hi everyone,
So I was talking with my players about playing VTM in the new year. One of my players (usual one i talk about, the "eat the pope" guy) said the following when I was redesigning a character he made so it made mechanical sense. example: he used "blade mistress" as a melee skill, i asked him and he said knifes. so i changed it to knifes.
about making characters, his exact message to me when I sent the updated character to him was:
"Dude thx but no thx I build character based on an idea I have in mind at the time sometimes they built to abuse the system some time it for pure flavour"
when I read the "built to abuse the system" bit. in my mind that raised a few red flags. when making characters encase he wants to use guns or pick one up after a fight, he picks Rapid Reflexes from Celerity purely so he doesn't have to have the minor action of reloading the gun and doesn't suffer a dice pool penalty due to lack of cover.
any advice on a player that wants to "abuse the system"? or is it worth having that character subtly get curb stomped into Torpor and sitting out until their character gets awoken again? (a sort of time out) the core book does say:
"Build the character in your mind’s eye with the dots and numbers of the Storyteller System as the skeleton, not as the soul. Don’t try to create the “best possible” character – not only does that defeat the purpose of drama, it’s also impossible to have more dots than a whole city full of predators, much less a whole World of Darkness."
So I was talking with my players about playing VTM in the new year. One of my players (usual one i talk about, the "eat the pope" guy) said the following when I was redesigning a character he made so it made mechanical sense. example: he used "blade mistress" as a melee skill, i asked him and he said knifes. so i changed it to knifes.
about making characters, his exact message to me when I sent the updated character to him was:
"Dude thx but no thx I build character based on an idea I have in mind at the time sometimes they built to abuse the system some time it for pure flavour"
when I read the "built to abuse the system" bit. in my mind that raised a few red flags. when making characters encase he wants to use guns or pick one up after a fight, he picks Rapid Reflexes from Celerity purely so he doesn't have to have the minor action of reloading the gun and doesn't suffer a dice pool penalty due to lack of cover.
any advice on a player that wants to "abuse the system"? or is it worth having that character subtly get curb stomped into Torpor and sitting out until their character gets awoken again? (a sort of time out) the core book does say:
"Build the character in your mind’s eye with the dots and numbers of the Storyteller System as the skeleton, not as the soul. Don’t try to create the “best possible” character – not only does that defeat the purpose of drama, it’s also impossible to have more dots than a whole city full of predators, much less a whole World of Darkness."
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