The idea of the second inquisition really fascinates me. I always wanted to see a game from their perspective. Not necessarily a game about agents on the ground, hunting vampires. I think game about investigators and researchers trying to understand what vampires are and the extent of their influence could be really rewarding.
If you played XCOM you might understand what Im talking about. Usually people play XCOM purely because of the game mechanics, myself included, but I also really love the lore and story progression. You're a very powerful organization, but clueless about this new alien threat. You have no idea how their society works, their technology, etc. You have to make autopsies, capture live specimens to study, make reverse engineering that takes months, etc.
I'd love to see it from the the second inquisition perspective, from their begginning to their development and eventually the planned large scale operation. There are so many setbacks that could happen during this game. Just to give a few examples:
I think it could be a really interesting game if each players was the chief of one aspect of the operation. Like one oversee the security and military, another is a scientific reasearcher, other is the top investigator, etc. it could be really interesting if the players need to spend points together into backgrounds to decide how much resources they have in each area.
Like a military force, research facility, clearance, contacts, security, etc
This could shape how the players want to tackle it. They need to be really secretive, they can totally have 10 military squadrons with planes and whatnot, but if they have all this, they can't also have a super secret lab miles beneath the desert where there is any and all sort of equipment to run tests. Or maybe they can have both, they will surely not have the security to protect it all and also dispath forces to capture vampires.
The objetive of the game could be to a set number of info that need to be gathered and learned. And they must do it before falling to one of the many setbacks that could happen, both before and after the vampires realize that they exist as a whole.
If you played XCOM you might understand what Im talking about. Usually people play XCOM purely because of the game mechanics, myself included, but I also really love the lore and story progression. You're a very powerful organization, but clueless about this new alien threat. You have no idea how their society works, their technology, etc. You have to make autopsies, capture live specimens to study, make reverse engineering that takes months, etc.
I'd love to see it from the the second inquisition perspective, from their begginning to their development and eventually the planned large scale operation. There are so many setbacks that could happen during this game. Just to give a few examples:
- They became aware that blood makes someone strong, so they start to test it on primates, and eventually on humans, unware about the blood bond. This can have dangerous outcomes
- They don't know dominate and presense, and as consequence after they capture a vampire it manages to escape and steal info about the project. Almost everything is lost, but they manage to overcome this crisis and slowly need to comeup with plans to understand what such powers can do
- They have no idea how much influence vampires do have, and the answer is a lot. The SE need to be secretive, this results in less freedom and budget than they wished to.
I think it could be a really interesting game if each players was the chief of one aspect of the operation. Like one oversee the security and military, another is a scientific reasearcher, other is the top investigator, etc. it could be really interesting if the players need to spend points together into backgrounds to decide how much resources they have in each area.
Like a military force, research facility, clearance, contacts, security, etc
This could shape how the players want to tackle it. They need to be really secretive, they can totally have 10 military squadrons with planes and whatnot, but if they have all this, they can't also have a super secret lab miles beneath the desert where there is any and all sort of equipment to run tests. Or maybe they can have both, they will surely not have the security to protect it all and also dispath forces to capture vampires.
The objetive of the game could be to a set number of info that need to be gathered and learned. And they must do it before falling to one of the many setbacks that could happen, both before and after the vampires realize that they exist as a whole.
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