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Crazy and Mundane Headcanons for V5

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  • CTPhipps
    started a topic Crazy and Mundane Headcanons for V5

    Crazy and Mundane Headcanons for V5

    Over on RPG.net, there's a common game where players and Storytellers share their personal canons for their favorite pieces of media. Things like Spider-Man lost his virginity to Gwen Stacy or has undiagnosed PTSD he's constantly dealing with to how the basics of the universe works.

    Every Storyteller runs a slightly different World of Darkness and we're all very different in how we handle things. How we handle Anarchs, Camarilla, Hunters, or elements in our games about NPCs that are just kind of nifty.

    Given how relatively small the pool of books there is for V5 and how much content is left underscribed, this seems like a perfect thread to share what you think would or should be canon for the setting. Try to color in the lines if you want but if not, no problem, as it's all for good fun anyway.


  • Koronus
    replied
    The change in blood and hunger whas because the blood is a collective mind that manifests in the beast and because it feels, that big hunters are awake and now is a Gehenna hunt it makes every vampire hungrier and giving them options to get mightier to let everyone of them become an apex predator.

    Leave a comment:


  • Konigheim Horror
    replied
    Originally posted by CTPhipps View Post

    Yeah but thin bloods can subsist on any kind of blood too.
    True, but I meant "Thinbloods" from those ancient, powerful vampires' viewpoint, not the mechanical entity For a fifth-generation Toreador, a tenth-generation descendant might as well have rainwater in her veins.

    Leave a comment:


  • CTPhipps
    replied
    Originally posted by Konigheim Horror View Post
    Younger vampires and/or those with high generation need more blood to survive. The older you are, or more powerful your blood is, the less often you need to drink from mortals.

    This is a major reasons vampires didn't depopulate entire tribes many thousands of years ago: They just don't need as much, as frequently. That doesn't mean a single Elder couldn't drain a family, or a small village, all by herself—she wouldn't need to to SURVIVE, but maybe she needs fuel for her powers, to heal after a difficult battle, or has many ghouls to feed... and, well, blood tastes really, really good. Gluttony is a sin vampires understand quite well.

    And yes, this is one of the points why Thinbloods are dangerous: Since they need to feed more often, they're prone to being found out, and possibly leading Hunters right to their sires' doorsteps.
    Yeah but thin bloods can subsist on any kind of blood too.

    Leave a comment:


  • Konigheim Horror
    replied
    Younger vampires and/or those with high generation need more blood to survive. The older you are, or more powerful your blood is, the less often you need to drink from mortals.

    This is a major reasons vampires didn't depopulate entire tribes many thousands of years ago: They just don't need as much, as frequently. That doesn't mean a single Elder couldn't drain a family, or a small village, all by herself—she wouldn't need to to SURVIVE, but maybe she needs fuel for her powers, to heal after a difficult battle, or has many ghouls to feed... and, well, blood tastes really, really good. Gluttony is a sin vampires understand quite well.

    And yes, this is one of the points why Thinbloods are dangerous: Since they need to feed more often, they're prone to being found out, and possibly leading Hunters right to their sires' doorsteps.

    Leave a comment:


  • Baaldam
    replied
    Originally posted by False Epiphany View Post
    On that tangent, some more CofD ideas stolen for WoD:

    Marcus Vitel is one of my favorite NPCs, but his bio felt like he spent 2,000 years twiddling his thumbs until he got to be prince of D.C. There's a ton of possible history in his unlife to fill in. One chapter: Requiem for Rome floats the idea that amidst the endless succession of 3rd century emperors who bribed the Praetorian Guard to kill the current emperor and make them the new emperor, there's a vampire who simply ghouls the Praetorian Guard and declares himself emperor. Guess who? Marcus Vitel. This is the same vampire who wants to start a nuclear war to kill the Antediluvians, so "ridiculously over the top" is his MO.

    Vitel naturally believed his rule wouldn't go unopposed, but he figured the methuselahs in Rome's Eternal Senate were tired of the caesars dying practically the day they seized the throne, and would appreciate a more stable immortal emperor who was still "young" (Vitel was ~200) and inexperienced enough for them to manipulate. Only, after sweet-talking the Eternal Senate, Vitel neglected to mention he had no plans on being anyone's pawn. Power went to his head and he tried to play the various methuselahs against one another before they finally tired of his games, decided Vitel as emperor wasn't working out, and united to depose him. He barely fled with his unlife, but swore that ultimate power would again be his.

    Also, that he'd get to call himself "emperor" again some night too...

    Actually, among other things the books do tell us this:
    Lucius Aelius Sejanus arose from the banks of the Tiber and disappeared from the history of Kindred and kine. He made his way north into the forests of Germany, but the powerful German rune casters drove him away. He continued on to Britain Isles and spent a number of centuries there, advising chieftains on how to breach Roman defenses and helping warlords dispose of their rivals. Following the fall of the Roman Empire, he went into seclusion, studying the mystic arts and eventually learning some of the secrets of Thaumaturgy.
    So, definitely not just twiddling his thumbs and possibly duked it out with Mithras or some of his major childer in the early medieval era among other possible shenanigans.

    Leave a comment:


  • Konigheim Horror
    replied
    "Revenant families" are named thus because their members have an exceptionally high chance of returning after dying. Many are Embraced as vampires (duh), many linger as ghosts, and many become Risen; partly because of their utterly horrible lives leading to many, many, MANY emotional problems, but mostly because they already carry the taint of undeath from birth.

    The Antediluvians all seek to transcend in some form. Some physically (Lasombra, The Eldest, Ennoia for example), some spiritually (Saulot, Cappadocius, Sutekh), some we don't yet know how.

    The Second Generation doesn't exist. The First Vampire created the Antediluvians directly. They're meant to find a way to transcend vampirism, as their creator has grown tired of his/her undead state but doesn't want to commit suicide.

    Leave a comment:


  • Baaldam
    replied
    Tiamat was once one of the many kindred through the ages to hold Baali leadership and the title of Shaitan in her many millenia of time-lost atrocities.
    She has also been an associate, lover or rival - if not all three - of her also clanmate and sometimes blood god Mithras.
    In fact the Ambers are not Mithras' childer - how could they, have been embraced in one of his torpor periods - but hers.

    The Gangrel Lucian in Gary is far more than he lets on, being actually the Antediluvian of the same name under the guise of "mere" minor methuselah through a combination of Obfuscate & Thaumaturgy.
    Last edited by Baaldam; 07-31-2020, 01:49 PM.

    Leave a comment:


  • Grumpy RPG Reviews
    replied
    The site of the original Succubus Club, in Chicago, has been turned into a 24/7 gym. (This idea was inspired by the fate of the Limelight Club, itself located in a former church, which has also become a gym). This allow Portia, and any Toreador in her circle, to select fit and handsome people while also preening before a lot of mirror. The mirrors also serve to keep out the Lesombra riffraff.

    Leave a comment:


  • Baaldam
    replied
    Originally posted by CTPhipps View Post
    Vampire: The Masquerade: Redemption headcanon

    + Aneska is actually Changeling Kinian and possessed sidhe blood in her veins. This is why she has such an intoxicating enormous effect on every single human she seemed to meet. Indeed, it was why she sought the cloth as all human beings became enamoured of her quickly.

    Alternatively, Aneska was an unknowing Vlaszy Revenant and had Presence 3 that she used unconsciously on Christof and others.

    + The Vukodlak was the childe of Shaagra of Prague and thus was a 6th generation Methuselah. Despite his deranged and vaunted claims of being able to defeat the Antediluvians and living among the Second City, he was actually "only" several centuries old and depended on his sire for much of his power. Much of his power depended on his Koldunism and outright Infernalism where he served the will of Kupala.

    + The Vukodlak was actually a Danislav Revenant in life (?) and this is why his name means "Werewolf" as he was Shadow Lord Kinfolk. This is partially why he was so skilled at Spirit Thaumaturgy and had a almost pathological devotion to "evil" and "corrupting purity." Shaagra was bemused by his actions and the one who arranged for the curse that put him into torpor for almost a thousand years.
    Funny that you would mention that. Just this week i have started toying with Redemption's background and making my own take of it. Undecided on the matter of Vukodlak x Shaagra yet, but i agree on the pre-deluge origins being just self-agrandizing hyperbole from his descendants & followers.

    But one conceit that has really stuck in my mind based on his proclivities in the game is Vukodlak being a major follower and leading figure of the Road of Sin. What lead to a funny twist of sorts in that the kind of people supposed to become vrykolakas/vukodlak/etc in folklore, the sacrilegious, excommunicated and all-around sinful, made prime candidates for Via Peccati and recruitment in the cult.

    His cult/brood - that among its unique bag of tricks has a discipline combo that lets their Zulo form adopt animal characteristics (most commonly wolf), or making animals ghouls in pseudo-zulo beings - is at least also partly responsible for the mixing of the concepts of vampire & werewolf in the folklore of the the south slavic people/countries that happened through the centuries, among other shenanigans. Shadow Lords & remaining Garou tribes in other parts of Eastern Europe were more successful in stamping out this kind of tomfoolery.

    In my alt-canon, his infamous open proposal/speech about diablerizing the Eldest for the sake of the kindred survival as a whole, that would make him anathema to many in his clan, along with the supposed "curse of the Voivodes", were in truth the results of a huge sequential drop in his morality to near zero, one that he and his followers are utterly in denial about, thanks to his high Presence & Dominate.

    In fact, in my idiosyncratic take of the events of the game, it was the discovery of pure, innocent Anezka that would throw a monkeywrench in his routine, as he would spend centuries more interested in her corruption than actually awakening - a pursuit of morality and corruption that would incidentally lead him back into actual recovery of his (inhuman) morality, instead of mere rote repetition of past philosophical acomplishments.
    Last edited by Baaldam; 07-31-2020, 01:07 AM.

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  • CTPhipps
    replied
    Originally posted by MyWifeIsScary View Post
    With the Anarchs taken by the settites, and the Camarilla being more religious, The new sectarian conflict is a case of Democrats Vs Republicans (but you can't really vote so you use violence sometimes) In keeping with the metaphore, third parties are a joke that shouldn't be taken seriously.

    It's far... zzzzzzzzzz.... more exciting.... zzzzzzzz and more relevant to the entire world zzzzzzzzzz....
    You're banned from this thread now. Seriously. You were doing so well too.

    Leave a comment:


  • MyWifeIsScary
    replied
    With the Anarchs taken by the settites, and the Camarilla being more religious, The new sectarian conflict is a case of Democrats Vs Republicans (but you can't really vote so you use violence sometimes) In keeping with the metaphore, third parties are a joke that shouldn't be taken seriously.

    It's far... zzzzzzzzzz.... more exciting.... zzzzzzzz and more relevant to the entire world zzzzzzzzzz....

    Leave a comment:


  • Gangrel44
    replied
    Originally posted by Val_Nir View Post

    - The Eldest is not pink goo under NY but Tzimisce Fleshcrafting Network.
    Please elaborate more on this. I am eager to hear...

    Leave a comment:


  • CTPhipps
    replied
    Vampire: The Masquerade: Redemption headcanon

    + Aneska is actually Changeling Kinian and possessed sidhe blood in her veins. This is why she has such an intoxicating enormous effect on every single human she seemed to meet. Indeed, it was why she sought the cloth as all human beings became enamoured of her quickly.

    Alternatively, Aneska was an unknowing Vlaszy Revenant and had Presence 3 that she used unconsciously on Christof and others.

    + The Vukodlak was the childe of Shaagra of Prague and thus was a 6th generation Methuselah. Despite his deranged and vaunted claims of being able to defeat the Antediluvians and living among the Second City, he was actually "only" several centuries old and depended on his sire for much of his power. Much of his power depended on his Koldunism and outright Infernalism where he served the will of Kupala.

    + The Vukodlak was actually a Danislav Revenant in life (?) and this is why his name means "Werewolf" as he was Shadow Lord Kinfolk. This is partially why he was so skilled at Spirit Thaumaturgy and had a almost pathological devotion to "evil" and "corrupting purity." Shaagra was bemused by his actions and the one who arranged for the curse that put him into torpor for almost a thousand years.

    + Orsi managed the Vukodlak's financial affairs for centuries and was the leader of his blood cult along with his brides. He regularly drank of the torporous vampire's blood at Libussa and Aneska's behest, keeping him blood bound and convinced of his master's godhood.

    + Christof actually did destroy something akin to a hundred or so vampires in his short career as a vampire. This was a sign of how grossly overpopulated and Masquerade-breaking the Dark Ages society of Eastern Europe had come.

    + The Ainkurn Sword protects its users and their associates from magic in a way that Etrius was grossly unprepared for. His humiliating defeat at the hands of a few Neonates is something that left him far more cautious and conservative from then on.

    + Pink despite being Banu Haqim and a Muslim convert, very often returns to his fake Brujah identity as he has an especial fondness for it.

    Leave a comment:


  • Gryffon15
    replied
    Speaking of vampires, playing at godhood, I'm still thinking about historical periods that we haven't seen covered much and thinking of kindred in the Bronze Age, particularly the Bronze Age of the near east ~3,500-1,300 BCE. So, here's some of that!

    •Assamites (The Hunter Clan)
    -Divided between the brooding Children of Haqim in their mountains to the east on the Persian Plateau and the swaggering disparates called the Children of Assam; this clan has a fierce reputation. While honored for their role in battling the dark children who plague vampires, the recent mercenary behavior of the Children of Assam grates those who must now tribute vitae to the various assassin families to avoid being marked for destruction by their enemies. Yet the Children of Assam continue to earn their keep by hunting down youthful rogues and outlaws, securing all, further establishing their interesting place in vampiric society, all the while the demigod Children of Haqim maintain domains across their mountains as warrior-priests and judges of high regard.

    •Brujah (The Learned Clan)
    -This clan of philosopher-kings and warrior-poets has secured a prominent place for themselves in this age of warlord-kings and the birth of the rule of law. Whether dictating divine law to proscribe order onto society or battling ferociously in defense of their protectorates, these vampires are often highly regarded by their subjects, however they are also dreaded for their 'lapses of judgement' and thus many domains dedicated to Brujah are careful not to disturb their liege's preferences.

    •Cappadocians (The Death Clan)
    -While being relatively few in number even taking most clan populations into consideration, these vampires often find themselves playing central roles in cthonic cults. Temple and catacomb complexes are erected to them and often times the Clan of Death are regarded to as underworld nobility by mortals who desperately seek to appease them and earn the solitary vampire's favor. The clan is few in number, although they seem most often found in the Eurasian steppes and mountain ranges.

    •Followers of Set (The Priest Clan)
    -The Followers of Set are infamous even in these early days for their fanatical zeal in the worship of Set and the contempt they hold for other religions, particularly those dedicated to Order and Reason which places them at odds with many other vampires who build such rhetoric at the foundation of their claims to divinity. Settites are often barred from the domains of other vampires, yet are ingenious in the ways of spiritual warfare, with the art of iconoclasm and religious pageantry amongst vampires first being mastered by this clan. While their cults are widespread, North Egypt and surrounding deserts are their homeland.

    •Gangrel (The Beast Clan)
    -The Gangrel of this time who cleave to city-states are relatively few. The majority of the clan remain as they have for centuries as the ancestral spirit guardians of semi-nomadic hunter-gathered and herder bands. While this
    makes them separate from much of vampiric society, it also often places them into roles of opposition as settled people's distrust strangers and often with good cause due to the frequency of raiders, whom Gangrel often encourage and work with. In this era particularly, the gangrel are seen as the gods of savageness and wilderness, something the other clans intentionally draw a sharp contrast against.

    •Lasombra (The Night Clan)
    -While most prominent in the Mediterranean alongside Mycaenaen civilization, these rulers and dictators are widespread. While in their traditional lands they most often rule via cunducting Mystery Rites which the human leadership of their domains are participants of, some outsider Mycanae rule as openly as any Sumerian vampire, commanding the awed reverence of their people with displays of might and overt mastery of dark powers.

    •Malkavians (The Moon Clan)
    -This clan takes on several levels of society. While some are unable to survive, those who do range from high and temple gods that can guide vast domains and whose delusions and eccentricities are tolerated or even celebrated, others are so raving and demented as to be considered demons and/or prophets, whom the people tend to and support as best they can in hope of assuring the favor of their street god.

    •Nosferatu (The Outside Clan)
    -The Nosferatu in this time are demons and dread gods and while it's a dangerous role many take what they can get. Through fear and strength they ply offerings and obedience of humans who desperately seek to appease the wretched creatures and hold their wrath at bay. Yet few Nosferatu find they can rule this way for long, before being forced out or destroyed; whether from rebellion, the jyhad, or the mysterious hunters of their bloodline. Thus many Nosferatu become demons of rumor to human society, dreaded things that lie in filthy places below or wild places beyond.

    •Ravnos (The God Clan)
    -The Ravnos, while predominantly established in the civilizations of the Indus River Valley, are perhaps the most comfortable with their divine role in this period of any clan. They heed their progenitors ambitions and defend their cities from foreign gods and battle demons alike; all the while spinning reality like thread and engaging in epic passion plays suitable for organs and mythology. It is with little wonder that some say these Ravnos may have even been the first vampires to conceive of calling themselves gods.

    •Salubri (The Good Clan)
    -These vampires serve both as priests who tend to their brothers flocks, warriors who tend to the battles of their sisters, or even as their own divinities as well; regardless human and vampire alike are often happy to welcome the Salubri into their midst and while many vampires are viciously territorial, most are willing to allow for the brief visitations of a wandering salubri into their domains, so long as the three-eyed ones do no harm.

    •Toreador (The Blossom Clan)
    -Another clan who gained prominence as wide-spread divinities alongside the Brujah and Ventrue, the Toreador have proven to be some of the greatest advocates for the construction of these city-state domains both to surround themselves with mortals but to allow for the security to create greater and greater spectacle. The Toreador of this time inspire poetry, art, and architecture that would endure the test of time all the while harnessing spectacle and festival as ways to keep lively their mortal herds.

    •Tzimisce (The Wise Clan)
    -These scholars were considered to be intellectual rivals of the Cappadocians and Brujah alike and had they been more present they would likely have shaped human society. However many had no interest in human society, ruling as aloof gods seeking to follow in their progenitor's quest, to become truly perfect and without limitation. While plenty would participate in the petty contests of civilization and the jyhad, nearly as many if not more of the clan would depart the centers of developing civilization for the wilderness of Eastern Europe, where their ancient settlements and antediluvian cultures where shepherded far from civilization at large.

    •Ventrue (The Ruler Clan)
    -The Ventrue took to this age of city-states, warlords, and priest-kings with zeal and proficiency. The Ventrue were masters of their domain, shepherding vast beaurocrasies over generations and earning glory and honor alike in their time. Conquerors and warrior-kings alike often found themselves ruling alongside a capable ancestor centuries their age, nourished often with the bodies of conquered slaves or their own descendants. It was a glorious time to be a lord.

    Now, all of this is not to say that vampires made up the entirety of Bronze Age religion, or even the majority of it. This is the World of Darkness so its entirely possible that Ancestor spirits and gods truly were walking the earth in this time. Yet whether individuals or inspired by these beings, vampires can claim names to gain prestiege. That aside, in this age why shouldn't a vampire claim divinity? With the powers they wield, they truly may be divine!

    So, basically what I'm saying is that I'm not trying to paint vampires as the be all-end all of Bronze Age civilization or faith. They were alongside Awakened priests and priest-kings, primordial Firstborn, gods; and humanity as well. But, in lands that proudly boasted pantheons of a thousand gods in Mesopotamia alone and a thousand gods in Egypt alone... in a world where shadows stretch from the earliest moments of history and stretch shadows that reach us in this very night, how can we say that immortals did not walk the streets of our ancestors?

    Leave a comment:

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