destruction in cobwebs upon cobwebs of hidden movements in the night.
So Numbers & Sheet:
I tried creating a sheet that reflects all of the above.
I don't know if I went completely batshit, gave him too much shit or too little. Or am I just over-thinking this?
What do you guys think?
Clan: Malkavian antitribu
Sire: The Grinning Watcher
Nature: Director
Demeanor: Chameleon
Generation: 10th
Embrace: 1978
Apparent Age: Late 40s
Physical: Strength 2, Dexterity 3, Stamina 2
Social: Charisma 2, Manipulation 4 (Misdirection), Appearance 2
Mental: Perception 4 (Insightful), Intelligence 4 (Analytical), Wits 4 (Changes in Strategy)
Talents: Alertness 3, Athletics 2, Awareness 2, Brawl 2, Empathy 3, Intimidation 3, Leadership 2, Streetwise 2, Subterfuge 3
Skills: Drive 1, Etiquette 2, Firearms 2, Larceny 2, Melee 2, Stealth 3, Survival 1
Knowledges: Academics 3 (Linguistics), Art of Memory 3, Black Hand Lore 3, Camarilla Lore 2, Computer 2, Expert Knowledge: Military Science 2, Expert Knowledge: Psychology 2, Finance 1, Investigation 4 (Database Research),
Law 1 (the Code of Milan), Medicine 2, Occult 3, Politics 2, Sabbat Lore 2,
Science 3 (Mathematics), Technology 1 (Communications)
Backgrounds: Alternate Identity 2, Black Hand Membership 4, Contacts 2, Domain (Security 3, Size 1), Influence 1, Mentor 4, Resources 2,
Status (Sabbat) 1
Disciplines: Auspex 2, Celerity 1, Dementation 3, Obfuscate 3
Virtues: Conviction 2, Self-Control 4, Courage 3
Morality: Path of Death and the Soul 6
Derangement: Obsessive/Compulsive
Willpower: 7
Merits/Flaws:
Language: German (1-pt. Merit)
Language: Russian (1-pt. Merit)
Language: Spanish (1-pt. Merit)
Language: Vietnamese (1-pt. Merit)
Even if no one will be playing Hand characters, I still want to do it to enrich the setting and add a mysterious layer to the local Sabbat.
I'm working on making the Watch Commander first and I'd love some feedback.
So the concept behind this character is a kind of intelligence analyst who was Embraced during the Cold War, a shadowy, layered character from that world of espionage and secrets.
He was recruited to the Hand for his analytical mind, experience with clandestine operations and planning ability. He rose through the Hand's ranks not as an assassin or badass remover, but due to his ability at complex strategical planning and coordination, marking him for a watch commander's post.
Outside of Hand business, this vampire is regarded as True Sabbat, a Cainite who proved himself just enough in past sieges, but is otherwise the epitome of the faceless vampire.
A face in the crowd in ritae, he appears as a haggard homeless man, shaggy long hair and an old and worn overcoat. While he is part of one of the local covens, he is seen more as an advisor to its priest when he is seen at all.
This is the vampire who is a silhouette in the corner.
Unseen eyes tracking you from the shadows. A familiar smile on a stranger's face. The ignored disheveled man pushing a cart of tin cans down the alley, whose eyes are cold, crafty and focused.
He is the Jigsaw-like voice coming out of the concealed intercom in the abandoned factory's bowels. The mind that weaves threads of shadowy war and destruction in cobwebs upon cobwebs of hidden movements in the night.
So Numbers & Sheet:
I tried creating a sheet that reflects all of the above.
I don't know if I went completely batshit, gave him too much shit or too little. Or am I just over-thinking this?
What do you guys think?
Clan: Malkavian antitribu
Sire: The Grinning Watcher
Nature: Director
Demeanor: Chameleon
Generation: 10th
Embrace: 1978
Apparent Age: Late 40s
Physical: Strength 2, Dexterity 3, Stamina 2
Social: Charisma 2, Manipulation 4 (Misdirection), Appearance 2
Mental: Perception 4 (Insightful), Intelligence 4 (Analytical), Wits 4 (Changes in Strategy)
Talents: Alertness 3, Athletics 2, Awareness 2, Brawl 2, Empathy 3, Intimidation 3, Leadership 2, Streetwise 2, Subterfuge 3
Skills: Drive 1, Etiquette 2, Firearms 2, Larceny 2, Melee 2, Stealth 3, Survival 1
Knowledges: Academics 3 (Linguistics), Art of Memory 3, Black Hand Lore 3, Camarilla Lore 2, Computer 2, Expert Knowledge: Military Science 2, Expert Knowledge: Psychology 2, Finance 1, Investigation 4 (Database Research),
Law 1 (the Code of Milan), Medicine 2, Occult 3, Politics 2, Sabbat Lore 2,
Science 3 (Mathematics), Technology 1 (Communications)
Backgrounds: Alternate Identity 2, Black Hand Membership 4, Contacts 2, Domain (Security 3, Size 1), Influence 1, Mentor 4, Resources 2,
Status (Sabbat) 1
Disciplines: Auspex 2, Celerity 1, Dementation 3, Obfuscate 3
Virtues: Conviction 2, Self-Control 4, Courage 3
Morality: Path of Death and the Soul 6
Derangement: Obsessive/Compulsive
Willpower: 7
Merits/Flaws:
Language: German (1-pt. Merit)
Language: Russian (1-pt. Merit)
Language: Spanish (1-pt. Merit)
Language: Vietnamese (1-pt. Merit)
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