*Disclaimer I read the books, but have not gotten the chance to play the game.
While a lot of disciplines and blood sorcery paths that are incredibly cool. There are some that to me personally seem very situational, or are more trouble than they're worth.
One of those powers for me would be necromancy, I read through a lot of the powers and they seem pretty situational. Raising zombies is a masquerade breach and they seem pretty worthless, ash path makes you vulnerable to beings who would hate you. Some others have said that schulper path is pretty dangerous since it can risk summoning a specter which is usually as strong as an elder kindred. I may be wrong, correct me below if I am.
What powers do you think are overrated?
While a lot of disciplines and blood sorcery paths that are incredibly cool. There are some that to me personally seem very situational, or are more trouble than they're worth.
One of those powers for me would be necromancy, I read through a lot of the powers and they seem pretty situational. Raising zombies is a masquerade breach and they seem pretty worthless, ash path makes you vulnerable to beings who would hate you. Some others have said that schulper path is pretty dangerous since it can risk summoning a specter which is usually as strong as an elder kindred. I may be wrong, correct me below if I am.
What powers do you think are overrated?
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