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Damaging Objects/Object Damage in V5

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  • Damaging Objects/Object Damage in V5

    While I know there's the Physical Feats chart, I haven't been able to find any rules on damaging objects with an attack. How would you handle breaking/knocking over a sturdy stone or marble pillar such as those used in the exterior of the Parthenon? Also, how much damage would you assign to successfully knocking over a large object, such as one of those pillars or a large stone statue the size of Michelangelo's David (17 feet tall and weighs more than 12,000 pounds), onto an opponent?
    Last edited by Archasimos; 08-30-2020, 07:59 PM.


    I’m a writer. A storyteller. They’re my passions. They’re what I do. The stories I tell, they are my mythologies. Like the Norse tales of Odin, Thor, and Loki, or the Celtic fables of Lugh or Cú Chulainn, I want them to be the kind that people retell. They are the legacies I wish to leave behind.

  • #2
    I would assign it a difficulty and check against the Feats of Strength chart in the appendix, which tells the strengths needed to lift and/or break stuff.

    As far as damage, maybe treat the item as 'falling' and so it inflicts its damage equal to its falling damage it takes.

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    • #3
      You could use an extended roll, using a difficulty based on the thoughness of the object and a target margin based on the size.

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