I was thinking about the "secondary" or collateral consequences of enanching strength, speed and durability through Disciplines.
A vampire with Potence should get some kind of protection from his strength. If a car crashes on him, or is squeezed by a greath weight, he can push against the damaging force and reduce it. He can stiff his muscles and oppose to neck-snapping or joint breaking ( judo, ju-jitsu ecc. ). Since his legs are strong enough to allow to jump several meters high, fall damage should be reduced if he falls on his feet.
A vampire with Celerity should do more damage when he hits something at full speed. After all, isn't strength = mass * acceleration? I don't know if that applies to all form of attacks ( biting probably no, hitting with a weapon mabye ) but if the vampire charge and throw himself against something ( shoulder, headbutt, flying knee, dropkick ), the blow should be commesurately stronger.
I mean, a dropkick from a 60 kg vampire at 25 miles/hour is not the same as a drop kick from the same vampire at 100 miles / hours.
A vampire with Fortitude should be, simply put, harder. Vampiric resilience isn't simply "ignoring organ damage", that is covered by the halved bashing damage. Fortitude allows to soak blades, spears, big stones and the like. So, I guess that a vampire with 3-4 dots in Fortitude should have a body hard as bronze or stone, while at Fortitude 5 or more it should be steel - like.
So, when a vampire with such an hard body hits, he should do more damage than normal.
A vampire with Potence should get some kind of protection from his strength. If a car crashes on him, or is squeezed by a greath weight, he can push against the damaging force and reduce it. He can stiff his muscles and oppose to neck-snapping or joint breaking ( judo, ju-jitsu ecc. ). Since his legs are strong enough to allow to jump several meters high, fall damage should be reduced if he falls on his feet.
A vampire with Celerity should do more damage when he hits something at full speed. After all, isn't strength = mass * acceleration? I don't know if that applies to all form of attacks ( biting probably no, hitting with a weapon mabye ) but if the vampire charge and throw himself against something ( shoulder, headbutt, flying knee, dropkick ), the blow should be commesurately stronger.
I mean, a dropkick from a 60 kg vampire at 25 miles/hour is not the same as a drop kick from the same vampire at 100 miles / hours.
A vampire with Fortitude should be, simply put, harder. Vampiric resilience isn't simply "ignoring organ damage", that is covered by the halved bashing damage. Fortitude allows to soak blades, spears, big stones and the like. So, I guess that a vampire with 3-4 dots in Fortitude should have a body hard as bronze or stone, while at Fortitude 5 or more it should be steel - like.
So, when a vampire with such an hard body hits, he should do more damage than normal.
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